mirror of
https://github.com/yuzu-emu/shared-hugo-scripts
synced 2024-11-22 16:24:06 +00:00
d2281f0a08
... replace `tomlify-j0.4` with `toml` and `request` with `node-fetch`
135 lines
5.1 KiB
JavaScript
135 lines
5.1 KiB
JavaScript
require('checkenv').check();
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const fs = require('fs-extra');
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const path = require('path');
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const logger = require('winston');
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const fetch = require('node-fetch');
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const tomlify = require('@iarna/toml');
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const exec = require('sync-exec');
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const tenant = process.env.TENANT
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const fsPathCode = `./${tenant}-games-wiki/games`
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const fsPathHugo = '../../../site'
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const fsPathHugoContent = `${fsPathHugo}/content/game`
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const fsPathHugoBoxart = `${fsPathHugo}/static/images/game/boxart`
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const fsPathHugoIcon = `${fsPathHugo}/static/images/game/icons`
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const fsPathHugoScreenshots = `${fsPathHugo}/static/images/screenshots0`
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const fsPathHugoSavefiles = `${fsPathHugo}/static/savefiles/`
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process.on('unhandledRejection', err => {
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logger.error('Unhandled rejection on process.');
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logger.error(err);
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process.exit(1);
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});
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function gitPull(directory, repository) {
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if (fs.existsSync(directory)) {
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logger.info(`Fetching latest from Github : ${directory}`);
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logger.info(`git --git-dir=${directory} pull`);
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exec(`git --git-dir=${directory} pull`);
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} else {
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logger.info(`Cloning repository from Github : ${directory}`);
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logger.info(`git clone ${repository}`);
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exec(`git clone ${repository}`);
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}
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}
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async function run() {
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// Make sure the output directories in Hugo exist.
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[fsPathHugoContent, fsPathHugoBoxart, fsPathHugoIcon, fsPathHugoSavefiles, fsPathHugoScreenshots].forEach(function (path) {
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if (fs.existsSync(path) == false) {
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logger.info(`Creating Hugo output directory: ${path}`);
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fs.ensureDirSync(path);
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}
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});
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// Fetch game files stored in games-wiki repository.
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gitPull(`./${tenant}-games-wiki`, `https://github.com/${tenant}-emu/${tenant}-games-wiki.git`);
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// Loop through each game and process it.
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let games = await fetch(`https://api.${tenant}-emu.org/gamedb/websiteFeed/`).then(resp => resp.json());
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await Promise.all(games.map(async (x) => {
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try {
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logger.info(`Processing game: ${x.id}`);
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// Set metadata.
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x.date = `${new Date().toISOString()}`
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// Hugo requires compatibility to be a string to link to data JSON.
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x.compatibility = x.compatibility.toString()
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x.testcases.forEach(x => x.compatibility = x.compatibility.toString())
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x.issues = x.issues || []
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// Copy the boxart for the game.
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if (fs.existsSync(`${fsPathCode}/${x.id}/boxart.png`)) {
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fs.copySync(`${fsPathCode}/${x.id}/boxart.png`, `${fsPathHugoBoxart}/${x.id}.png`);
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} else if (fs.existsSync(`${fsPathCode}/${x.id}/icon.png`)) {
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fs.copySync(`${fsPathCode}/${x.id}/icon.png`, `${fsPathHugoBoxart}/${x.id}.png`);
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}
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// Copy the icon for the game.
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// If the icon does not exist, use the boxart in place of the icon.
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if (fs.existsSync(`${fsPathCode}/${x.id}/icon.png`)) {
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fs.copySync(`${fsPathCode}/${x.id}/icon.png`, `${fsPathHugoIcon}/${x.id}.png`);
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} else if (fs.existsSync(`${fsPathCode}/${x.id}/boxart.png`)) {
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fs.copySync(`${fsPathCode}/${x.id}/boxart.png`, `${fsPathHugoIcon}/${x.id}.png`);
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}
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// SAVEFILE BLOCK
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var fsPathCodeSavefilesGame = `${fsPathCode}/${x.id}/savefiles/`;
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var fsPathHugoSavefilesGame = `${fsPathHugoSavefiles}/${x.id}/`;
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if (fs.existsSync(fsPathCodeSavefilesGame)) {
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// Create the savefile directory for the game.
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if (fs.existsSync(fsPathHugoSavefilesGame) == false) {
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fs.mkdirSync(fsPathHugoSavefilesGame);
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}
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// Copy all savefiles into the output folder, and read their data.
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fs.readdirSync(fsPathCodeSavefilesGame).forEach(file => {
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if (path.extname(file) == '.zip') {
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fs.copySync(`${fsPathCodeSavefilesGame}/${file}`, `${fsPathHugoSavefilesGame}/${file}`);
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}
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});
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// Finished copying all savefiles into the output folder, and reading their data.
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}
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// END SAVEFILE BLOCK
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// Copy the screenshots for the game.
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let fsPathScreenshotInputGame = `${fsPathCode}/${x.id}/screenshots/`;
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let fsPathScreenshotOutputGame = `${fsPathHugoScreenshots}/${x.id}/`;
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if (fs.existsSync(fsPathScreenshotInputGame)) {
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// Create the savefile directory for each game.
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if (fs.existsSync(fsPathScreenshotOutputGame) == false) {
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fs.mkdirSync(fsPathScreenshotOutputGame);
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}
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// Copy all screenshots into the output folder.
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fs.readdirSync(fsPathScreenshotInputGame).forEach(file => {
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if (path.extname(file) == '.png') {
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fs.copySync(`${fsPathScreenshotInputGame}/${file}`, `${fsPathScreenshotOutputGame}/${file}`);
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}
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});
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}
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// Clear out the wiki markdown so it won't be stored with the metadata.
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let wikiText = x.wiki_markdown || ''
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x.wiki_markdown = null
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let meta = tomlify.stringify(x)
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let contentOutput = `+++\r\nleft_sidebar = true\r\n${meta}\r\n+++\r\n\r\n${wikiText}\r\n`;
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await fs.writeFile(`${fsPathHugoContent}/${x.id}.md`, contentOutput);
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return x
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} catch (ex) {
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logger.warn(`${x.id} ${x.title} failed to generate: ${ex}`);
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logger.error(ex);
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throw ex
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}
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}))
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}
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// Script start
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run()
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