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https://github.com/yuzu-emu/discord-rpc
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getpid
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3 changed files with 16 additions and 0 deletions
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@ -5,6 +5,9 @@
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#include <stdint.h>
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#include <stdlib.h>
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// not really connectiony, but need per-platform
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int GetProcessId();
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struct BaseConnection {
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static BaseConnection* Create();
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static void Destroy(BaseConnection*&);
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@ -1,5 +1,13 @@
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#include "connection.h"
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#include <sys/types.h>
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#include <unistd.h>
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int GetProcessId()
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{
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return ::getpid();
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}
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const int RpcVersion = 1;
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const int NumFrames = 4;
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@ -6,6 +6,11 @@
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#define NOIME
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#include <windows.h>
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int GetProcessId()
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{
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return ::GetCurrentProcessId();
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}
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struct BaseConnectionWin : public BaseConnection {
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HANDLE pipe{INVALID_HANDLE_VALUE};
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};
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