Normalize white-space

This commit is contained in:
SK83RJOSH 2017-10-14 06:21:35 -04:00 committed by Chris Marsh
parent e4b3ef63b7
commit b1d6a7c0fc
2 changed files with 41 additions and 38 deletions

View file

@ -1,6 +1,7 @@
using UnityEngine; using UnityEngine;
public class DiscordController : MonoBehaviour { public class DiscordController : MonoBehaviour
{
public DiscordRpc.RichPresence presence; public DiscordRpc.RichPresence presence;
public string applicationId; public string applicationId;
public string optionalSteamId; public string optionalSteamId;
@ -51,18 +52,20 @@ public class DiscordController : MonoBehaviour {
{ {
++callbackCalls; ++callbackCalls;
Debug.Log(string.Format("Discord: spectate ({0})", secret)); Debug.Log(string.Format("Discord: spectate ({0})", secret));
}
public void RequestCallback(DiscordRpc.JoinRequest request)
{
++callbackCalls;
Debug.Log(string.Format("Discord: join request {0}: {1}", request.username, request.userId));
}
void Start () {
} }
void Update () { public void RequestCallback(DiscordRpc.JoinRequest request)
{
++callbackCalls;
Debug.Log(string.Format("Discord: join request {0}: {1}", request.username, request.userId));
}
void Start()
{
}
void Update()
{
DiscordRpc.RunCallbacks(); DiscordRpc.RunCallbacks();
} }
@ -77,7 +80,7 @@ public class DiscordController : MonoBehaviour {
handlers.errorCallback += ErrorCallback; handlers.errorCallback += ErrorCallback;
handlers.joinCallback += JoinCallback; handlers.joinCallback += JoinCallback;
handlers.spectateCallback += SpectateCallback; handlers.spectateCallback += SpectateCallback;
handlers.requestCallback += RequestCallback; handlers.requestCallback += RequestCallback;
DiscordRpc.Initialize(applicationId, ref handlers, true, optionalSteamId); DiscordRpc.Initialize(applicationId, ref handlers, true, optionalSteamId);
} }

View file

@ -17,18 +17,18 @@ public class DiscordRpc
[UnmanagedFunctionPointer(CallingConvention.Cdecl)] [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void SpectateCallback(string secret); public delegate void SpectateCallback(string secret);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)] [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void RequestCallback(JoinRequest request); public delegate void RequestCallback(JoinRequest request);
public struct EventHandlers public struct EventHandlers
{ {
public ReadyCallback readyCallback; public ReadyCallback readyCallback;
public DisconnectedCallback disconnectedCallback; public DisconnectedCallback disconnectedCallback;
public ErrorCallback errorCallback; public ErrorCallback errorCallback;
public JoinCallback joinCallback; public JoinCallback joinCallback;
public SpectateCallback spectateCallback; public SpectateCallback spectateCallback;
public RequestCallback requestCallback; public RequestCallback requestCallback;
} }
[System.Serializable] [System.Serializable]
public struct RichPresence public struct RichPresence
@ -50,23 +50,23 @@ public class DiscordRpc
public bool instance; public bool instance;
} }
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct JoinRequest public struct JoinRequest
{ {
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 24)] [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 24)]
public string userId; public string userId;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 48)] [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 48)]
public string username; public string username;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)] [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string avatarUrl; public string avatarUrl;
} }
public enum Reply public enum Reply
{ {
No = 0, No = 0,
Yes = 1, Yes = 1,
Ignore = 2 Ignore = 2
} }
[DllImport("discord-rpc", EntryPoint = "Discord_Initialize", CallingConvention = CallingConvention.Cdecl)] [DllImport("discord-rpc", EntryPoint = "Discord_Initialize", CallingConvention = CallingConvention.Cdecl)]
public static extern void Initialize(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId); public static extern void Initialize(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId);
@ -80,7 +80,7 @@ public class DiscordRpc
[DllImport("discord-rpc", EntryPoint = "Discord_UpdatePresence", CallingConvention = CallingConvention.Cdecl)] [DllImport("discord-rpc", EntryPoint = "Discord_UpdatePresence", CallingConvention = CallingConvention.Cdecl)]
public static extern void UpdatePresence(ref RichPresence presence); public static extern void UpdatePresence(ref RichPresence presence);
[DllImport("discord-rpc", EntryPoint = "Discord_Respond", CallingConvention = CallingConvention.Cdecl)] [DllImport("discord-rpc", EntryPoint = "Discord_Respond", CallingConvention = CallingConvention.Cdecl)]
public static extern void Respond(string userId, Reply reply); public static extern void Respond(string userId, Reply reply);
} }