diff --git a/examples/unrealstatus/Plugins/discordrpc/Source/ThirdParty/discordrpcLibrary/discordrpcLibrary.Build.cs b/examples/unrealstatus/Plugins/discordrpc/Source/ThirdParty/discordrpcLibrary/discordrpcLibrary.Build.cs index 0e0159a..ac67153 100644 --- a/examples/unrealstatus/Plugins/discordrpc/Source/ThirdParty/discordrpcLibrary/discordrpcLibrary.Build.cs +++ b/examples/unrealstatus/Plugins/discordrpc/Source/ThirdParty/discordrpcLibrary/discordrpcLibrary.Build.cs @@ -12,6 +12,7 @@ public class discordrpcLibrary : ModuleRules if (Target.Platform == UnrealTargetPlatform.Win64) { // Add the import library + PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "Include")); PublicLibraryPaths.Add(Path.Combine(ModuleDirectory, "x64", "Release")); PublicAdditionalLibraries.Add("discord-rpc.lib");