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https://github.com/yuzu-emu/FasTC
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6954d7b154
Changed the RGBAEndpoints to use the vector/matrix classes in FasTCBase. This caused a ~20ms performance hit on an 8-core machine which is likely due to the compiler having difficulty compiling away some procedure call overheads. Upon profiling, the biggest bottleneck is still by far the QuantizedError function, so any and all further optimization should be focused on that. |
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CMakeLists.txt |