fix decls

This commit is contained in:
Ben Morse 2018-01-09 10:41:16 -08:00
parent ec6af6132d
commit b85758ec19
2 changed files with 4 additions and 4 deletions

View file

@ -57,7 +57,7 @@ static void updateDiscordPresence()
}
}
static void handleDiscordReady()
static void handleDiscordReady(void)
{
printf("\nDiscord: ready\n");
}

View file

@ -304,7 +304,7 @@ extern "C" DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
IoThread.Start();
}
extern "C" DISCORD_EXPORT void Discord_Shutdown()
extern "C" DISCORD_EXPORT void Discord_Shutdown(void)
{
if (!Connection) {
return;
@ -325,7 +325,7 @@ extern "C" DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence*
SignalIOActivity();
}
extern "C" DISCORD_EXPORT void Discord_ClearPresence()
extern "C" DISCORD_EXPORT void Discord_ClearPresence(void)
{
Discord_UpdatePresence(nullptr);
}
@ -345,7 +345,7 @@ extern "C" DISCORD_EXPORT void Discord_Respond(const char* userId, /* DISCORD_RE
}
}
extern "C" DISCORD_EXPORT void Discord_RunCallbacks()
extern "C" DISCORD_EXPORT void Discord_RunCallbacks(void)
{
// Note on some weirdness: internally we might connect, get other signals, disconnect any number
// of times inbetween calls here. Externally, we want the sequence to seem sane, so any other