Mason Sciotti
963aa9f3e5
[Maintenance PR for Legacy Gamedevs] Add party privacy enum ( #306 )
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* Add party privacy enum
* Add party privacy enum
* Possible unreal working
* Cast to int
2020-09-21 14:51:48 -07:00
msciotti
c59fd6df20
Revert "Choose pipe number on initialize ( #250 )"
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This reverts commit 4824b20f28
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2019-01-24 13:23:35 -08:00
Mason Sciotti
4824b20f28
Choose pipe number on initialize ( #250 )
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* Choose pipe number on initialize
* Get pipe from base connection instance
* UE4 support
* Warnings as errors yelling
* Fix windows connection
* Oops all variables
* maybe this fixes it
* This one actually works!!!!
* Fix double function declaration
2019-01-14 00:16:22 -08:00
Mason Sciotti
64027b336f
Adding user object to READY event ( #159 )
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* Pass the READY event data down in onConnect
* Changes made for UE4 and Unity wrappers
* Changing object name from joinRequest to DiscordUser
2018-04-16 10:25:44 -07:00
Mason Sciotti
087282cd4b
Dynamic Event Handler Registration ( #135 )
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- Discord_RegisterHandlers() exported
- C# wrapper updated
- Dynamically sub/unsub to events
- Better mutex locking, for safety!
2018-03-23 10:25:28 -07:00
Mason Sciotti
e8091f5137
Changing kebab case filenames in source to snake case for consistency
2018-02-27 13:33:00 -08:00