From bac018672a4946d26ca9cc080420e16cb4c41c7b Mon Sep 17 00:00:00 2001 From: Tine Jozelj Date: Thu, 21 Dec 2023 12:21:53 +0100 Subject: [PATCH] feat: intial work --- .gitignore | 1 + Cargo.lock | 2024 +++++++++++++++++ Cargo.toml | 10 +- build-aux/dev.mnts.ModManager.Devel.json | 39 +- data/dev.mnts.ModManager.gschema.xml.in | 7 +- data/resources/meson.build | 12 + data/resources/resources.gresource.xml | 7 +- data/resources/style.css | 4 - data/resources/ui/components/mods_list.blp | 135 ++ data/resources/ui/shortcuts.ui | 29 - data/resources/ui/window.ui | 41 - .../ui/windows/add_new_game/add_new_game.blp | 46 + data/resources/ui/windows/main/main.blp | 25 + .../ui/windows/main/pages/games_and_mods.blp | 45 + .../ui/windows/main/pages/welcome.blp | 28 + src/api/base.rs | 15 + src/api/games.rs | 46 + src/api/mod.rs | 5 + src/application.rs | 193 +- src/components/mod.rs | 2 + src/components/mods_list.rs | 64 + src/config.rs.in | 2 + src/main.rs | 48 +- src/meson.build | 9 + src/mods_list.rs | 66 + src/settings.rs | 20 + src/window.rs | 117 - src/windows/add_new_game/add_new_game.rs | 96 + src/windows/add_new_game/mod.rs | 2 + src/windows/main/main.rs | 82 + src/windows/main/mod.rs | 5 + src/windows/main/pages/games_and_mods.rs | 60 + src/windows/main/pages/mod.rs | 5 + src/windows/main/pages/welcome.rs | 76 + src/windows/mod.rs | 5 + 35 files changed, 3060 insertions(+), 311 deletions(-) create mode 100644 Cargo.lock create mode 100644 data/resources/ui/components/mods_list.blp delete mode 100644 data/resources/ui/shortcuts.ui delete mode 100644 data/resources/ui/window.ui create mode 100644 data/resources/ui/windows/add_new_game/add_new_game.blp create mode 100644 data/resources/ui/windows/main/main.blp create mode 100644 data/resources/ui/windows/main/pages/games_and_mods.blp create mode 100644 data/resources/ui/windows/main/pages/welcome.blp create mode 100644 src/api/base.rs create mode 100644 src/api/games.rs create mode 100644 src/api/mod.rs create 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} +serde = { version = "1.0", features = ["derive"] } +gsettings-macro = "0.1.20" + +[dependencies.adw] +package = "libadwaita" +version = "0.5" +features = ["v1_4"] diff --git a/build-aux/dev.mnts.ModManager.Devel.json b/build-aux/dev.mnts.ModManager.Devel.json index 3540f1b..9eceea0 100644 --- a/build-aux/dev.mnts.ModManager.Devel.json +++ b/build-aux/dev.mnts.ModManager.Devel.json @@ -1,7 +1,7 @@ { "id": "dev.mnts.ModManager.Devel", "runtime": "org.gnome.Platform", - "runtime-version": "44", + "runtime-version": "45", "sdk": "org.gnome.Sdk", "sdk-extensions": [ "org.freedesktop.Sdk.Extension.rust-stable", @@ -19,9 +19,7 @@ ], "build-options": { "append-path": "/usr/lib/sdk/rust-stable/bin:/usr/lib/sdk/llvm16/bin", - "build-args": [ - "--share=network" - ], + "build-args": ["--share=network"], "env": { "CARGO_REGISTRIES_CRATES_IO_PROTOCOL": "sparse", "CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_LINKER": "clang", @@ -29,19 +27,37 @@ "CARGO_TARGET_AARCH64_UNKNOWN_LINUX_GNU_LINKER": "clang", "CARGO_TARGET_AARCH64_UNKNOWN_LINUX_GNU_RUSTFLAGS": "-C link-arg=-fuse-ld=/usr/lib/sdk/rust-stable/bin/mold" }, - "test-args": [ - "--socket=x11", - "--share=network" - ] + "test-args": ["--socket=x11", "--share=network"] }, + "cleanup": [ + "/include", + "/lib/pkgconfig", + "/man", + "/share/doc", + "/share/gtk-doc", + "/share/man", + "/share/pkgconfig", + "*.la", + "*.a" + ], "modules": [ + { + "name": "blueprint-compiler", + "buildsystem": "meson", + "cleanup": ["*"], + "sources": [ + { + "type": "git", + "url": "https://gitlab.gnome.org/jwestman/blueprint-compiler", + "tag": "v0.10.0" + } + ] + }, { "name": "mod-manager", "buildsystem": "meson", "run-tests": true, - "config-opts": [ - "-Dprofile=development" - ], + "config-opts": ["-Dprofile=development"], "sources": [ { "type": "dir", @@ -51,4 +67,3 @@ } ] } - diff --git a/data/dev.mnts.ModManager.gschema.xml.in b/data/dev.mnts.ModManager.gschema.xml.in index 7c09a08..7a38785 100644 --- a/data/dev.mnts.ModManager.gschema.xml.in +++ b/data/dev.mnts.ModManager.gschema.xml.in @@ -13,5 +13,10 @@ false Window maximized state + + {} + Dictionary of games being managed. First string is game name second is path to mods + folder. + - + \ No newline at end of file diff --git a/data/resources/meson.build b/data/resources/meson.build index 604e1b2..7cef381 100644 --- a/data/resources/meson.build +++ b/data/resources/meson.build @@ -1,8 +1,20 @@ # Resources +blueprints = custom_target('blueprints', + input: files( + 'ui/windows/main/main.blp', + 'ui/windows/main/pages/welcome.blp', + 'ui/windows/main/pages/games_and_mods.blp', + 'ui/windows/add_new_game/add_new_game.blp', + 'ui/components/mods_list.blp', + ), + output: '.', + command: [find_program('blueprint-compiler'), 'batch-compile', '@OUTPUT@', '@CURRENT_SOURCE_DIR@', '@INPUT@'], +) resources = gnome.compile_resources( 'resources', 'resources.gresource.xml', gresource_bundle: true, + dependencies: blueprints, source_dir: meson.current_build_dir(), install: true, install_dir: pkgdatadir, diff --git a/data/resources/resources.gresource.xml b/data/resources/resources.gresource.xml index 74c30a6..14b3811 100644 --- a/data/resources/resources.gresource.xml +++ b/data/resources/resources.gresource.xml @@ -2,8 +2,11 @@ - ui/shortcuts.ui - ui/window.ui + ui/windows/main/main.ui + ui/windows/main/pages/welcome.ui + ui/windows/main/pages/games_and_mods.ui + ui/windows/add_new_game/add_new_game.ui + ui/components/mods_list.ui style.css diff --git a/data/resources/style.css b/data/resources/style.css index 3c4bd47..e69de29 100644 --- a/data/resources/style.css +++ b/data/resources/style.css @@ -1,4 +0,0 @@ -.title-header{ - font-size: 36px; - font-weight: bold; -} diff --git a/data/resources/ui/components/mods_list.blp b/data/resources/ui/components/mods_list.blp new file mode 100644 index 0000000..01a2988 --- /dev/null +++ b/data/resources/ui/components/mods_list.blp @@ -0,0 +1,135 @@ +using Gtk 4.0; +using Adw 1; + +template $ModsList : Adw.NavigationPage { + title: _("Main"); + + Adw.ToolbarView { + [top] + Adw.HeaderBar header_bar { + show-back-button: true; + } + + content: Box { + orientation: vertical; + valign: center; + halign: center; + + Image { + name: "logo"; + icon-name: "re.sonny.Workbench"; + pixel-size: 196; + margin-bottom: 30; + + styles [ + "icon-dropshadow" + ] + } + + Label { + label: _("Welcome to Mod Manager"); + margin-bottom: 30; + + styles [ + "title-1" + ] + } + + Box subtitle { + orientation: vertical; + halign: center; + margin-bottom: 30; + + Label { + label: "Learn and prototype with\nGNOME technologies"; + justify: center; + } + } + + Box { + orientation: vertical; + homogeneous: true; + halign: center; + + Box { + margin-bottom: 6; + + Image { + icon-name: "update-symbolic"; + margin-end: 12; + icon-size: normal; + } + + Label { + label: _("Edit Style or UI to update the Preview"); + } + } + + Box { + margin-bottom: 6; + + Image { + icon-name: "media-playback-start-symbolic"; + margin-end: 12; + icon-size: normal; + } + + Label { + label: _("Hit"); + } + + ShortcutsShortcut { + accelerator: "Return"; + margin-start: 12; + } + + Label { + label: _("to format and run Code"); + } + } + + Box { + margin-bottom: 6; + + Image { + icon-name: "media-floppy-symbolic"; + margin-end: 12; + icon-size: normal; + } + + Label { + label: _("Changes are automatically saved and restored"); + } + } + + Box { + margin-bottom: 6; + + Image { + icon-name: "library-symbolic"; + margin-end: 12; + icon-size: normal; + } + + Label { + label: _("Browse the Library for demos and examples"); + } + } + + Box { + margin-bottom: 6; + + Image { + icon-name: "user-bookmarks-symbolic"; + margin-end: 12; + icon-size: normal; + } + + Label { + label: _("Checkout the Bookmarks menu to learn and get help"); + } + } + } +}; +} +} \ No newline at end of file diff --git a/data/resources/ui/shortcuts.ui b/data/resources/ui/shortcuts.ui deleted file mode 100644 index ef12f02..0000000 --- a/data/resources/ui/shortcuts.ui +++ /dev/null @@ -1,29 +0,0 @@ - - - - True - - - shortcuts - 10 - - - General - - - Show Shortcuts - win.show-help-overlay - - - - - Quit - app.quit - - - - - - - - diff --git a/data/resources/ui/window.ui b/data/resources/ui/window.ui deleted file mode 100644 index 0b1f360..0000000 --- a/data/resources/ui/window.ui +++ /dev/null @@ -1,41 +0,0 @@ - - - -
- - _Preferences - app.preferences - - - _Keyboard Shortcuts - win.show-help-overlay - - - _About Mod Manager - app.about - -
-
- -
diff --git a/data/resources/ui/windows/add_new_game/add_new_game.blp b/data/resources/ui/windows/add_new_game/add_new_game.blp new file mode 100644 index 0000000..9a1172a --- /dev/null +++ b/data/resources/ui/windows/add_new_game/add_new_game.blp @@ -0,0 +1,46 @@ +using Gtk 4.0; +using Adw 1; + +template $ModManagerWindowAddNewGame : Adw.ApplicationWindow { + default-width: 600; + default-height: 400; + title: _("Add a new game"); + + content: Adw.ToolbarView { + [top] + Adw.HeaderBar header_bar { + show-back-button: true; + } + + content: Box { + orientation: vertical; + halign: center; + valign: center; + + Label { + label: _("Chose a game to manage mods for"); + margin-bottom: 30; + justify: center; + wrap: true; + styles ["title-1"] + } + + DropDown games_dropdown { + margin-bottom: 30; + } + + FileDialog mods_folder { + title: _("Chose a location where to install the mods"); + } + + Button chose_button { + label: _("Chose the location"); + margin-bottom: 