FasTC/BPTCEncoder/include/BC7Compressor.h

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//--------------------------------------------------------------------------------------
// Copyright 2011 Intel Corporation
// All Rights Reserved
//
// Permission is granted to use, copy, distribute and prepare derivative works of this
// software for any purpose and without fee, provided, that the above copyright notice
// and this statement appear in all copies. Intel makes no representations about the
// suitability of this software for any purpose. THIS SOFTWARE IS PROVIDED "AS IS."
// INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, AND ALL LIABILITY,
// INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES, FOR THE USE OF THIS SOFTWARE,
// INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY RIGHTS, AND INCLUDING THE
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. Intel does not
// assume any responsibility for any errors which may appear in this software nor any
// responsibility to update it.
//
//--------------------------------------------------------------------------------------
namespace BC7C
{
// This is the error metric that is applied to our error measurement algorithm
// in order to bias calculation towards results that are more in-line with
// how the Human Visual System works. Uniform error means that each color
// channel is treated equally. For a while, the widely accepted non-uniform metric
// has been to give red 30%, green 59% and blue 11% weight when computing the error
// between two pixels.
enum ErrorMetric
{
eErrorMetric_Uniform, // Treats r, g, and b channels equally
eErrorMetric_Nonuniform, // { 0.3, 0.59, 0.11 }
kNumErrorMetrics
};
// Sets the error metric to be the one specified.
void SetErrorMetric(ErrorMetric e);
// Retreives a float4 pointer for the r, g, b, a weights for each color channel, in
// that order, based on the current error metric.
const float *GetErrorMetric();
// Returns the enumeration for the current error metric.
ErrorMetric GetErrorMetricEnum();
// Sets the number of steps that we use to perform simulated annealing. In general, a
// larger number produces better results. The default is set to 50. This metric works
// on a logarithmic scale -- twice the value will double the compute time, but only
// decrease the error by two times a factor.
void SetQualityLevel(int q);
int GetQualityLevel();
// Compress the image given as RGBA data to BC7 format. Width and Height are the dimensions of
// the image in pixels.
void CompressImageBC7(const unsigned char *inBuf, unsigned char *outBuf, unsigned int width, unsigned int height);
// Compress the image given as RGBA data to BC7 format using an algorithm optimized for SIMD
// enabled platforms. Width and Height are the dimensions of the image in pixels.
void CompressImageBC7SIMD(const unsigned char* inBuf, unsigned char* outBuf, unsigned int width, unsigned int height);
// Decompress the image given as BC7 data to R8G8B8A8 format. Width and Height are the dimensions of the image in pixels.
void DecompressImageBC7SIMD(const unsigned char* inBuf, unsigned char* outBuf, unsigned int width, unsigned int height);
}