unicorn/qemu/target-arm/unicorn.h

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/* Unicorn Emulator Engine */
/* By Nguyen Anh Quynh <aquynh@gmail.com>, 2015 */
#ifndef UC_QEMU_TARGET_ARM_H
#define UC_QEMU_TARGET_ARM_H
// functions to read & write registers
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int arm_reg_read(struct uc_struct *uc, unsigned int regid, void *value);
int arm_reg_write(struct uc_struct *uc, unsigned int regid, const void *value);
int arm64_reg_read(struct uc_struct *uc, unsigned int regid, void *value);
int arm64_reg_write(struct uc_struct *uc, unsigned int regid, const void *value);
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void arm_reg_reset(struct uc_struct *uc);
void arm64_reg_reset(struct uc_struct *uc);
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__attribute__ ((visibility ("default")))
void arm_uc_init(struct uc_struct* uc);
__attribute__ ((visibility ("default")))
void arm64_uc_init(struct uc_struct* uc);
#endif