30; + } + + Button complete_button { + label: _("Add game"); + } + }; + }; +} \ No newline at end of file diff --git a/data/resources/ui/windows/main/main.blp b/data/resources/ui/windows/main/main.blp new file mode 100644 index 0000000..0a677b9 --- /dev/null +++ b/data/resources/ui/windows/main/main.blp @@ -0,0 +1,25 @@ +/* + Copyright (c) 2023 Tine Jozelj + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + */ + +using Gtk 4.0; +using Adw 1; + +template $ModManagerWindowMain : Adw.ApplicationWindow { + default-width: 1000; + default-height: 800; + title: _("Mod Manager"); +} \ No newline at end of file diff --git a/data/resources/ui/windows/main/pages/games_and_mods.blp b/data/resources/ui/windows/main/pages/games_and_mods.blp new file mode 100644 index 0000000..496fe8a --- /dev/null +++ b/data/resources/ui/windows/main/pages/games_and_mods.blp @@ -0,0 +1,45 @@ +using Gtk 4.0; +using Adw 1; + +template $GamesAndMods: Adw.Bin { + Adw.NavigationSplitView { + sidebar: Adw.NavigationPage { + title: "Games"; + tag: "sidebar"; + + Adw.ToolbarView { + [top] + Adw.HeaderBar { + } + + content: Box { + Label { + label: "The Sims 4"; + } + Label { + label: "The Sims 3"; + } + Label { + label: "The Sims 2"; + } + }; + } + }; + content: Adw.NavigationPage{ + title: "Mods"; + tag: "content"; + + Adw.ToolbarView { + [top] + Adw.HeaderBar { + } + + content: Box { + Label { + label: "Mods"; + } + }; + } + }; + } +} \ No newline at end of file diff --git a/data/resources/ui/windows/main/pages/welcome.blp b/data/resources/ui/windows/main/pages/welcome.blp new file mode 100644 index 0000000..77e9305 --- /dev/null +++ b/data/resources/ui/windows/main/pages/welcome.blp @@ -0,0 +1,28 @@ +using Gtk 4.0; +using Adw 1; + +template $Welcome: Adw.Bin { + Adw.ToolbarView { + [top] + Adw.HeaderBar { + } + + content: Box { + orientation: vertical; + halign: center; + valign: center; + + Label { + label: "No games added yet!"; + justify: center; + wrap: true; + styles ["title-1"] + margin-bottom: 30; + } + Button add_new_game { + label: "Add new game"; + styles ["suggested-action", "pill"] + } + }; + } +} \ No newline at end of file diff --git a/src/api/base.rs b/src/api/base.rs new file mode 100644 index 0000000..31894a3 --- /dev/null +++ b/src/api/base.rs @@ -0,0 +1,15 @@ +pub const API_URL: &str = "https://api.curseforge.com"; + +pub fn get_curse_forge_client() -> Result { + let mut api_key_header = + reqwest::header::HeaderValue::from_str(crate::config::API_KEY).unwrap(); + api_key_header.set_sensitive(true); + + let mut headers = reqwest::header::HeaderMap::new(); + headers.insert("x-api-key", api_key_header); + + reqwest::blocking::Client::builder() + .user_agent(format!("dev.mnts.ModManager/{}", crate::config::VERSION)) + .default_headers(headers) + .build() +} diff --git a/src/api/games.rs b/src/api/games.rs new file mode 100644 index 0000000..e614a93 --- /dev/null +++ b/src/api/games.rs @@ -0,0 +1,46 @@ +use serde::Deserialize; + +use crate::api::*; + +#[derive(Deserialize, Debug)] +struct Response { + data: Vec, + pagination: Pagination, +} + +#[derive(Deserialize, Debug)] +struct Game { + id: u32, + name: String, + slug: String, + dateModified: String, + assets: Assets, + status: u32, + apiStatus: u32, +} + +#[derive(Deserialize, Debug)] +struct Assets { + iconUrl: Option, + tileUrl: String, + coverUrl: Option, +} + +#[derive(Deserialize, Debug)] +struct Pagination { + index: u32, + pageSize: u32, + resultCount: u32, + totalCount: u32, +} + +pub fn get_games() -> Vec { + let client = base::get_curse_forge_client().unwrap(); + let response = client + .get(&format!("{}/v1/games", base::API_URL)) + .send() + .unwrap(); + let json: Response = response.json().unwrap(); + + return json.data.iter().map(|game| game.name.clone()).collect(); +} diff --git a/src/api/mod.rs b/src/api/mod.rs new file mode 100644 index 0000000..22936d9 --- /dev/null +++ b/src/api/mod.rs @@ -0,0 +1,5 @@ +mod base; +pub use base::*; + +pub mod games; +pub use games::*; diff --git a/src/application.rs b/src/application.rs index a59bd35..e3abe65 100644 --- a/src/application.rs +++ b/src/application.rs @@ -1,54 +1,87 @@ -use gettextrs::gettext; +/* application.rs + * + * Copyright 2023 Tine + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * SPDX-License-Identifier: GPL-3.0-or-later + */ + +use adw::subclass::prelude::*; +use gtk::{gdk, prelude::*}; +use gtk::{gio, glib}; use tracing::{debug, info}; -use gtk::prelude::*; -use gtk::subclass::prelude::*; -use gtk::{gdk, gio, glib}; - -use crate::config::{APP_ID, PKGDATADIR, PROFILE, VERSION}; -use crate::window::ExampleApplicationWindow; +use crate::config::VERSION; +use crate::config::{APP_ID, PKGDATADIR, PROFILE}; +use crate::windows::main::ModManagerWindowMain; +use