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https://github.com/yuzu-emu/FasTC
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Fix small bug:
Set the bits that aren't being used in the texel data to zero so that the integer decoding sequence recreates the proper texel values for trits and quints that don't have as many bits as there are expected values.
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168c6a0071
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1 changed files with 16 additions and 11 deletions
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@ -912,6 +912,18 @@ namespace ASTCC {
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}
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assert(strm.GetBitsRead() + weightParams.GetPackedBitSize() == 128);
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// Decode both color data and texel weight data
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uint32 colorValues[32]; // Four values, two endpoints, four maximum paritions
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DecodeColorValues(colorValues, colorEndpointData, colorEndpointMode,
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nPartitions, colorDataBits);
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FasTC::Pixel endpoints[4][2];
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const uint32 *colorValuesPtr = colorValues;
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for(uint32 i = 0; i < nPartitions; i++) {
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ComputeEndpoints(endpoints[i][0], endpoints[i][1],
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colorValuesPtr, colorEndpointMode[i]);
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}
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// Read the texel weight data..
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uint8 texelWeightData[16];
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memcpy(texelWeightData, inBuf, sizeof(texelWeightData));
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@ -928,10 +940,10 @@ namespace ASTCC {
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texelWeightData[15-i] = a;
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}
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// Decode both color data and texel weight data
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uint32 colorValues[32]; // Four values, two endpoints, four maximum paritions
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DecodeColorValues(colorValues, colorEndpointData, colorEndpointMode,
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nPartitions, colorDataBits);
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// Make sure that higher non-texel bits are set to zero
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const uint32 clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1;
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texelWeightData[clearByteStart - 1] &= (1 << (weightParams.GetPackedBitSize() % 8)) - 1;
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memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart);
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std::vector<IntegerEncodedValue> texelWeightValues;
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FasTC::BitStreamReadOnly weightStream (texelWeightData);
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@ -941,13 +953,6 @@ namespace ASTCC {
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weightParams.m_MaxWeight,
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weightParams.GetNumWeightValues());
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FasTC::Pixel endpoints[4][2];
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const uint32 *colorValuesPtr = colorValues;
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for(uint32 i = 0; i < nPartitions; i++) {
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ComputeEndpoints(endpoints[i][0], endpoints[i][1],
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colorValuesPtr, colorEndpointMode[i]);
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}
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// Blocks can be at most 12x12, so we can have as many as 144 weights
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uint32 weights[2][144];
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UnquantizeTexelWeights(weights, texelWeightValues, weightParams, blockWidth, blockHeight);
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