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https://github.com/yuzu-emu/discord-rpc
synced 2024-11-22 11:23:38 +00:00
Apply formatting (#178)
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parent
566076e3d8
commit
7e0480e2ef
6 changed files with 43 additions and 29 deletions
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@ -12,19 +12,26 @@ void FDiscordRpcModule::StartupModule()
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#if defined(DISCORD_DYNAMIC_LIB)
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// Get the base directory of this plugin
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FString BaseDir = IPluginManager::Get().FindPlugin("DiscordRpc")->GetBaseDir();
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const FString SDKDir = FPaths::Combine(*BaseDir, TEXT("Source"), TEXT("ThirdParty"), TEXT("DiscordRpcLibrary"));
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const FString SDKDir =
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FPaths::Combine(*BaseDir, TEXT("Source"), TEXT("ThirdParty"), TEXT("DiscordRpcLibrary"));
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#if PLATFORM_WINDOWS
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const FString LibName = TEXT("discord-rpc");
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const FString LibDir = FPaths::Combine(*SDKDir, TEXT("Win64"));
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if (!LoadDependency(LibDir, LibName, DiscordRpcLibraryHandle)) {
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FMessageDialog::Open(EAppMsgType::Ok, LOCTEXT(LOCTEXT_NAMESPACE, "Failed to load DiscordRpc plugin. Plug-in will not be functional."));
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FMessageDialog::Open(
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EAppMsgType::Ok,
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LOCTEXT(LOCTEXT_NAMESPACE,
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"Failed to load DiscordRpc plugin. Plug-in will not be functional."));
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FreeDependency(DiscordRpcLibraryHandle);
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}
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#elif PLATFORM_MAC
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const FString LibName = TEXT("libdiscord-rpc");
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const FString LibDir = FPaths::Combine(*SDKDir, TEXT("Mac"));
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if (!LoadDependency(LibDir, LibName, DiscordRpcLibraryHandle)) {
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FMessageDialog::Open(EAppMsgType::Ok, LOCTEXT(LOCTEXT_NAMESPACE, "Failed to load DiscordRpc plugin. Plug-in will not be functional."));
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FMessageDialog::Open(
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EAppMsgType::Ok,
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LOCTEXT(LOCTEXT_NAMESPACE,
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"Failed to load DiscordRpc plugin. Plug-in will not be functional."));
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FreeDependency(DiscordRpcLibraryHandle);
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}
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#endif
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@ -49,8 +56,7 @@ bool FDiscordRpcModule::LoadDependency(const FString& Dir, const FString& Name,
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Handle = FPlatformProcess::GetDllHandle(*Path);
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if (Handle == nullptr)
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{
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if (Handle == nullptr) {
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return false;
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}
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@ -59,8 +65,7 @@ bool FDiscordRpcModule::LoadDependency(const FString& Dir, const FString& Name,
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void FDiscordRpcModule::FreeDependency(void*& Handle)
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{
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if (Handle != nullptr)
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{
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if (Handle != nullptr) {
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FPlatformProcess::FreeDllHandle(Handle);
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Handle = nullptr;
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}
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@ -91,7 +91,8 @@ extern "C" DISCORD_EXPORT void Discord_Register(const char* applicationId, const
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}
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}
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extern "C" DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId)
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extern "C" DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId,
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const char* steamId)
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{
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char command[256];
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sprintf(command, "xdg-open steam://rungameid/%s", steamId);
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@ -26,7 +26,8 @@ static HRESULT StringCbPrintfW(LPWSTR pszDest, size_t cbDest, LPCWSTR pszFormat,
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HRESULT ret;
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va_list va;
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va_start(va, pszFormat);
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cbDest /= 2; // Size is divided by 2 to convert from bytes to wide characters - causes segfault othervise
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cbDest /= 2; // Size is divided by 2 to convert from bytes to wide characters - causes segfault
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// othervise
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ret = vsnwprintf(pszDest, cbDest, pszFormat, va);
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pszDest[cbDest - 1] = 0; // Terminate the string in case a buffer overflow; -1 will be returned
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va_end(va);
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@ -44,17 +45,24 @@ static HRESULT StringCbPrintfW(LPWSTR pszDest, size_t cbDest, LPCWSTR pszFormat,
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#undefine RegSetKeyValueW
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#endif
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#define RegSetKeyValueW regset
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static LSTATUS regset(HKEY hkey, LPCWSTR subkey, LPCWSTR name, DWORD type, const void *data, DWORD len)
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static LSTATUS regset(HKEY hkey,
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LPCWSTR subkey,
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LPCWSTR name,
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DWORD type,
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const void* data,
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DWORD len)
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{
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HKEY htkey = hkey, hsubkey = nullptr;
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LSTATUS ret;
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if (subkey && subkey[0])
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{
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if((ret = RegCreateKeyExW(hkey, subkey, 0, 0, 0, KEY_ALL_ACCESS, 0, &hsubkey, 0)) != ERROR_SUCCESS) return ret;
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if (subkey && subkey[0]) {
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if ((ret = RegCreateKeyExW(hkey, subkey, 0, 0, 0, KEY_ALL_ACCESS, 0, &hsubkey, 0)) !=
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ERROR_SUCCESS)
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return ret;
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htkey = hsubkey;
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}
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ret = RegSetValueExW(htkey, name, 0, type, (const BYTE*)data, len);
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if (hsubkey && hsubkey != hkey) RegCloseKey(hsubkey);
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if (hsubkey && hsubkey != hkey)
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RegCloseKey(hsubkey);
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return ret;
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}
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@ -138,7 +146,8 @@ extern "C" DISCORD_EXPORT void Discord_Register(const char* applicationId, const
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Discord_RegisterW(appId, wcommand);
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}
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extern "C" DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId)
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extern "C" DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId,
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const char* steamId)
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{
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wchar_t appId[32];
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MultiByteToWideChar(CP_UTF8, 0, applicationId, -1, appId, 32);
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@ -102,8 +102,7 @@ size_t JsonWriteRichPresenceObj(char* dest,
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WriteKey(writer, "pid");
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writer.Int(pid);
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if (presence != nullptr)
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{
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if (presence != nullptr) {
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WriteObject activity(writer, "activity");
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WriteOptionalString(writer, "state", presence->state);
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