mirror of
https://github.com/yuzu-emu/shared-hugo-scripts
synced 2024-11-23 02:13:44 +00:00
326 lines
No EOL
11 KiB
JavaScript
326 lines
No EOL
11 KiB
JavaScript
require('checkenv').check();
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const fs = require('fs');
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const fsextra = require('fs-extra');
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const path = require('path');
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const util = require('util');
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const logger = require('winston');
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const sanitizeHtml = require('sanitize-html');
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const request = require('request-promise');
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const toml = require('toml');
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const tomlify = require('tomlify-j0.4');
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const blackfriday = require('./blackfriday.js');
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const del = require('delete');
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const exec = require('sync-exec');
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const githubRepoCompatDbName = process.env.GITHUB_REPO_NAME;
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const githubRepoOwner = process.env.GITHUB_REPO_OWNER;
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const fsPathCode = `./${githubRepoCompatDbName}/games`;
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const fsPathWiki = `./${githubRepoCompatDbName}.wiki`;
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const fsPathHugoSite = './../../../site';
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const fsPathHugoContent = `${fsPathHugoSite}/content/game`;
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const fsPathHugoStaticImagesGame = `${fsPathHugoSite}/static/images/game`;
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const fsPathHugoBoxart = `${fsPathHugoSite}/static/images/game/boxart`;
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const fsPathHugoIcon = `${fsPathHugoSite}/static/images/game/icons`;
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const fsPathHugoScreenshots = `${fsPathHugoSite}/static/images/screenshots0`;
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const fsPathHugoSavefiles = `${fsPathHugoSite}/static/savefiles/`;
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process.on('unhandledRejection', err => {
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logger.error('Unhandled rejection on process.');
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logger.error(err);
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process.exit(1);
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});
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function gitPull(directory, repository) {
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if (fs.existsSync(directory)) {
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logger.info(`Fetching latest from Github : ${directory}`);
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logger.info(`git --git-dir=${directory} pull`);
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exec(`git --git-dir=${directory} pull`);
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} else {
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logger.info(`Cloning repository from Github : ${directory}`);
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logger.info(`git clone ${repository}`);
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exec(`git clone ${repository}`);
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}
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}
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function getDirectories (srcpath) {
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return fs.readdirSync(srcpath)
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.filter(file => fs.lstatSync(path.join(srcpath, file)).isDirectory())
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}
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async function getGithubIssues() {
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var results = [];
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// Only loop through the first x pages to prevent API limiting.
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for (var page = 0; page <= 15; page++) {
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let options = {
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url: `https://api.github.com/repos/${githubRepoOwner}/${process.env.GITHUB_REPO_ISSUES_NAME}/issues?per_page=99&page=${page}`,
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headers: { 'User-Agent': 'citrabot' }
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};
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logger.verbose(`Requesting Github Issue Page ${page}.`);
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var body = await request.get(options);
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var obj = JSON.parse(body);
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if (obj == null || obj.length == 0) {
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logger.verbose(`No more Github issues found -- on page ${page}.`);
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break;
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} else {
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results = results.concat(obj);
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}
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}
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return results;
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}
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async function getTestcases() {
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let options = {
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url: process.env.CORE_API_TELEMETRY_TESTCASE_URL,
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headers: { 'User-Agent': 'citrabot' },
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};
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var body = await request.get(options);
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return JSON.parse(body).map(x => {
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return {
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id: x.id,
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title: x.title,
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compatibility: x.compatibility.toString(),
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date: x.date,
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version: x.version,
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buildName: x.buildName,
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buildDate: x.buildDate,
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cpu: x.cpu,
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gpu: x.gpu,
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os: x.os,
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author: x.author
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}
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});
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}
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// Fetch game information stored in Github repository.
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gitPull(`./${githubRepoCompatDbName}`, `https://github.com/${githubRepoOwner}/${githubRepoCompatDbName}.git`);
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// Fetch game articles stored in Github wiki.
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gitPull(`./${githubRepoCompatDbName}.wiki`, `https://github.com/${githubRepoOwner}/${githubRepoCompatDbName}.wiki.git`);
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// Fetch all issues from Github.
