mirror of
https://github.com/yuzu-emu/FasTC
synced 2024-11-22 05:03:35 +00:00
Fix some MSVC rot
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parent
13d8407163
commit
e8b58e3fd0
6 changed files with 38 additions and 43 deletions
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@ -122,14 +122,4 @@ TARGET_LINK_LIBRARIES(${TEST_NAME} FasTCBase)
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TARGET_LINK_LIBRARIES(${TEST_NAME} FasTCIO)
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TARGET_LINK_LIBRARIES(${TEST_NAME} FasTCCore)
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IF(MSVC)
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ADD_TEST(${TEST_NAME}
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${CMAKE_COMMAND} -E chdir ${CMAKE_BINARY_DIR}
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${CMAKE_CURRENT_BINARY_DIR}/Debug/${TEST_NAME}
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)
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ELSE()
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ADD_TEST(${TEST_NAME}
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${CMAKE_COMMAND} -E chdir ${CMAKE_BINARY_DIR}
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${CMAKE_CURRENT_BINARY_DIR}/${TEST_NAME}
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)
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ENDIF()
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ADD_TEST(NAME ${TEST_NAME} WORKING_DIRECTORY ${CMAKE_BINARY_DIR} COMMAND ${TEST_NAME})
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@ -133,8 +133,8 @@ namespace FasTC {
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Image<IPixel> *channelTwo,
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Image<IPixel> *channelThree);
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extern void DiscreteCosineXForm(Image<IPixel> *img, int blockSize);
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extern void InvDiscreteCosineXForm(Image<IPixel> *img, int blockSize);
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extern void DiscreteCosineXForm(Image<IPixel> *img, uint32 blockSize);
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extern void InvDiscreteCosineXForm(Image<IPixel> *img, uint32 blockSize);
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} // namespace FasTC
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#endif // __TEXCOMP_IMAGE_H__
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@ -43,6 +43,9 @@
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#include "FasTC/Image.h"
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#define _USE_MATH_DEFINES
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#include <cmath>
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#include <algorithm>
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#include <cstdlib>
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#include <cstdio>
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@ -50,9 +53,6 @@
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#include <cassert>
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#include <iostream>
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#define _USE_MATH_DEFINES
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#include <cmath>
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#include "FasTC/Color.h"
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#include "FasTC/Pixel.h"
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#include "FasTC/IPixel.h"
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@ -737,7 +737,7 @@ static void IDCT(Image<IPixel> *img) {
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if (u == 0 && v == 0) {
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idct /= N;
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} else if (u == 0 || v == 0) {
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idct *= sqrt(2) / N;
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idct *= sqrtf(2) / N;
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} else {
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idct *= 2 / N;
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}
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@ -751,20 +751,20 @@ static void IDCT(Image<IPixel> *img) {
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*img = new_img;
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}
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static void RunDCTBlockFn(Image<IPixel> *img, int blockSize, DCTBlockFn fn) {
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static void RunDCTBlockFn(Image<IPixel> *img, uint32 blockSize, DCTBlockFn fn) {
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assert (NULL != fn);
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assert (0 < blockSize);
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assert (static_cast<uint32>(blockSize) < img->GetWidth());
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assert (static_cast<uint32>(blockSize) < img->GetHeight());
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assert (blockSize < img->GetWidth());
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assert (blockSize < img->GetHeight());
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Image<IPixel> block(blockSize, blockSize);
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for (unsigned int j = 0; j < img->GetHeight(); j += blockSize) {
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for (unsigned int i = 0; i < img->GetWidth(); i += blockSize) {
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for (uint32 j = 0; j < img->GetHeight(); j += blockSize) {
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for (uint32 i = 0; i < img->GetWidth(); i += blockSize) {
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// Populate block
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for (int y = 0; y < blockSize; ++y) {
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for (int x = 0; x < blockSize; ++x) {
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IPixel xx = std::min(img->GetWidth() - 1, i + x);
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IPixel yy = std::min(img->GetHeight() - 1, j + y);
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for (uint32 y = 0; y < blockSize; ++y) {
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for (uint32 x = 0; x < blockSize; ++x) {
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uint32 xx = std::min(img->GetWidth() - 1, i + x);
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uint32 yy = std::min(img->GetHeight() - 1, j + y);
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block(x, y) = (*img)(xx, yy);
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}
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}
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@ -773,8 +773,8 @@ static void RunDCTBlockFn(Image<IPixel> *img, int blockSize, DCTBlockFn fn) {
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fn(&block);
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// Put it back in the original image
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for (int y = 0; y < blockSize; ++y) {
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for (int x = 0; x < blockSize; ++x) {
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for (uint32 y = 0; y < blockSize; ++y) {
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for (uint32 x = 0; x < blockSize; ++x) {
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if (i + x >= img->GetWidth()) {
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continue;
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}
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@ -793,11 +793,11 @@ static void RunDCTBlockFn(Image<IPixel> *img, int blockSize, DCTBlockFn fn) {
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}
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}
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void DiscreteCosineXForm(Image<IPixel> *img, int blockSize) {
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void DiscreteCosineXForm(Image<IPixel> *img, uint32 blockSize) {
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RunDCTBlockFn(img, blockSize, DCT);
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}
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void InvDiscreteCosineXForm(Image<IPixel> *img, int blockSize) {
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void InvDiscreteCosineXForm(Image<IPixel> *img, uint32 blockSize) {
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RunDCTBlockFn(img, blockSize, IDCT);
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}
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@ -58,6 +58,7 @@
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#include "Utils.h"
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#include <cstdlib>
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#include <functional>
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TEST(Image, NonSpecificConstructor) {
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FasTC::Pixel p;
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@ -188,16 +189,20 @@ TEST(Image, SplitImage) {
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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EXPECT_EQ(i1(i, j), img(i, j).R());
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EXPECT_EQ(i2(i, j), img(i, j).G());
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EXPECT_EQ(i3(i, j), img(i, j).B());
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EXPECT_FLOAT_EQ(i1(i, j), img(i, j).R());
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EXPECT_FLOAT_EQ(i2(i, j), img(i, j).G());
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EXPECT_FLOAT_EQ(i3(i, j), img(i, j).B());
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}
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}
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FasTC::Image<FasTC::Color> img2(w, h);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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img2(i, j) = FasTC::Color(j, i, i*j, 255);
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const float r = static_cast<float>(j);
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const float g = static_cast<float>(i);
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const float b = static_cast<float>(i*j);
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const float a = 255.0f;
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img2(i, j) = FasTC::Color(r, g, b, a);
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}
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}
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@ -205,9 +210,9 @@ TEST(Image, SplitImage) {
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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EXPECT_EQ(i1(i, j), img2(i, j).R());
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EXPECT_EQ(i2(i, j), img2(i, j).G());
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EXPECT_EQ(i3(i, j), img2(i, j).B());
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EXPECT_FLOAT_EQ(i1(i, j), img2(i, j).R());
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EXPECT_FLOAT_EQ(i2(i, j), img2(i, j).G());
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EXPECT_FLOAT_EQ(i3(i, j), img2(i, j).B());
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}
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}
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}
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@ -247,7 +252,7 @@ TEST(Image, IDCT) {
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FasTC::Image<FasTC::IPixel> img(w, h);
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for (uint32 j = 0; j < h; ++j) {
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for (uint32 i = 0; i < w; ++i) {
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img(i, j) = static_cast<FasTC::IPixel>(i + j);
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img(i, j) = static_cast<float>(i + j);
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}
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}
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@ -260,7 +265,7 @@ TEST(Image, IDCT) {
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// First make sure they're different
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for (uint32 j = 0; j < h; ++j) {
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for (uint32 i = 0; i < w; ++i) {
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EXPECT_NE(img(i, j), orig(i, j));
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EXPECT_PRED2(std::not_equal_to<float>(), img(i, j), orig(i, j));
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}
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}
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@ -71,7 +71,7 @@ void gen_random(char *s, const int len) {
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"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
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"abcdefghijklmnopqrstuvwxyz";
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srand(time(NULL));
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srand(static_cast<unsigned int>(time(NULL)));
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for (int i = 0; i < len; ++i) {
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s[i] = alphanum[rand() % (sizeof(alphanum) - 1)];
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}
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@ -459,7 +459,7 @@ namespace PVRTCC {
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neighbors[2] = &(labels[idxr(i+1, j+1)]);
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// Add bottom label
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neighbors[3] = &(labels[idxr(i, j+1)]);
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neighbors[3] = &(labels[idxr(i, j+1)]);
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// Add bottom left label
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neighbors[4] = &(labels[idxr(i-1, j+1)]);
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@ -571,9 +571,9 @@ namespace PVRTCC {
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#endif
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// Average all of the values together now...
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FasTC::Color high, low;
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Indexer localIdxr(4, 4);
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Indexer localIdxr(4, 4);
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for(uint32 y = 0; y < localIdxr.GetHeight(); y++)
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for(uint32 x = 0; x < localIdxr.GetWidth(); x++) {
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for(uint32 x = 0; x < localIdxr.GetWidth(); x++) {
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uint32 idx = localIdxr(x, y);
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FasTC::Color c = blockColors[0][idx];
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if(c.A() < 0.0f) {
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