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https://github.com/yuzu-emu/FasTC
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Silence some warnings
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parent
da6d6e5106
commit
610d2d611d
2 changed files with 28 additions and 24 deletions
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@ -920,8 +920,8 @@ namespace ASTCC {
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for(uint32 i = 0; i < 8; i++) {
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// Taken from http://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith64Bits
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#define REVERSE_BYTE(b) (((b) * 0x80200802ULL) & 0x0884422110ULL) * 0x0101010101ULL >> 32
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unsigned char a = REVERSE_BYTE(texelWeightData[i]);
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unsigned char b = REVERSE_BYTE(texelWeightData[15 - i]);
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unsigned char a = static_cast<unsigned char>(REVERSE_BYTE(texelWeightData[i]));
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unsigned char b = static_cast<unsigned char>(REVERSE_BYTE(texelWeightData[15 - i]));
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#undef REVERSE_BYTE
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texelWeightData[i] = b;
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@ -77,10 +77,10 @@ namespace ASTCC {
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case FasTC::eCompressionFormat_ASTC10x10: return 10;
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case FasTC::eCompressionFormat_ASTC12x10: return 10;
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case FasTC::eCompressionFormat_ASTC12x12: return 12;
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default: assert(false); return -1;
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default: assert(false); return static_cast<uint32>(-1);
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}
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assert(false);
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return -1;
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return static_cast<uint32>(-1);
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};
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static inline uint32 GetBlockWidth(FasTC::ECompressionFormat fmt) {
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@ -99,10 +99,10 @@ namespace ASTCC {
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case FasTC::eCompressionFormat_ASTC10x10: return 10;
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case FasTC::eCompressionFormat_ASTC12x10: return 12;
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case FasTC::eCompressionFormat_ASTC12x12: return 12;
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default: assert(false); return -1;
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default: assert(false); return static_cast<uint32>(-1);
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}
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assert(false);
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return -1;
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return static_cast<uint32>(-1);
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};
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// Count the number of bits set in a number.
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@ -127,7 +127,11 @@ namespace ASTCC {
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// Adds more precision to the blue channel as described
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// in C.2.14
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static inline FasTC::Pixel BlueContract(int32 a, int32 r, int32 g, int32 b) {
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return FasTC::Pixel(a, (r + b) >> 1, (g + b) >> 1, b);
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return FasTC::Pixel(
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static_cast<int16>(a),
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static_cast<int16>((r + b) >> 1),
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static_cast<int16>((g + b) >> 1),
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static_cast<int16>(b));
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}
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// Partition selection functions as specified in
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@ -139,7 +143,7 @@ namespace ASTCC {
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return p;
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}
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static int32 SelectPartition(int32 seed, int32 x, int32 y, int32 z,
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static uint32 SelectPartition(int32 seed, int32 x, int32 y, int32 z,
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int32 partitionCount, int32 smallBlock) {
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if(1 == partitionCount)
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return 0;
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@ -152,19 +156,19 @@ namespace ASTCC {
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seed += (partitionCount-1) * 1024;
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uint32 rnum = hash52(seed);
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uint8 seed1 = rnum & 0xF;
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uint8 seed2 = (rnum >> 4) & 0xF;
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uint8 seed3 = (rnum >> 8) & 0xF;
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uint8 seed4 = (rnum >> 12) & 0xF;
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uint8 seed5 = (rnum >> 16) & 0xF;
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uint8 seed6 = (rnum >> 20) & 0xF;
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uint8 seed7 = (rnum >> 24) & 0xF;
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uint8 seed8 = (rnum >> 28) & 0xF;
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uint8 seed9 = (rnum >> 18) & 0xF;
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uint8 seed10 = (rnum >> 22) & 0xF;
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uint8 seed11 = (rnum >> 26) & 0xF;
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uint8 seed12 = ((rnum >> 30) | (rnum << 2)) & 0xF;
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uint32 rnum = hash52(static_cast<uint32>(seed));
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uint8 seed1 = static_cast<uint8>(rnum & 0xF);
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uint8 seed2 = static_cast<uint8>((rnum >> 4) & 0xF);
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uint8 seed3 = static_cast<uint8>((rnum >> 8) & 0xF);
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uint8 seed4 = static_cast<uint8>((rnum >> 12) & 0xF);
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uint8 seed5 = static_cast<uint8>((rnum >> 16) & 0xF);
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uint8 seed6 = static_cast<uint8>((rnum >> 20) & 0xF);
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uint8 seed7 = static_cast<uint8>((rnum >> 24) & 0xF);
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uint8 seed8 = static_cast<uint8>((rnum >> 28) & 0xF);
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uint8 seed9 = static_cast<uint8>((rnum >> 18) & 0xF);
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uint8 seed10 = static_cast<uint8>((rnum >> 22) & 0xF);
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uint8 seed11 = static_cast<uint8>((rnum >> 26) & 0xF);
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uint8 seed12 = static_cast<uint8>(((rnum >> 30) | (rnum << 2)) & 0xF);
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seed1 *= seed1; seed2 *= seed2;
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seed3 *= seed3; seed4 *= seed4;
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@ -203,17 +207,17 @@ namespace ASTCC {
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return 3;
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}
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static inline int32 Select2DPartition(int32 seed, int32 x, int32 y,
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static inline uint32 Select2DPartition(int32 seed, int32 x, int32 y,
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int32 partitionCount, int32 smallBlock) {
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return SelectPartition(seed, x, y, 0, partitionCount, smallBlock);
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}
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static inline int32 SelectSmall2DPartition(int32 seed, int32 x, int32 y,
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static inline uint32 SelectSmall2DPartition(int32 seed, int32 x, int32 y,
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int32 partitionCount) {
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return Select2DPartition(seed, x, y, partitionCount, 1);
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}
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static inline int32 SelectLarge2DPartition(int32 seed, int32 x, int32 y,
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static inline uint32 SelectLarge2DPartition(int32 seed, int32 x, int32 y,
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int32 partitionCount) {
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return Select2DPartition(seed, x, y, partitionCount, 0);
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}
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