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var githubIssues = [];
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var wikiEntries = {};
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var testcases = [];
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async function setup() {
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githubIssues = await getGithubIssues();
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logger.info(`Imported ${githubIssues.length} issues from Github.`);
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testcases = await getTestcases();
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logger.info(`Obtained ${testcases.length} testcases from Telemetry API.`);
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};
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setup().then(function() {
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// Make sure the output directories in Hugo exist.
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[fsPathHugoContent, fsPathHugoStaticImagesGame, fsPathHugoBoxart, fsPathHugoIcon, fsPathHugoSavefiles, fsPathHugoScreenshots].forEach(function (path) {
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if (fs.existsSync(path) == false) {
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logger.info(`Creating Hugo output directory: ${path}`);
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fs.mkdirSync(path);
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}
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});
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}).then(function() {
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// Transform wiki entries to lowercase
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const files = fs.readdirSync(fsPathWiki);
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logger.info(`Generating wiki database...`);
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files.forEach((file) => {
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wikiEntries[file.toLowerCase()] = file;
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});
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// Loop through each game and process it.
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getDirectories(fsPathCode).forEach(function(game) {
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processGame(game);
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});
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}).catch(function(err) {
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logger.error(err);
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process.exit(1);
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});
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function processGame(game) {
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try {
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if (game == '.git' || game == '_validation') { return; }
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logger.info(`Processing game: ${game}`);
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// Copy the boxart for the game.
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fsextra.copySync(`${fsPathCode}/${game}/boxart.png`, `${fsPathHugoBoxart}/${game}.png`);
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// Copy the icon for the game.
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fsextra.copySync(`${fsPathCode}/${game}/icon.png`, `${fsPathHugoIcon}/${game}.png`);
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var model = toml.parse(fs.readFileSync(`${fsPathCode}/${game}/game.dat`, 'utf8'));
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let currentDate = new Date();
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model.date = `${currentDate.toISOString()}`;
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// Look up all testcases associated with the Title IDs.
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let releases = model.releases.map(y => y.title);
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let foundTestcases = testcases.filter(x => {
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return releases.includes(x.title);
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});
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// If no testcases exist in the toml file, create a blank array.
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if (!model.testcases) {
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model.testcases = [];
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}
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logger.info(`Found ${foundTestcases.length} testcases from telemetry, found ${model.testcases.length} in toml file.`);
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model.testcases = model.testcases.concat(foundTestcases);
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// Sort the testcases from most recent to least recent.
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model.testcases.sort(function(a, b){
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// Turn your strings into dates, and then subtract them
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// to get a value that is either negative, positive, or zero.
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return new Date(b.date) - new Date(a.date);
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});
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// SHORTCUTS BLOCK
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// Parse testcase information out of the dat to reinject as shortcut values.
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if (model.testcases == null || model.testcases.length == 0) {
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model.compatibility = "99";
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model.testcase_date = "2000-01-01";
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} else {
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let recent = model.testcases[0];
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// The displayed compatibility rating is a weighted arithmetic mean of the submitted ratings.
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let numerator = 0;
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let denominator = 0;
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model.testcases.forEach(testcase => {
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// Build date is a better metric but testcases from the TOML files only have a submission date.
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let weigh_date = new Date(testcase.buildDate == undefined ? testcase.date : testcase.buildDate);
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// The test case is weighted on an exponential decay curve such that a test case is half as relevant as each month (30 days) passes.
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// The exponent is obtained by dividing the time in millisecond between the current date and date of testing by the number of milliseconds in 30 days.
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let weight = Math.pow(.5, (currentDate - weigh_date) / (30 * 1000 * 3600 * 24));
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numerator += testcase.compatibility * weight;
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denominator += weight;
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});
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model.compatibility = Math.round(numerator / denominator).toString();
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model.testcase_date = recent.date;
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}
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const toTrim = ["the", "a", "an"];
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let trimmedTitle = model.title.toLowerCase();
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toTrim.forEach(trim => {
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if (trimmedTitle.startsWith(trim + " ")) {
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trimmedTitle = trimmedTitle.substr(trim.length + 1);
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}
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});
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let section_id = `${trimmedTitle[0]}`;
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if (!section_id.match(/[a-z]+/)) {
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section_id = "#";
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}
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model.section_id = section_id;
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// END SHORTCUTS BLOCK
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// SAVEFILE BLOCK
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var fsPathCodeSavefilesGame = `${fsPathCode}/${game}/savefiles/`;
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var fsPathHugoSavefilesGame = `${fsPathHugoSavefiles}/${game}/`;
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if (fs.existsSync(fsPathCodeSavefilesGame)) {
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// Create the savefile directory for the game.
