mirror of
https://github.com/yuzu-emu/FasTC
synced 2024-11-26 01:18:03 +00:00
Fix a few bugs.
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parent
d1f7501584
commit
a530ae937e
3 changed files with 7 additions and 5 deletions
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@ -87,8 +87,8 @@ namespace FasTC {
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template<typename OtherPixelType>
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void ConvertTo(Image<OtherPixelType> &other) const {
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for(uint32 j = 0; j < other.GetWidth(); j++) {
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for(uint32 i = 0; i < other.GetHeight(); i++) {
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for(uint32 j = 0; j < other.GetHeight(); j++) {
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for(uint32 i = 0; i < other.GetWidth(); i++) {
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other(i, j).Unpack((*this)(i, j).Pack());
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}
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}
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@ -60,8 +60,8 @@ namespace ETCC {
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uint32 blocksX = cj.Width() / 4;
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uint32 blocksY = cj.Height() / 4;
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for(uint32 j = 0; j < blocksX; j++) {
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for(uint32 i = 0; i < blocksY; i++) {
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for(uint32 j = 0; j < blocksY; j++) {
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for(uint32 i = 0; i < blocksX; i++) {
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uint32 pixels[16];
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uint32 blockIdx = j*blocksX + i;
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rg_etc1::unpack_etc1_block(cj.InBuf() + blockIdx * 8, pixels);
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@ -103,6 +103,7 @@ class IntLoader {
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class BigEndianIntLoader : public IntLoader {
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public:
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BigEndianIntLoader() { }
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virtual uint32 ReadInt(const uint8 *data) const {
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uint32 ret = 0;
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ret |= data[0];
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@ -117,10 +118,11 @@ static const BigEndianIntLoader gBEldr;
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class LittleEndianIntLoader : public IntLoader {
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public:
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LittleEndianIntLoader() { }
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virtual uint32 ReadInt(const uint8 *data) const {
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uint32 ret = 0;
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ret |= data[3];
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for(uint32 i = 3; i >= 0; i--) {
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for(int32 i = 3; i >= 0; i--) {
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ret <<= 8;
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ret |= data[i];
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}
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