crate::windows::main::Welcome; mod imp { + use super::*; - use glib::WeakRef; - use std::cell::OnceCell; #[derive(Debug, Default)] - pub struct ExampleApplication { - pub window: OnceCell>, - } + pub struct ModManagerApplication {} #[glib::object_subclass] - impl ObjectSubclass for ExampleApplication { - const NAME: &'static str = "ExampleApplication"; - type Type = super::ExampleApplication; - type ParentType = gtk::Application; + impl ObjectSubclass for ModManagerApplication { + const NAME: &'static str = "ModManagerApplication"; + type Type = super::ModManagerApplication; + type ParentType = adw::Application; } - impl ObjectImpl for ExampleApplication {} + impl ObjectImpl for ModManagerApplication { + fn constructed(&self) { + self.parent_constructed(); + let obj = self.obj(); + obj.set_accels_for_action("app.quit", &["q"]); - impl ApplicationImpl for ExampleApplication { + //let settings = ModManagerSettings::default(); + // let games = settings.games(); + + //let settings = gio::Settings::new(APP_ID); + //let games = settings.string("games"); + + //println!("Games: {:?}", games); + } + } + + impl ApplicationImpl for ModManagerApplication { + // We connect to the activate callback to create a window when the application + // has been launched. Additionally, this callback notifies us when the user + // tries to launch a "second instance" of the application. When they try + // to do that, we'll just present any existing window. fn activate(&self) { - debug!("GtkApplication::activate"); - self.parent_activate(); - let app = self.obj(); + debug!("GtkApplication::activate"); + let application = self.obj(); + // Get the current window or create one if necessary + let window = if let Some(window) = application.active_window() { + window + } else { + // TODO: Figure our if show welcome or games_and_mods. + let welcome = Welcome::new(); + let window = ModManagerWindowMain::new(&*application, &welcome.upcast()); + window.upcast() + }; - if let Some(window) = self.window.get() { - let window = window.upgrade().unwrap(); - window.present(); - return; - } - - let window = ExampleApplicationWindow::new(&app); - self.window - .set(window.downgrade()) - .expect("Window already set."); - - app.main_window().present(); + // Ask the window manager/compositor to present the window + window.present(); } fn startup(&self) { - debug!("GtkApplication::startup"); + debug!("GtkApplication::startup"); self.parent_startup(); let app = self.obj(); @@ -57,47 +90,43 @@ mod imp { app.setup_css(); app.setup_gactions(); - app.setup_accels(); } } - impl GtkApplicationImpl for ExampleApplication {} + impl GtkApplicationImpl for ModManagerApplication {} + impl AdwApplicationImpl for ModManagerApplication {} } glib::wrapper! { - pub struct ExampleApplication(ObjectSubclass) - @extends gio::Application, gtk::Application, - @implements gio::ActionMap, gio::ActionGroup; + pub struct ModManagerApplication(ObjectSubclass) + @extends gio::Application, gtk::Application, adw::Application, + @implements gio::ActionGroup, gio::ActionMap; } -impl ExampleApplication { - fn main_window(&self) -> ExampleApplicationWindow { - self.imp().window.get().unwrap().upgrade().unwrap() +impl ModManagerApplication { + pub fn new(flags: &gio::ApplicationFlags) -> Self { + glib::Object::builder() + .property("application-id", APP_ID) + .property("flags", flags) + .build() + } + + pub fn run(&self) -> glib::ExitCode { + info!("Mod Manager ({})", APP_ID); + info!("Version: {} ({})", VERSION, PROFILE); + info!("Datadir: {}", PKGDATADIR); + + ApplicationExtManual::run(self) } fn setup_gactions(&self) { - // Quit - let action_quit = gio::ActionEntry::builder("quit") - .activate(move |app: &Self, _, _| { - // This is needed to trigger the delete event and saving the window state - app.main_window().close(); - app.quit(); - }) + let quit_action = gio::ActionEntry::builder("quit") + .activate(move |app: &Self, _, _| app.quit()) .build(); - - // About - let action_about = gio::ActionEntry::builder("about") - .activate(|app: &Self, _, _| { - app.show_about_dialog(); - }) + let about_action = gio::ActionEntry::builder("about") + .activate(move |app: &Self, _, _| app.show_about()) .build(); - self.add_action_entries([action_quit, action_about]); - } - - // Sets up keyboard shortcuts - fn setup_accels(&self) { - self.set_accels_for_action("app.quit", &["q"]); - self.set_accels_for_action("window.close", &["w"]); + self.add_action_entries([quit_action, about_action]); } fn setup_css(&self) { @@ -112,38 +141,18 @@ impl ExampleApplication { } } - fn show_about_dialog(&self) { - let dialog = gtk::AboutDialog::builder() - .logo_icon_name(APP_ID) - // Insert your license of choice here - // .license_type(gtk::License::MitX11) - // Insert your website here - // .website("https://gitlab.gnome.org/bilelmoussaoui/mod-manager/") + fn show_about(&self) { + let window = self.active_window().unwrap(); + let about = adw::AboutWindow::builder() + .transient_for(&window) + .application_name("mod-manager") + .application_icon(APP_ID) + .developer_name("Tine Jozelj") .version(VERSION) - .transient_for(&self.main_window()) - .translator_credits(gettext("translator-credits")) - .modal(true) - .authors(vec!["Tine Jozelj"]) - .artists(vec!["Tine Jozelj"]) + .developers(vec!["Tine Jozelj "]) + .copyright("© 2023 Tine Jozelj and other developers") .build(); - dialog.present(); - } - - pub fn run(&self) -> glib::ExitCode { - info!("Mod Manager ({})", APP_ID); - info!("Version: {} ({})", VERSION, PROFILE); - info!("Datadir: {}", PKGDATADIR); - - ApplicationExtManual::run(self) - } -} - -impl Default for ExampleApplication { - fn default() -> Self { - glib::Object::builder() - .property("application-id", APP_ID) - .property("resource-base-path", "/dev/mnts/ModManager/") - .build() + about.present(); } } diff --git a/src/components/mod.rs b/src/components/mod.rs new file mode 100644 index 0000000..1732d08 --- /dev/null +++ b/src/components/mod.rs @@ -0,0 +1,2 @@ +pub mod mods_list; +pub use mods_list::*; diff --git a/src/components/mods_list.rs b/src/components/mods_list.rs new file mode 100644 index 0000000..005bf3b --- /dev/null +++ b/src/components/mods_list.rs @@ -0,0 +1,64 @@ +/* welcome.rs + * + * Copyright 2023 Tine + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * SPDX-License-Identifier: GPL-3.0-or-later + */ + +use adw::subclass::prelude::*; +use gtk::{gio, glib}; +use gtk::{glib::clone, prelude::*}; + +mod imp { + use super::*; + + #[derive(Debug, Default, gtk::CompositeTemplate)] + #[template(resource = "/dev/mnts/ModManager/ui/components/mods_list.ui")] + pub struct ModsList {} + + #[glib::object_subclass] + impl ObjectSubclass for ModsList { + const NAME: &'static str = "ModsList"; + type Type = super::ModsList; + type ParentType = adw::NavigationPage; + + fn class_init(klass: &mut Self::Class) { + klass.bind_template(); + } + + fn instance_init(obj: &glib::subclass::InitializingObject) { + obj.init_template(); + } + } + + impl ObjectImpl for ModsList { + fn constructed(&self) {} + } + impl WidgetImpl for ModsList {} + impl NavigationPageImpl for ModsList {} +} + +glib::wrapper! { + pub struct ModsList(ObjectSubclass) + @extends gtk::Widget, gtk::Buildable, adw::NavigationPage, + @implements gio::ActionGroup, gio::ActionMap; +} + +impl ModsList { + pub fn new() -> Self { + glib::Object::builder().build() + } +} diff --git a/src/config.rs.in b/src/config.rs.in index 699897f..f5207c3 100644 --- a/src/config.rs.in +++ b/src/config.rs.in @@ -5,3 +5,5 @@ pub const PKGDATADIR: &str = @PKGDATADIR@; pub const PROFILE: &str = @PROFILE@; pub const RESOURCES_FILE: &str = concat!(@PKGDATADIR@, "/resources.gresource"); pub const VERSION: &str = @VERSION@; + +pub const API_KEY: &str = @API_KEY@; \ No newline at end of file diff --git a/src/main.rs b/src/main.rs index 2281216..4258ff9 100644 --- a/src/main.rs +++ b/src/main.rs @@ -1,32 +1,56 @@ -mod config { - #![allow(dead_code)] +/* +Copyright (c) 2023 Tine Jozelj - include!(concat!(env!("CODEGEN_BUILD_DIR"), "/config.rs")); -} +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +mod api; mod application; -mod window; +mod components; +mod config; +mod windows; +use self::application::ModManagerApplication; + +use config::{GETTEXT_PACKAGE, LOCALEDIR, RESOURCES_FILE}; use gettextrs::{gettext, LocaleCategory}; +use gtk::prelude::*; use gtk::{gio, glib}; -use self::application::ExampleApplication; -use self::config::{GETTEXT_PACKAGE, LOCALEDIR, RESOURCES_FILE}; - fn main() -> glib::ExitCode { // Initialize logger tracing_subscriber::fmt::init(); - // Prepare i18n + // Set up gettext translations gettextrs::setlocale(LocaleCategory::LcAll, ""); gettextrs::bindtextdomain(GETTEXT_PACKAGE, LOCALEDIR).expect("Unable to bind the text domain"); gettextrs::textdomain(GETTEXT_PACKAGE).expect("Unable to switch to the text domain"); glib::set_application_name(&gettext("Mod Manager")); - let res = gio::Resource::load(RESOURCES_FILE).expect("Could not load gresource file"); - gio::resources_register(&res); + // Load resources + let resources = gio::Resource::load(RESOURCES_FILE).expect("Could not load resources"); + gio::resources_register(&resources); - let app = ExampleApplication::default(); + // Create a new GtkApplication. The application manages our main loop, + // application windows, integration with the window manager/compositor, and + // desktop features such as file opening and single-instance applications. + let app = ModManagerApplication::new(&gio::ApplicationFlags::empty()); + + // Run the application. This function will block until the application + // exits. Upon return, we have our exit code to return to the shell. (This + // is the code you see when you do `echo $?