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https://github.com/yuzu-emu/FasTC
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Cache the pixel computation for the cluster upon creation
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parent
4128bcf073
commit
6505944f57
2 changed files with 7 additions and 1 deletions
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@ -254,7 +254,7 @@ double RGBACluster::QuantizedError(
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float totalError = 0.0;
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for(uint32 i = 0; i < GetNumPoints(); i++) {
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const uint32 pixel = GetPoint(i).ToPixel();
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const uint32 pixel = GetPixel(i);
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const uint8 *pb = (const uint8 *)(&pixel);
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float minError = FLT_MAX;
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@ -141,6 +141,7 @@ public:
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RGBAVector p = RGBAVector(i, pixels[i]);
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m_Avg += p;
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m_PointMap[m_NumPoints] = i;
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m_DataPixels[m_NumPoints] = p.ToPixel();
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m_DataPoints[m_NumPoints++] = p;
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for(uint32 i = 0; i < kNumColorChannels; i++) {
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@ -156,6 +157,10 @@ public:
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return m_DataPoints[m_PointMap[idx]];
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}
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const uint32 &GetPixel(int idx) const {
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return m_DataPixels[m_PointMap[idx]];
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}
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uint32 GetNumPoints() const { return m_NumPoints; }
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RGBAVector GetAvg() const { return m_Avg; }
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@ -219,6 +224,7 @@ public:
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// The points in the cluster.
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RGBAVector m_DataPoints[kMaxNumDataPoints];
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uint32 m_DataPixels[kMaxNumDataPoints];
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uint8 m_PointMap[kMaxNumDataPoints];
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RGBAVector m_Min, m_Max;
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