Fix a bunch of errors incurred from refactoring.

This commit is contained in:
Pavel Krajcevski 2013-08-27 14:39:31 -04:00
parent 03a7934644
commit 9fe7a08422

View file

@ -373,8 +373,8 @@ void BC7CompressionMode::ClampEndpointsToGrid(
qp2 = p2.ToPixel(qmask);
}
RGBAVector np1 = RGBAVector(qp1, 0);
RGBAVector np2 = RGBAVector(qp2, 0);
RGBAVector np1 = RGBAVector(0, qp1);
RGBAVector np2 = RGBAVector(0, qp2);
RGBAVector d1 = np1 - p1;
RGBAVector d2 = np2 - p2;
@ -448,7 +448,7 @@ double BC7CompressionMode::CompressSingleColor(
possValsL[i] |= (possValsL[i] >> nBits);
}
const uin32 bpi = GetNumberOfBitsPerIndex() - 1;
const uint32 bpi = GetNumberOfBitsPerIndex() - 1;
const uint32 interpVal0 = kBC7InterpolationValues[bpi][1][0];
const uint32 interpVal1 = kBC7InterpolationValues[bpi][1][1];
@ -720,8 +720,8 @@ double BC7CompressionMode::OptimizeEndpointsForCluster(
qp2 = p2.ToPixel(qmask);
}
p1 = RGBAVector(qp1, 0);
p2 = RGBAVector(qp2, 0);
p1 = RGBAVector(0, qp1);
p2 = RGBAVector(0, qp2);
RGBAVector bp1 = p1, bp2 = p2;
@ -1050,7 +1050,7 @@ double BC7CompressionMode::CompressCluster(
uint32 a1i = static_cast<uint32>(a1b);
uint32 a2i = static_cast<uint32>(a2b);
const uint8 ip = ((a1i * interp0) + (a2i * interp1) + 32) >> 6) & 0xFF;
const uint8 ip = (((a1i * interp0) + (a2i * interp1) + 32) >> 6) & 0xFF;
float pxError =
weight * static_cast<float>((val > ip)? val - ip : ip - val);
pxError *= pxError;
@ -1214,16 +1214,16 @@ double BC7CompressionMode::CompressCluster(
float asq = 0.0, bsq = 0.0, ab = 0.0;
RGBAVector ax(0.0), bx(0.0);
for(uint32 i = 0; i < nBuckets; i++) {
const RGBAVector x = pts[i];
const int n = numPts[i];
const float fbi = static_cast<float>(nBuckets - 1 - i);
const float fb = static_cast<float>(nBuckets - 1);
const float fi = static_cast<float>(i);
const float fn = static_cast<float>(n);
float a = fbi / fb;
float b = fi / fb;
int n = numPts[i];
RGBAVector x = pts[i];
const float a = fbi / fb;
const float b = fi / fb;
asq += fn * a * a;
bsq += fn * b * b;
@ -1404,8 +1404,8 @@ double BC7CompressionMode::Compress(
const bool rotated = bestAlphaIndices[anchorIdx] >> (nAlphaIndexBits - 1);
if(m_Attributes->hasRotation && rotated) {
uint8 * bp1 = static_cast<uit8 *>(&pixel1[sidx]);
uint8 * bp2 = static_cast<uint8 *>(&pixel2[sidx]);
uint8 * bp1 = reinterpret_cast<uint8 *>(&pixel1[sidx]);
uint8 * bp2 = reinterpret_cast<uint8 *>(&pixel2[sidx]);
uint8 t = bp1[3]; bp1[3] = bp2[3]; bp2[3] = t;
int nAlphaIndexVals = 1 << nAlphaIndexBits;
@ -1630,10 +1630,10 @@ namespace BC7C {
CompressBC7Block((const uint32 *)inBuf, outBuf);
#ifndef NDEBUG
uint8 *block = static_cast<uint8 *>(outBuf);
uint8 *block = reinterpret_cast<uint8 *>(outBuf);
uint32 unComp[16];
DecompressBC7Block(block, unComp);
uint8* unCompData = static_cast<uint8 *>(unComp);
uint8* unCompData = reinterpret_cast<uint8 *>(unComp);
double diffSum = 0.0;
for(int k = 0; k < 64; k+=4) {
@ -1723,10 +1723,10 @@ namespace BC7C {
CompressBC7Block((const uint32 *)inBuf, outBuf, statManager);
#ifndef NDEBUG
uint8 *block = static_cast<uint8 *>(outBuf);
uint8 *block = outBuf;
uint32 unComp[16];
DecompressBC7Block(block, unComp);
uint8* unCompData = static_cast<uint8 *>(unComp);
uint8* unCompData = reinterpret_cast<uint8 *>(unComp);
int diffSum = 0;
for(int i = 0; i < 64; i++) {
@ -2084,7 +2084,7 @@ namespace BC7C {
}
if(opaque) {
const newError =
const double newError =
CompressThreeClusters(bestShapeIdx[1],
bestClusters[1],
tempBuf2,
@ -2709,7 +2709,7 @@ namespace BC7C {
const uint32 ep1 = static_cast<uint32>(eps[subset][0][3]);
const uint32 ep2 = static_cast<uint32>(eps[subset][1][3]);
const uint8 ip = ((ep1 * i0 + ep2 * i1) + 32) >> 6) & 0xFF;
const uint8 ip = (((ep1 * i0 + ep2 * i1) + 32) >> 6) & 0xFF;
pixel |= ip << 24;
} else {
@ -2720,13 +2720,13 @@ namespace BC7C {
const uint32 ep1 = static_cast<uint32>(eps[subset][0][ch]);
const uint32 ep2 = static_cast<uint32>(eps[subset][1][ch]);
const uint8 ip = ((ep1 * i0 + ep2 * i1) + 32) >> 6) & 0xFF;
const uint8 ip = (((ep1 * i0 + ep2 * i1) + 32) >> 6) & 0xFF;
pixel |= ip << (8*ch);
}
}
// Swap colors if necessary...
uint8 *pb = static_cast<uint8 *>(&pixel);
uint8 *pb = reinterpret_cast<uint8 *>(&pixel);
switch(rotMode) {
default:
case 0: