#ifndef __FILE_STREAM_H__ #define __FILE_STREAM_H__ #include "TexCompTypes.h" enum EFileMode { eFileMode_Read, eFileMode_ReadBinary, eFileMode_Write, eFileMode_WriteBinary, eFileMode_WriteAppend, eFileMode_WriteBinaryAppend, kNumFileModes }; class FileStreamImpl; class FileStream { public: FileStream(const CHAR *filename, EFileMode mode); FileStream(const FileStream &); FileStream &operator=(const FileStream &); ~FileStream(); // Read the contents of the file into the specified buffer. This // function returns the number of bytes read on success. It returns // -2 if the file was opened with an incompatible mode and -1 on // platform specific error. int32 Read(uint8 *buf, uint32 bufSz); // Write the contents of buf to the filestream. This function returns // the number of bytes written on success. It returns -2 if the file // was opened with an incompatible mode and -1 on platform specific // error. int32 Write(const uint8 *buf, uint32 bufSz); // Returns where in the filestream we are. Returns -1 on error. int64 Tell(); enum ESeekPosition { eSeekPosition_Beginning, eSeekPosition_Current, eSeekPosition_End }; // Repositions the stream to the specified offset away from the // position in the stream. This function will always fail if the // file mode is append. Otherwise, it returns true on success. bool Seek(uint32 offset, ESeekPosition pos); // Flush the data of the stream. This function is platform specific. void Flush(); const CHAR *GetFilename() const { return m_Filename; } private: EFileMode m_Mode; // Platform specific implementation FileStreamImpl *m_Impl; static const uint32 kMaxFilenameSz = 256; CHAR m_Filename[kMaxFilenameSz]; }; #endif // __FILE_STREAM_H__