` after running a command in a + // terminal. app.run() } diff --git a/src/meson.build b/src/meson.build index 75c7a75..a3ec4d4 100644 --- a/src/meson.build +++ b/src/meson.build @@ -5,12 +5,21 @@ global_conf.set_quoted('PROFILE', profile) global_conf.set_quoted('VERSION', version + version_suffix) global_conf.set_quoted('GETTEXT_PACKAGE', gettext_package) global_conf.set_quoted('LOCALEDIR', localedir) +global_conf.set_quoted('API_KEY', '$2a$10$AtaQ/fkWxMoVHVhO.6PMoOHQq7ERdSdpmegqJ09.2Mgj5iTQP3r.2') config = configure_file( input: 'config.rs.in', output: 'config.rs', configuration: global_conf ) +# Copy the config.rs output to the source directory. +run_command( + 'cp', + meson.project_build_root() / 'src' / 'config.rs', + meson.project_source_root() / 'src' / 'config.rs', + check: true +) + cargo_options = [ '--manifest-path', meson.project_source_root() / 'Cargo.toml' ] cargo_options += [ '--target-dir', meson.project_build_root() / 'src' ] diff --git a/src/mods_list.rs b/src/mods_list.rs new file mode 100644 index 0000000..e8f6f08 --- /dev/null +++ b/src/mods_list.rs @@ -0,0 +1,66 @@ +/* welcome.rs + * + * Copyright 2023 Tine + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * SPDX-License-Identifier: GPL-3.0-or-later + */ + +use adw::subclass::prelude::*; +use gtk::{gio, glib}; +use gtk::{glib::clone, prelude::*}; + +mod imp { + use super::*; + + #[derive(Debug, Default, gtk::CompositeTemplate)] + #[template(resource = "/dev/mnts/ModManager/components/mods_list.ui")] + pub struct ModsList { + } + + #[glib::object_subclass] + impl ObjectSubclass for ModsList { + const NAME: &'static str = "ModsList"; + type Type = super::ModsList; + type ParentType = adw::NavigationPage; + + fn class_init(klass: &mut Self::Class) { + klass.bind_template(); + } + + fn instance_init(obj: &glib::subclass::InitializingObject) { + obj.init_template(); + } + } + + impl ObjectImpl for ModsList { + fn constructed(&self) { + } + } + impl WidgetImpl for ModsList {} + impl NavigationPageImpl for ModsList {} +} + +glib::wrapper! { + pub struct ModsList(ObjectSubclass) + @extends gtk::Widget, gtk::Buildable, adw::NavigationPage, + @implements gio::ActionGroup, gio::ActionMap; +} + +impl ModsList { + pub fn new() -> Self { + glib::Object::builder().build() + } +} diff --git a/src/settings.rs b/src/settings.rs new file mode 100644 index 0000000..9a23c3c --- /dev/null +++ b/src/settings.rs @@ -0,0 +1,20 @@ +use gio::glib; +use gsettings_macro::gen_settings; +use gtk::gio; +use std::collections::HashMap; + +use crate::config::APP_ID; + +#[gen_settings(file = "./data/dev.mnts.ModManager.gschema.xml.in")] +#[gen_settings_define( + key_name = "games", + arg_type = "HashMap", + ret_type = "HashMap" +)] +pub struct ModManagerSettings; + +impl Default for ModManagerSettings { + fn default() -> Self { + Self::new(APP_ID) + } +} diff --git a/src/window.rs b/src/window.rs deleted file mode 100644 index 3fa99fa..0000000 --- a/src/window.rs +++ /dev/null @@ -1,117 +0,0 @@ -use gtk::prelude::*; -use gtk::subclass::prelude::*; -use gtk::{gio, glib}; - -use crate::application::ExampleApplication; -use crate::config::{APP_ID, PROFILE}; - -mod imp { - use super::*; - - #[derive(Debug, gtk::CompositeTemplate)] - #[template(resource = "/dev/mnts/ModManager/ui/window.ui")] - pub struct ExampleApplicationWindow { - #[template_child] - pub headerbar: TemplateChild, - pub settings: gio::Settings, - } - - impl Default for ExampleApplicationWindow { - fn default() -> Self { - Self { - headerbar: TemplateChild::default(), - settings: gio::Settings::new(APP_ID), - } - } - } - - #[glib::object_subclass] - impl ObjectSubclass for ExampleApplicationWindow { - const NAME: &'static str = "ExampleApplicationWindow"; - type Type = super::ExampleApplicationWindow; - type ParentType = gtk::ApplicationWindow; - - fn class_init(klass: &mut Self::Class) { - klass.bind_template(); - } - - // You must call `Widget`'s `init_template()` within `instance_init()`. - fn instance_init(obj: &glib::subclass::InitializingObject) { - obj.init_template(); - } - } - - impl ObjectImpl for ExampleApplicationWindow { - fn constructed(&self) { - self.parent_constructed(); - let obj = self.obj(); - - // Devel Profile - if PROFILE == "Devel" { - obj.add_css_class("devel"); - } - - // Load latest window state - obj.load_window_size(); - } - - fn dispose(&self) { - self.dispose_template(); - } - } - - impl WidgetImpl for ExampleApplicationWindow {} - impl WindowImpl for ExampleApplicationWindow { - // Save window state on delete event - fn close_request(&self) -> glib::Propagation { - if let Err(err) = self.obj().save_window_size() { - tracing::warn!