mirror of
https://github.com/yuzu-emu/FasTC
synced 2024-11-22 18:13:58 +00:00
215 lines
5.2 KiB
C++
215 lines
5.2 KiB
C++
// Copyright 2016 The University of North Carolina at Chapel Hill
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// Please send all BUG REPORTS to <pavel@cs.unc.edu>.
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// <http://gamma.cs.unc.edu/FasTC/>
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#include "gtest/gtest.h"
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#include "Pixel.h"
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TEST(Pixel, DefaultConstructor) {
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FasTC::Pixel p;
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EXPECT_EQ(p.R(), 0);
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EXPECT_EQ(p.G(), 0);
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EXPECT_EQ(p.B(), 0);
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EXPECT_EQ(p.A(), 0);
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uint8 depth[4];
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p.GetBitDepth(depth);
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for(int i = 0; i < 4; i++) {
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EXPECT_EQ(depth[i], 8);
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}
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}
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TEST(Pixel, FromBitsAndAssociatedConstructor) {
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const uint8 bits[8] = { 0xA8, 0xB3, 0x7C, 0x21, 0xBD, 0xD4, 0x09, 0x92 };
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FasTC::Pixel ps[2];
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ps[0] = FasTC::Pixel(bits);
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ps[1].FromBits(bits);
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for(int i = 0; i < 2; i++) {
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FasTC::Pixel &p = ps[i];
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EXPECT_EQ(p.A(), 0xA8);
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EXPECT_EQ(p.R(), 0xB3);
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EXPECT_EQ(p.G(), 0x7C);
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EXPECT_EQ(p.B(), 0x21);
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uint8 depth[4];
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p.GetBitDepth(depth);
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for(int j = 0; j < 4; j++) {
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EXPECT_EQ(depth[j], 8);
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}
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}
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const uint8 depth1[4] = { 3, 2, 0, 8 };
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ps[0] = FasTC::Pixel(bits + 3, depth1);
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ps[1].FromBits(bits + 3, depth1);
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for(int i = 0; i < 2; i++) {
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FasTC::Pixel &p = ps[i];
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EXPECT_EQ(p.A(), 0x01);
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EXPECT_EQ(p.R(), 0x00);
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EXPECT_EQ(p.G(), 0xFF);
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EXPECT_EQ(p.B(), 0x37);
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uint8 depth[4];
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p.GetBitDepth(depth);
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EXPECT_EQ(depth[0], 3);
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EXPECT_EQ(depth[1], 2);
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EXPECT_EQ(depth[2], 0);
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EXPECT_EQ(depth[3], 8);
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}
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const uint8 depth2[4] = { 5, 6, 2, 4 };
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ps[0] = FasTC::Pixel(bits + 4, depth2, 2);
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ps[1].FromBits(bits + 4, depth2, 2);
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for(int i = 0; i < 2; i++) {
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FasTC::Pixel &p = ps[i];
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EXPECT_EQ(p.A(), 0x1E);
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EXPECT_EQ(p.R(), 0x3A);
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EXPECT_EQ(p.G(), 0x02);
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EXPECT_EQ(p.B(), 0x00);
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uint8 depth[4];
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p.GetBitDepth(depth);
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EXPECT_EQ(depth[0], 5);
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EXPECT_EQ(depth[1], 6);
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EXPECT_EQ(depth[2], 2);
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EXPECT_EQ(depth[3], 4);
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}
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}
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TEST(Pixel, ToBits) {
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FasTC::Pixel p;
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uint8 bitDepth[4] = { 2, 8, 1, 7 };
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p.ChangeBitDepth(bitDepth);
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p.A() = 0x2;
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p.R() = 0x56;
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p.G() = 0;
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p.B() = 0x4F;
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uint8 bits[3];
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memset(bits, 0, sizeof(bits));
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p.ToBits(bits, sizeof(bits));
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EXPECT_EQ(bits[0], 0x4F);
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EXPECT_EQ(bits[1], 0x56);
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EXPECT_EQ(bits[2], 0x2);
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memset(bits, 0, sizeof(bits));
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p.ToBits(bits, 3, 2);
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EXPECT_EQ(bits[0], 0x3C);
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EXPECT_EQ(bits[1], 0x59);
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EXPECT_EQ(bits[2], 0x09);
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}
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TEST(Pixel, ChangeChannelBitDepth) {
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uint8 val = 0x43;
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uint8 depth = 7;
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 8), 0x87);
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 7), 0x43);
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 6), 0x22);
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 2), 0x2);
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 0), 0xFF);
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val = 0x3;
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depth = 3;
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 8), 0x6D);
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 6), 0x1B);
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 3), 0x03);
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 2), 0x02);
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 0), 0xFF);
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}
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TEST(Pixel, ChangeChannelBitDepthFromZero) {
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uint8 val = 0x43;
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uint8 depth = 0;
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 8), 0xFF);
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 7), 0x7F);
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 6), 0x3F);
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 2), 0x03);
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// Shouldn't change it...
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EXPECT_EQ(FasTC::Pixel::ChangeBitDepth(val, depth, 0), 0x43);
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}
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TEST(Pixel, ChangePixelBitDepth) {
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const uint8 bits[4] = { 0x86, 0xC0, 0x0, 0x0 };
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const uint8 depth[4] = {7, 3, 0, 0};
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FasTC::Pixel p(bits, depth);
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const uint8 newDepth[4] = { 8, 8, 8, 8 };
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p.ChangeBitDepth(newDepth);
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EXPECT_EQ(p.A(), 0x87);
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EXPECT_EQ(p.R(), 0x6D);
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EXPECT_EQ(p.G(), 0xFF);
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EXPECT_EQ(p.B(), 0xFF);
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uint8 outDepth[4];
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p.GetBitDepth(outDepth);
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for(uint32 i = 0; i < 4; i++) {
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EXPECT_EQ(outDepth[i], 8);
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}
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}
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TEST(Pixel, PackRGBA) {
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const uint8 bits[4] = { 0x86, 0xC0, 0x0, 0x0 };
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const uint8 depth[4] = {7, 3, 0, 0};
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FasTC::Pixel p(bits, depth);
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uint32 val = p.PackRGBA();
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EXPECT_EQ(val, 0x87FFFF6D);
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}
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TEST(Pixel, UnpackRGBA) {
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uint32 rgba = 0x4619B3FE;
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FasTC::Pixel p;
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p.UnpackRGBA(rgba);
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EXPECT_EQ(p.A(), 0x46);
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EXPECT_EQ(p.B(), 0x19);
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EXPECT_EQ(p.G(), 0xB3);
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EXPECT_EQ(p.R(), 0xFE);
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p = FasTC::Pixel(rgba);
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EXPECT_EQ(p.A(), 0x46);
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EXPECT_EQ(p.B(), 0x19);
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EXPECT_EQ(p.G(), 0xB3);
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EXPECT_EQ(p.R(), 0xFE);
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p = FasTC::Pixel();
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uint8 newBitDepth[4] = { 3, 5, 2, 1 }; // A R G B
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p.ChangeBitDepth(newBitDepth);
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p.UnpackRGBA(rgba);
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EXPECT_EQ(p.A(), 0x2);
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EXPECT_EQ(p.B(), 0x0);
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EXPECT_EQ(p.G(), 0x3);
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EXPECT_EQ(p.R(), 0x1f);
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}
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