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https://github.com/yuzu-emu/discord-rpc
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Even simpler
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1 changed files with 1 additions and 17 deletions
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@ -1,5 +1,5 @@
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/*
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/*
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This is a simple example in C of using the rich presence API syncronously.
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This is a simple example in C of using the rich presence API syncronously, just sending presence.
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*/
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*/
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#define _CRT_SECURE_NO_WARNINGS /* thanks Microsoft */
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#define _CRT_SECURE_NO_WARNINGS /* thanks Microsoft */
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@ -24,19 +24,6 @@ static void updateDiscordPresence() {
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Discord_UpdatePresence(&discordPresence);
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Discord_UpdatePresence(&discordPresence);
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}
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}
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static void handleDiscordReady() {
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printf("Discord: ready\n");
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}
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static void handleDiscordDisconnected() {
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printf("Discord: disconnected\n");
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}
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static void handleDiscordWantsPresence() {
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printf("Discord: requests presence\n");
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updateDiscordPresence();
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}
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static int prompt(char* line, size_t size) {
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static int prompt(char* line, size_t size) {
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int res;
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int res;
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char* nl;
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char* nl;
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@ -76,9 +63,6 @@ static void gameLoop() {
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int main() {
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int main() {
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DiscordEventHandlers handlers;
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DiscordEventHandlers handlers;
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memset(&handlers, 0, sizeof(handlers));
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memset(&handlers, 0, sizeof(handlers));
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handlers.ready = handleDiscordReady;
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handlers.disconnected = handleDiscordDisconnected;
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handlers.wantsPresence = handleDiscordWantsPresence;
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Discord_Initialize(APPLICATION_ID, &handlers);
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Discord_Initialize(APPLICATION_ID, &handlers);
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gameLoop();
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gameLoop();
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