("Failed to save window state, {}", &err); - } - - // Pass close request on to the parent - self.parent_close_request() - } - } - - impl ApplicationWindowImpl for ExampleApplicationWindow {} -} - -glib::wrapper! { - pub struct ExampleApplicationWindow(ObjectSubclass) - @extends gtk::Widget, gtk::Window, gtk::ApplicationWindow, - @implements gio::ActionMap, gio::ActionGroup, gtk::Root; -} - -impl ExampleApplicationWindow { - pub fn new(app: &ExampleApplication) -> Self { - glib::Object::builder().property("application", app).build() - } - - fn save_window_size(&self) -> Result<(), glib::BoolError> { - let imp = self.imp(); - - let (width, height) = self.default_size(); - - imp.settings.set_int("window-width", width)?; - imp.settings.set_int("window-height", height)?; - - imp.settings - .set_boolean("is-maximized", self.is_maximized())?; - - Ok(()) - } - - fn load_window_size(&self) { - let imp = self.imp(); - - let width = imp.settings.int("window-width"); - let height = imp.settings.int("window-height"); - let is_maximized = imp.settings.boolean("is-maximized"); - - self.set_default_size(width, height); - - if is_maximized { - self.maximize(); - } - } -} diff --git a/src/windows/add_new_game/add_new_game.rs b/src/windows/add_new_game/add_new_game.rs new file mode 100644 index 0000000..ab996c7 --- /dev/null +++ b/src/windows/add_new_game/add_new_game.rs @@ -0,0 +1,96 @@ +/* welcome.rs + * + * Copyright 2023 Tine + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * SPDX-License-Identifier: GPL-3.0-or-later + */ + +use adw::subclass::prelude::*; +use glib::clone; +use gtk::prelude::*; +use gtk::{gio, glib}; + +use crate::api::*; + +mod imp { + use super::*; + + #[derive(Debug, Default, gtk::CompositeTemplate)] + #[template(resource = "/dev/mnts/ModManager/ui/windows/add_new_game/add_new_game.ui")] + pub struct ModManagerWindowAddNewGame { + #[template_child] + pub complete_button: TemplateChild, + + #[template_child] + pub games_dropdown: TemplateChild, + } + + #[glib::object_subclass] + impl ObjectSubclass for ModManagerWindowAddNewGame { + const NAME: &'static str = "ModManagerWindowAddNewGame"; + type Type = super::ModManagerWindowAddNewGame; + type ParentType = adw::ApplicationWindow; + + fn class_init(klass: &mut Self::Class) { + klass.bind_template(); + } + + fn instance_init(obj: &glib::subclass::InitializingObject) { + obj.init_template(); + } + } + + impl ObjectImpl for ModManagerWindowAddNewGame {} + impl WidgetImpl for ModManagerWindowAddNewGame {} + impl WindowImpl for ModManagerWindowAddNewGame {} + impl ApplicationWindowImpl for ModManagerWindowAddNewGame {} + impl AdwApplicationWindowImpl for ModManagerWindowAddNewGame {} +} + +glib::wrapper! { + pub struct ModManagerWindowAddNewGame(ObjectSubclass) + @extends gtk::Widget, gtk::Window, gtk::ApplicationWindow, adw::ApplicationWindow, + @implements gio::ActionGroup, gio::ActionMap; +} + +impl ModManagerWindowAddNewGame { + pub fn new() -> Self { + glib::Object::builder().build() + } + + pub fn setup(&self) { + let games = games::get_games(); + let games_strs: Vec<&str> = games.iter().map(|s| s.as_str()).collect(); + let games_list = >k::StringList::new(&games_strs); + + let complete_button = &imp::ModManagerWindowAddNewGame::from_obj(self).complete_button; + let games_dropdown = &imp::ModManagerWindowAddNewGame::from_obj(self).games_dropdown; + + games_dropdown.set_property("model", games_list); + + let instance = self; + + complete_button.connect_clicked(clone!(@strong instance => move |_| { + //let selected_game = games_dropdown.selected_item(); + + println!("complete button clicked"); + + //if let Some(selected_game) = selected_game { + instance.hide() + //} + })); + } +} diff --git a/src/windows/add_new_game/mod.rs b/src/windows/add_new_game/mod.rs new file mode 100644 index 0000000..183070c --- /dev/null +++ b/src/windows/add_new_game/mod.rs @@ -0,0 +1,2 @@ +pub mod add_new_game; +pub use add_new_game::*; diff --git a/src/windows/main/main.rs b/src/windows/main/main.rs new file mode 100644 index 0000000..cffac2d --- /dev/null +++ b/src/windows/main/main.rs @@ -0,0 +1,82 @@ +/* +Copyright (c) 2023 Tine Jozelj + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +use adw::subclass::prelude::*; +use gtk::prelude::*; +use gtk::{gio, glib}; + +use crate::config::PROFILE; + +mod imp { + + use super::*; + + #[derive(Debug, Default, gtk::CompositeTemplate)] + #[template(resource = "/dev/mnts/ModManager/ui/windows/main/main.ui")] + pub struct ModManagerWindowMain {} + + #[glib::object_subclass] + impl ObjectSubclass for ModManagerWindowMain { + const NAME: &'static str = "ModManagerWindowMain"; + type Type = super::ModManagerWindowMain; + type ParentType = adw::ApplicationWindow; + + fn class_init(klass: &mut Self::Class) { + klass.bind_template(); + } + + fn instance_init(obj: &glib::subclass::InitializingObject) { + obj.init_template(); + } + } + + impl ObjectImpl for ModManagerWindowMain { + fn constructed(&self) { + self.parent_constructed(); + let obj = self.obj(); + + // Devel Profile + if PROFILE == "Devel" { + obj.add_css_class("devel"); + } + } + + fn dispose(&self) { + self.dispose_template(); + } + } + + impl WidgetImpl for ModManagerWindowMain {} + impl WindowImpl for ModManagerWindowMain {} + impl ApplicationWindowImpl for ModManagerWindowMain {} + impl AdwApplicationWindowImpl for ModManagerWindowMain {} +} + +glib::wrapper! { + pub struct ModManagerWindowMain(ObjectSubclass) + @extends gtk::Widget, gtk::Window, gtk::ApplicationWindow, adw::ApplicationWindow, + @implements gio::ActionGroup, gio::ActionMap; +} + +impl ModManagerWindowMain { + pub fn new>(application: &P, content: >k::Widget) -> Self { + glib::Object::builder() + .property("application", application) + .property("content", content) + .build() + } +} diff --git a/src/windows/main/mod.rs b/src/windows/main/mod.rs new file mode 100644 index 0000000..3bda0e1 --- /dev/null +++ b/src/windows/main/mod.rs @@ -0,0 +1,5 @@ +pub mod main; +pub use main::*; + +pub mod pages; +pub use pages::*; diff --git a/src/windows/main/pages/games_and_mods.rs b/src/windows/main/pages/games_and_mods.rs new file mode 100644 index 0000000..33d747d --- /dev/null +++ b/src/windows/main/pages/games_and_mods.rs @@ -0,0 +1,60 @@ +/* +Copyright (c) 2023 Tine Jozelj + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +use adw::subclass::prelude::*; +use gtk::prelude::*; +use gtk::{gio, glib}; + +mod imp { + + use super::*; + + #[derive(Debug, Default, gtk::CompositeTemplate)] + #[template(resource = "/dev/mnts/ModManager/ui/windows/main/pages/games_and_mods.ui")] + pub struct GamesAndMods {} + + #[glib::object_subclass] + impl ObjectSubclass for GamesAndMods { + const NAME: &'static str = "GamesAndMods"; + type Type = super::GamesAndMods; + type ParentType = adw::Bin; + + fn class_init(klass: &mut Self::Class) { + klass.bind_template(); + } + + fn instance_init(obj: &glib::subclass::InitializingObject) { + obj.init_template(); + } + } + + impl ObjectImpl for GamesAndMods {} + impl WidgetImpl for GamesAndMods {} + impl BinImpl for GamesAndMods {} +} + +glib::wrapper! { + pub struct GamesAndMods(ObjectSubclass) + @extends gtk::Widget, adw::NavigationSplitView, + @implements gio::ActionGroup, gio::ActionMap; +} + +impl GamesAndMods { + pub fn new() -> Self { + glib::Object::builder().build() + } +} diff --git a/src/windows/main/pages/mod.rs b/src/windows/main/pages/mod.rs new file mode 100644 index 0000000..a9a7d2a --- /dev/null +++ b/src/windows/main/pages/mod.rs @@ -0,0 +1,5 @@ +pub mod games_and_mods; +pub use games_and_mods::*; + +pub mod welcome; +pub use welcome::*; diff --git a/src/windows/main/pages/welcome.rs b/src/windows/main/pages/welcome.rs new file mode 100644 index 0000000..2ed9f4a --- /dev/null +++ b/src/windows/main/pages/welcome.rs @@ -0,0 +1,76 @@ +/* +Copyright (c) 2023 Tine Jozelj + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +use adw::subclass::prelude::*; +use gtk::prelude::*; +use gtk::{gio, glib}; + +use crate::windows::ModManagerWindowAddNewGame; + +mod imp { + + use super::*; + + #[derive(Debug, Default, gtk::CompositeTemplate)] + #[template(resource = "/dev/mnts/ModManager/ui/windows/main/pages/welcome.ui")] + pub struct Welcome { + #[template_child] + pub add_new_game: gtk::TemplateChild, + } + + #[glib::object_subclass] + impl ObjectSubclass for Welcome { + const NAME: &'static str = "Welcome"; + type Type = super::Welcome; + type ParentType = adw::Bin; + + fn class_init(klass: &mut Self::Class) { + klass.bind_template(); + } + + fn instance_init(obj: &glib::subclass::InitializingObject) { + obj.init_template(); + } + } + + impl ObjectImpl for Welcome { + fn constructed(&self) { + self.parent_constructed(); + + self.add_new_game.connect_clicked(|_| { + let welcome = ModManagerWindowAddNewGame::new(); + welcome.setup(); + welcome.set_modal(true); + welcome.present(); + }); + } + } + impl WidgetImpl for Welcome {} + impl BinImpl for Welcome {} +} + +glib::wrapper! { + pub struct Welcome(ObjectSubclass) + @extends gtk::Widget, adw::ToolbarView, + @implements gio::ActionGroup, gio::ActionMap; +} + +impl Welcome { + pub fn new() -> Self { + glib::Object::builder().build() + } +} diff --git a/src/windows/mod.rs b/src/windows/mod.rs new file mode 100644 index 0000000..be8c4ba --- /dev/null +++ b/src/windows/mod.rs @@ -0,0 +1,5 @@ +pub mod main; +pub use main::*; + +pub mod add_new_game; +pub use add_new_game::*;