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https://github.com/yuzu-emu/FasTC
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Add some static casts
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2 changed files with 4 additions and 4 deletions
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@ -94,7 +94,7 @@ namespace FasTC {
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}
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T LengthSq() const { return this->Dot(*this); }
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T Length() const { return sqrt(LengthSq()); }
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T Length() const { return static_cast<T>(sqrt(LengthSq())); }
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void Normalize() {
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T len = Length();
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@ -110,7 +110,7 @@ namespace FasTC {
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const VectorTypeTwo &v2) {
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VectorTypeOne a(v1);
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for(int i = 0; i < VectorTypeOne::Size; i++) {
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a(i) += v2[i];
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a(i) += static_cast<VectorTypeOne::ScalarType>(v2[i]);
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}
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return a;
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}
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@ -132,7 +132,7 @@ namespace FasTC {
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const VectorTypeTwo &v2) {
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VectorTypeOne a(v1);
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for(int i = 0; i < VectorTypeOne::Size; i++) {
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a(i) -= v2[i];
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a(i) -= static_cast<VectorTypeOne::ScalarType>(v2[i]);
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}
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return a;
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}
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@ -225,7 +225,7 @@ TEST(VectorBase, Addition) {
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EXPECT_NEAR(af[1], 5.2f, kEpsilon);
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au = v2u - v2f;
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EXPECT_EQ(au[0], 3);
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EXPECT_EQ(au[0], 4);
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EXPECT_EQ(au[1], -1);
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af = v2f - v2u;
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