mirror of
https://github.com/yuzu-emu/FasTC
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244 lines
5.9 KiB
C++
244 lines
5.9 KiB
C++
// Copyright 2016 The University of North Carolina at Chapel Hill
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// Please send all BUG REPORTS to <pavel@cs.unc.edu>.
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// <http://gamma.cs.unc.edu/FasTC/>
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#include "gtest/gtest.h"
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#include "FasTC/Color.h"
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#include "FasTC/Image.h"
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#include "FasTC/IPixel.h"
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#include "FasTC/Pixel.h"
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#include "Utils.h"
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#include <cstdlib>
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#include <functional>
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TEST(Image, NonSpecificConstructor) {
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FasTC::Pixel p;
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FasTC::Image<FasTC::Pixel> img (4, 4);
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for(uint32 i = 0; i < 4; i++) {
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for(uint32 j = 0; j < 4; j++) {
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EXPECT_TRUE(img(i, j) == p);
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}
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}
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}
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TEST(Image, SpecificConstructor) {
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FasTC::Pixel pxs[16];
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for(uint32 i = 0; i < 4; i++) {
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for(uint32 j = 0; j < 4; j++) {
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pxs[j*4 + i].R() = i;
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pxs[j*4 + i].G() = j;
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}
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}
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FasTC::Image<FasTC::Pixel> img(4, 4, pxs);
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for(uint32 i = 0; i < 4; i++) {
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for(uint32 j = 0; j < 4; j++) {
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EXPECT_TRUE(img(i, j) == pxs[j*4 + i]);
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}
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}
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}
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TEST(Image, CopyConstructor) {
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FasTC::Pixel pxs[16];
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for(uint32 i = 0; i < 4; i++) {
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for(uint32 j = 0; j < 4; j++) {
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pxs[j*4 + i].R() = i;
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pxs[j*4 + i].G() = j;
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}
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}
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FasTC::Image<FasTC::Pixel> img(4, 4, pxs);
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FasTC::Image<FasTC::Pixel> img2(img);
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for(uint32 i = 0; i < 4; i++) {
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for(uint32 j = 0; j < 4; j++) {
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EXPECT_TRUE(img2(i, j) == pxs[j*4 + i]);
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}
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}
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}
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TEST(Image, AssignmentOperator) {
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FasTC::Pixel pxs[16];
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for(uint32 i = 0; i < 4; i++) {
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for(uint32 j = 0; j < 4; j++) {
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pxs[j*4 + i].R() = i;
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pxs[j*4 + i].G() = j;
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}
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}
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FasTC::Image<FasTC::Pixel> img(4, 4, pxs);
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FasTC::Image<FasTC::Pixel> img2 = img;
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for(uint32 i = 0; i < 4; i++) {
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for(uint32 j = 0; j < 4; j++) {
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EXPECT_TRUE(img2(i, j) == pxs[j*4 + i]);
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}
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}
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}
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TEST(Image, Filter) {
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const uint32 w = 16;
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const uint32 h = 16;
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// Make a black and white image...
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FasTC::Image<FasTC::IPixel> img(w, h);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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if((i ^ j) % 2)
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img(i, j) = 1.0f;
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else
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img(i, j) = 0.0f;
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}
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}
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// Make a weird averaging kernel...
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FasTC::Image<FasTC::IPixel> kernel(3, 3);
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kernel(0, 1) = kernel(1, 0) = kernel(1, 2) = kernel(2, 1) = 0.125f;
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kernel(1, 1) = 0.5f;
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img.Filter(kernel);
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for(uint32 j = 1; j < h-1; j++) {
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for(uint32 i = 1; i < w-1; i++) {
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EXPECT_NEAR(static_cast<float>(img(i, j)), 0.5f, 0.01);
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}
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}
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}
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TEST(Image, ComputeMSSIM) {
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const uint32 w = 16;
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const uint32 h = 16;
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FasTC::Image<FasTC::IPixel> img(w, h);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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img(i, j) = static_cast<float>(
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(static_cast<double>(i) * static_cast<double>(j)) /
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(static_cast<double>(w) * static_cast<double>(h)));
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}
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}
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double SSIM = img.ComputeSSIM(&img);
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EXPECT_EQ(SSIM, 1.0);
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}
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TEST(Image, SplitImage) {
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const uint32 w = 16;
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const uint32 h = 16;
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FasTC::Image<FasTC::Pixel> img(w, h);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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img(i, j) = FasTC::Pixel(i, j, i+j, 255);
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}
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}
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FasTC::Image<FasTC::IPixel> i1(w, h);
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FasTC::Image<FasTC::IPixel> i2(w, h);
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FasTC::Image<FasTC::IPixel> i3(w, h);
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FasTC::SplitChannels(img, &i1, &i2, &i3);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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EXPECT_FLOAT_EQ(i1(i, j), img(i, j).R());
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EXPECT_FLOAT_EQ(i2(i, j), img(i, j).G());
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EXPECT_FLOAT_EQ(i3(i, j), img(i, j).B());
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}
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}
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FasTC::Image<FasTC::Color> img2(w, h);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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const float r = static_cast<float>(j);
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const float g = static_cast<float>(i);
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const float b = static_cast<float>(i*j);
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const float a = 255.0f;
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img2(i, j) = FasTC::Color(r, g, b, a);
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}
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}
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FasTC::SplitChannels(img2, &i1, &i2, &i3);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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EXPECT_FLOAT_EQ(i1(i, j), img2(i, j).R());
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EXPECT_FLOAT_EQ(i2(i, j), img2(i, j).G());
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EXPECT_FLOAT_EQ(i3(i, j), img2(i, j).B());
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}
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}
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}
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TEST(Image, DCT) {
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const uint32 w = 32;
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const uint32 h = 32;
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FasTC::Image<FasTC::IPixel> img(w, h);
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for (uint32 j = 0; j < h; ++j) {
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for (uint32 i = 0; i < w; ++i) {
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img(i, j) = static_cast<FasTC::IPixel>(1);
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}
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}
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// Make sure that taking the DCT and inverse DCT returns
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// the same image...
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FasTC::DiscreteCosineXForm(&img, 8);
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// First make sure they're different
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for (uint32 j = 0; j < h; ++j) {
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for (uint32 i = 0; i < w; ++i) {
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if ( (i % 8) == 0 && (j % 8) == 0 ) {
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EXPECT_NEAR(img(i, j), 8.0f, 1e-5);
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} else {
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EXPECT_NEAR(img(i, j), 0.0f, 1e-5);
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}
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}
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}
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}
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TEST(Image, IDCT) {
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const uint32 w = 32;
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const uint32 h = 32;
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FasTC::Image<FasTC::IPixel> img(w, h);
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for (uint32 j = 0; j < h; ++j) {
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for (uint32 i = 0; i < w; ++i) {
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img(i, j) = static_cast<float>(i + j);
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}
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}
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FasTC::Image<FasTC::IPixel> orig(img);
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// Make sure that taking the DCT and inverse DCT returns
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// the same image...
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FasTC::DiscreteCosineXForm(&img, 8);
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// First make sure they're different
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for (uint32 j = 0; j < h; ++j) {
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for (uint32 i = 0; i < w; ++i) {
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EXPECT_NE(img(i, j), orig(i, j));
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}
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}
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FasTC::InvDiscreteCosineXForm(&img, 8);
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for (uint32 j = 0; j < h; ++j) {
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for (uint32 i = 0; i < w; ++i) {
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EXPECT_NEAR(img(i, j), orig(i, j), 1e-4);
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}
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}
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}
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