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if (fs.existsSync(fsPathHugoSavefilesGame) == false) {
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fs.mkdirSync(fsPathHugoSavefilesGame);
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}
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// Copy all savefiles into the output folder, and read their data.
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model.savefiles = [];
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fs.readdirSync(fsPathCodeSavefilesGame).forEach(file => {
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if (path.extname(file) == '.zip') {
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fsextra.copySync(`${fsPathCodeSavefilesGame}/${file}`, `${fsPathHugoSavefilesGame}/${file}`);
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} else if (path.extname(file) == '.dat') {
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// Read the data file into an object.
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let savefile = toml.parse(fs.readFileSync(`${fsPathCodeSavefilesGame}/${file}`, 'utf8'));
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let stats = fs.statSync(`${fsPathCodeSavefilesGame}/${file}`);
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// Store the contents of the file in memory for adding it into the markdown later.
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model.savefiles.push({
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date: new Date(util.inspect(stats.mtime)),
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filename: file.replace('.dat', '.zip'),
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title: savefile.title,
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description: savefile.description,
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author: savefile.author,
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title_id: savefile.title_id
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});
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}
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});
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// Finished copying all savefiles into the output folder, and reading their data.
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}
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// END SAVEFILE BLOCK
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// GITHUB ISSUES BLOCK
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model.issues = [];
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model.closed_issues = [];
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if (model.github_issues != null && model.github_issues.length > 0) {
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model.github_issues.forEach(function(number) {
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let issue = githubIssues.find(x => x.number == number);
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if (issue == null) {
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model.closed_issues.push(number);
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} else {
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model.issues.push({
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number: issue.number.toString(),
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title: issue.title,
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state: issue.state,
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created_at: issue.created_at,
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updated_at: issue.updated_at,
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labels: issue.labels.map(function(x) { return { name: x.name, color: x.color } })
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});
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}
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});
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github_issues = null;
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}
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// END GITHUB ISSUES BLOCK
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// Copy the screenshots for the game.
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let fsPathScreenshotInputGame = `${fsPathCode}/${game}/screenshots/`;
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let fsPathScreenshotOutputGame = `${fsPathHugoScreenshots}/${game}/`;
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if (fs.existsSync(fsPathScreenshotInputGame)) {
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// Create the savefile directory for each game.
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if (fs.existsSync(fsPathScreenshotOutputGame) == false) {
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fs.mkdirSync(fsPathScreenshotOutputGame);
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}
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// Copy all screenshots into the output folder.
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fs.readdirSync(fsPathScreenshotInputGame).forEach(file => {
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if (path.extname(file) == '.png') {
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fsextra.copySync(`${fsPathScreenshotInputGame}/${file}`, `${fsPathScreenshotOutputGame}/${file}`);
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}
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});
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}
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// WIKI BLOCK
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var wikiText = "";
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let fsPathWikiGame = `${fsPathWiki}/${wikiEntries[game.toLowerCase() + ".md"]}`;
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if (fs.existsSync(fsPathWikiGame)) {
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wikiText = fs.readFileSync(fsPathWikiGame, 'utf8');
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// Fix Blackfriday markdown rendering differences.
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wikiText = blackfriday.fixLists(wikiText);
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wikiText = blackfriday.fixLinks(wikiText);
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} else {
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wikiText = "## No wiki exists yet for this game.";
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}
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// END WIKI BLOCK
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let modelText = tomlify(model, null, 2);
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let contentOutput = `+++\r\n${modelText}\r\n+++\r\n\r\n${wikiText}\r\n`;
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fs.writeFileSync(`${fsPathHugoContent}/${game}.md`, contentOutput);
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} catch (ex) {
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logger.warn(`${game} failed to generate: ${ex}`);
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logger.error(ex);
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}
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} |