/* FasTC * Copyright (c) 2013 University of North Carolina at Chapel Hill. * All rights reserved. * * Permission to use, copy, modify, and distribute this software and its * documentation for educational, research, and non-profit purposes, without * fee, and without a written agreement is hereby granted, provided that the * above copyright notice, this paragraph, and the following four paragraphs * appear in all copies. * * Permission to incorporate this software into commercial products may be * obtained by contacting the authors or the Office of Technology Development * at the University of North Carolina at Chapel Hill . * * This software program and documentation are copyrighted by the University of * North Carolina at Chapel Hill. The software program and documentation are * supplied "as is," without any accompanying services from the University of * North Carolina at Chapel Hill or the authors. The University of North * Carolina at Chapel Hill and the authors do not warrant that the operation of * the program will be uninterrupted or error-free. The end-user understands * that the program was developed for research purposes and is advised not to * rely exclusively on the program for any reason. * * IN NO EVENT SHALL THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL OR THE * AUTHORS BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, * OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING OUT OF THE USE OF * THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF NORTH CAROLINA * AT CHAPEL HILL OR THE AUTHORS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL AND THE AUTHORS SPECIFICALLY * DISCLAIM ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AND ANY * STATUTORY WARRANTY OF NON-INFRINGEMENT. THE SOFTWARE PROVIDED HEREUNDER IS ON * AN "AS IS" BASIS, AND THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL AND * THE AUTHORS HAVE NO OBLIGATIONS TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, * ENHANCEMENTS, OR MODIFICATIONS. * * Please send all BUG REPORTS to . * * The authors may be contacted via: * * Pavel Krajcevski * Dept of Computer Science * 201 S Columbia St * Frederick P. Brooks, Jr. Computer Science Bldg * Chapel Hill, NC 27599-3175 * USA * * */ #ifndef PVRTCENCODER_SRC_PIXEL_H_ #define PVRTCENCODER_SRC_PIXEL_H_ #include "Core/include/TexCompTypes.h" namespace PVRTCC { class Pixel { public: Pixel(): m_A(0), m_R(0), m_G(0), m_B(0) { for(int i = 0; i < 4; i++) m_BitDepth[i] = 8; } explicit Pixel(const uint8 *bits, const uint8 channelDepth[4] = static_cast(0), uint8 bitOffset = 0) { FromBits(bits, channelDepth, bitOffset); } // Reads a pixel from memory given the bit depth. If NULL then // it is assumed to be 8 bit RGBA. The bit offset is the offset // from the least significant bit from which we start reading // the pixel values. void FromBits(const uint8 *bits, const uint8 channelDepth[4] = static_cast(0), uint8 bitOffset = 0); // Changes the depth of each pixel. This scales the values to // the appropriate bit depth by either truncating the least // significant bits when going from larger to smaller bit depth // or by repeating the most significant bits when going from // smaller to larger bit depths. void ChangeBitDepth(const uint8 (&newDepth)[4]); // Changes the bit depth of a single component. See the comment // above for how we do this. static uint8 ChangeBitDepth(uint8 val, uint8 oldDepth, uint8 newDepth); const uint8 &A() const { return m_A; } uint8 &A() { return m_A; } const uint8 &R() const { return m_R; } uint8 &R() { return m_R; } const uint8 &G() const { return m_G; } uint8 &G() { return m_G; } const uint8 &B() const { return m_B; } uint8 &B() { return m_B; } const uint8 &Component(uint32 idx) const { return m_Component[idx]; } uint8 &Component(uint32 idx) { return m_Component[idx]; } void GetBitDepth(uint8 (&outDepth)[4]) const { for(int i = 0; i < 4; i++) { outDepth[i] = m_BitDepth[i]; } } uint32 PackRGBA() const; private: union { struct { uint8 m_A; uint8 m_R; uint8 m_G; uint8 m_B; }; uint8 m_Component[4]; }; // This contains the number of bits that each pixel has. uint8 m_BitDepth[4]; }; } // namespace PVRTCC #endif // PVRTCENCODER_SRC_PIXEL_H_