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Intel compiler hates floats
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1 changed files with 2 additions and 2 deletions
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@ -168,8 +168,8 @@ TEST(VectorBase, Normalization) {
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float fv[2] = {1, 0};
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FasTC::VectorBase<float, 2> v2f (fv);
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v2f.Normalize();
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EXPECT_EQ(v2f[0], 1);
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EXPECT_EQ(v2f[1], 0);
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EXPECT_NEAR(v2f[0], 1, kEpsilon);
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EXPECT_NEAR(v2f[1], 0, kEpsilon);
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// Normalized vector should be sqrt(2) for each axis, although
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// this can't be represented as integers...
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