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Added enum for response codes (#207)
Makes it easier to respond to a join request via Blueprints, without having to look it up in the docs. Optional and fully backwards compatible.
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@ -24,6 +24,16 @@ struct FDiscordUserData {
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FString avatar;
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FString avatar;
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};
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};
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/**
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* Valid response codes for Respond function
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*/
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UENUM(BlueprintType)
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enum class EDiscordJoinResponseCodes : uint8
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{
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DISCORD_REPLY_NO UMETA(DisplayName="No"),
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DISCORD_REPLY_YES UMETA(DisplayName="Yes"),
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DISCORD_REPLY_IGNORE UMETA(DisplayName="Ignore")
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};
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DECLARE_LOG_CATEGORY_EXTERN(Discord, Log, All);
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DECLARE_LOG_CATEGORY_EXTERN(Discord, Log, All);
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