liftinstall/build.rs
James 68109894f1 Update config files for v7 (#12)
* platform: fix build on Linux and update web-view

* deps: replace xz-decom with xz2 and update deps

* platform: fix regression...

... that prevents the build on Windows

* linux: implement platform-dependent functions

* travis: add macos and windows CI

* travis: use official Rust Docker image

* Update Cargo.lock for new version

* Break apart REST into separate services

This cleans up locking, ensures consistent futures for all endpoints
and enhances code re-use.

* Clean up codebase, fixing minor errors

* Update packages, use async client for downloading config

While this has a hell of a lot more boilerplate, this is quite
a bit cleaner.

* Add explicit 'dyn's as per Rust nightly requirements

* Migrate self updating functions to own module

* Migrate assets to server module

* Use patched web-view to fix dialogs, remove nfd

* Implement basic dark mode

* Revert window.close usage

* ui: split files and use Webpack

* frontend: ui: include prebuilt assets...

... and update rust side stuff

* build: integrate webpack building into build.rs

* Polish Vue UI split

* Add instructions for node + yarn

* native: fix uninstall self-destruction behavior...... by not showing the command prompt window and fork-spawning the cmd

* native: deal with Unicode issues in native APIs

* native: further improve Unicode support on Windows

* travis: add cache and fix issues

* ui: use Buefy components to...

... beautify the UI

* ui: makes error message selectable

* Make launcher mode behaviour more robust

* Fix error display on launcher pages

* Correctly handle exit on error

* Bump installer version
2019-07-04 21:23:16 -04:00

119 lines
3.2 KiB
Rust

#[cfg(windows)]
extern crate winres;
#[cfg(windows)]
extern crate cc;
extern crate serde;
#[macro_use]
extern crate serde_derive;
extern crate toml;
extern crate which;
use std::env;
use std::path::PathBuf;
use std::fs::copy;
use std::fs::File;
use std::io::Read;
use std::process::Command;
use std::env::consts::OS;
/// Describes the application itself.
#[derive(Debug, Deserialize)]
pub struct BaseAttributes {
pub name: String,
pub target_url: String,
}
#[cfg(windows)]
fn handle_binary(config: &BaseAttributes) {
let mut res = winres::WindowsResource::new();
res.set_icon("ui/public/favicon.ico");
res.set(
"FileDescription",
&format!("Interactive installer for {}", config.name),
);
res.set("ProductName", &format!("{} installer", config.name));
res.set(
"OriginalFilename",
&format!("{}_installer.exe", config.name),
);
res.compile().expect("Failed to generate metadata");
cc::Build::new()
.cpp(true)
.file("src/native/interop.cpp")
.compile("interop");
}
#[cfg(not(windows))]
fn handle_binary(_config: &BaseAttributes) {}
fn main() {
let output_dir = PathBuf::from(env::var("OUT_DIR").unwrap());
let current_dir = PathBuf::from(env::var("CARGO_MANIFEST_DIR").unwrap());
let ui_dir = current_dir.join("ui");
let os = OS.to_lowercase();
// Find target config
let target_config = PathBuf::from(format!("bootstrap.{}.toml", os));
if !target_config.exists() {
panic!(
"There is no config file specified for the platform: {:?}. \
Create a file named \"bootstrap.{}.toml\" in the root directory.",
os, os
);
}
// Read in the config for our own purposes
let file_contents = {
let mut file = File::open(&target_config).expect("Unable to open config file");
let mut buf = Vec::new();
file.read_to_end(&mut buf)
.expect("Unable to read config file contents");
buf
};
let config: BaseAttributes =
toml::from_slice(&file_contents).expect("Unable to parse config file");
handle_binary(&config);
// Copy for the main build
copy(&target_config, output_dir.join("bootstrap.toml")).expect("Unable to copy config file");
let yarn_binary = which::which("yarn")
.expect("Failed to find yarn - please go ahead and install it!");
// Build and deploy frontend files
Command::new(&yarn_binary)
.arg("--version")
.spawn()
.expect("Yarn could not be launched");
Command::new(&yarn_binary)
.arg("--cwd")
.arg(ui_dir.to_str().expect("Unable to covert path"))
.spawn()
.unwrap()
.wait().expect("Unable to install Node.JS dependencies using Yarn");
Command::new(&yarn_binary)
.args(&[
"--cwd",
ui_dir.to_str().expect("Unable to covert path"),
"run",
"build",
"--dest",
output_dir
.join("static")
.to_str()
.expect("Unable to convert path"),
])
.spawn()
.unwrap()
.wait().expect("Unable to build frontend assets using Webpack");
}