shared-hugo-scripts/compatdb/app.js

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JavaScript
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require('checkenv').check();
const fs = require('fs-extra');
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const path = require('path');
const util = require('util');
const logger = require('winston');
const request = require('request-promise');
const tomlify = require('tomlify-j0.4');
const exec = require('sync-exec');
const tenant = process.env.TENANT
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const fsPathCode = `./${tenant}-games-wiki/games`
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const fsPathHugo = '../../../site'
const fsPathHugoContent = `${fsPathHugo}/content/game`
const fsPathHugoBoxart = `${fsPathHugo}/static/images/game/boxart`
const fsPathHugoIcon = `${fsPathHugo}/static/images/game/icons`
const fsPathHugoScreenshots = `${fsPathHugo}/static/images/screenshots0`
const fsPathHugoSavefiles = `${fsPathHugo}/static/savefiles/`
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process.on('unhandledRejection', err => {
logger.error('Unhandled rejection on process.');
logger.error(err);
process.exit(1);
});
function gitPull(directory, repository) {
if (fs.existsSync(directory)) {
logger.info(`Fetching latest from Github : ${directory}`);
logger.info(`git --git-dir=${directory} pull`);
exec(`git --git-dir=${directory} pull`);
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} else {
logger.info(`Cloning repository from Github : ${directory}`);
logger.info(`git clone ${repository}`);
exec(`git clone ${repository}`);
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}
}
async function run() {
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// Make sure the output directories in Hugo exist.
[fsPathHugoContent, fsPathHugoBoxart, fsPathHugoIcon, fsPathHugoSavefiles, fsPathHugoScreenshots].forEach(function (path) {
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if (fs.existsSync(path) == false) {
logger.info(`Creating Hugo output directory: ${path}`);
fs.ensureDirSync(path);
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}
});
// Fetch game files stored in games-wiki repository.
gitPull(`./${tenant}-games-wiki`, `https://github.com/${tenant}-emu/${tenant}-games-wiki.git`);
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// Loop through each game and process it.
let games = await request.get({ uri: `https://api.${tenant}-emu.org/gamedb/websiteFeed/`, json: true })
await Promise.all(games.map(async (x) => {
try {
logger.info(`Processing game: ${x.id}`);
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// Set metadata.
x.date = `${new Date().toISOString()}`
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// Hugo requires compatibility to be a string to link to data JSON.
x.compatibility = x.compatibility.toString()
x.testcases.forEach(x => x.compatibility = x.compatibility.toString())
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x.issues = x.issues || []
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// Copy the boxart for the game.
if (fs.existsSync(`${fsPathCode}/${x.id}/boxart.png`)) {
fs.copySync(`${fsPathCode}/${x.id}/boxart.png`, `${fsPathHugoBoxart}/${x.id}.png`);
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} else if (fs.existsSync(`${fsPathCode}/${x.id}/icon.png`)) {
fs.copySync(`${fsPathCode}/${x.id}/icon.png`, `${fsPathHugoBoxart}/${x.id}.png`);
}
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// Copy the icon for the game.
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// If the icon does not exist, use the boxart in place of the icon.
if (fs.existsSync(`${fsPathCode}/${x.id}/icon.png`)) {
fs.copySync(`${fsPathCode}/${x.id}/icon.png`, `${fsPathHugoIcon}/${x.id}.png`);
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} else if (fs.existsSync(`${fsPathCode}/${x.id}/boxart.png`)) {
fs.copySync(`${fsPathCode}/${x.id}/boxart.png`, `${fsPathHugoIcon}/${x.id}.png`);
}
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// SAVEFILE BLOCK
var fsPathCodeSavefilesGame = `${fsPathCode}/${x.id}/savefiles/`;
var fsPathHugoSavefilesGame = `${fsPathHugoSavefiles}/${x.id}/`;
if (fs.existsSync(fsPathCodeSavefilesGame)) {
// Create the savefile directory for the game.
if (fs.existsSync(fsPathHugoSavefilesGame) == false) {
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fs.mkdirSync(fsPathHugoSavefilesGame);
}
// Copy all savefiles into the output folder, and read their data.
fs.readdirSync(fsPathCodeSavefilesGame).forEach(file => {
if (path.extname(file) == '.zip') {
fs.copySync(`${fsPathCodeSavefilesGame}/${file}`, `${fsPathHugoSavefilesGame}/${file}`);
}
});
// Finished copying all savefiles into the output folder, and reading their data.
}
// END SAVEFILE BLOCK
// Copy the screenshots for the game.
let fsPathScreenshotInputGame = `${fsPathCode}/${x.id}/screenshots/`;
let fsPathScreenshotOutputGame = `${fsPathHugoScreenshots}/${x.id}/`;
if (fs.existsSync(fsPathScreenshotInputGame)) {
// Create the savefile directory for each game.
if (fs.existsSync(fsPathScreenshotOutputGame) == false) {
fs.mkdirSync(fsPathScreenshotOutputGame);
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}
// Copy all screenshots into the output folder.
fs.readdirSync(fsPathScreenshotInputGame).forEach(file => {
if (path.extname(file) == '.png') {
fs.copySync(`${fsPathScreenshotInputGame}/${file}`, `${fsPathScreenshotOutputGame}/${file}`);
}
});
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}
// Clear out the wiki markdown so it won't be stored with the metadata.
let wikiText = x.wiki_markdown || ''
x.wiki_markdown = null
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let meta = tomlify.toToml(x, {space: 2})
let contentOutput = `+++\r\nleft_sidebar = true\r\n${meta}\r\n+++\r\n\r\n${wikiText}\r\n`;
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await fs.writeFile(`${fsPathHugoContent}/${x.id}.md`, contentOutput);
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return x
} catch (ex) {
logger.warn(`${x.id} ${x.title} failed to generate: ${ex}`);
logger.error(ex);
throw ex
}
}))
}
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// Script start
run()