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Explicitly call non-sized delete on dynamically sized memory for correct behavior under sized-delete.
The code as it stands allocates a chunk of memory of arbitrary size and places an object into it. It stores a pointer to that object and memory into a list telling the compiler that it is a pointer to a char. When the compiler deletes the objects in the list it thinks that the list contains pointers to chars - not pointers to arbitrarily sized regions of memory. This is fixing an issue that will reproduces when the following optimization (C++ sized dealocation) is enabled: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2013/n3536.html The fix is to explicitly call the non-sized delete operator, and the library code that supports malloc/free/new/delete will figure out the size of the block of memory from the pointer being passed in. Patch provided by Darryl Gove. R=mark@chromium.org Review URL: https://codereview.chromium.org/1788473002 .
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@ -180,7 +180,7 @@ class TestValidMap : public ::testing::Test {
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void TearDown() {
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for (int i = 0;i < kNumberTestCases; ++i)
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delete map_data[i];
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::operator delete(map_data[i]);
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}
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