unicorn/qemu/cpus.c

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/*
* QEMU System Emulator
*
* Copyright (c) 2003-2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* Modified for Unicorn Engine by Nguyen Anh Quynh, 2015 */
/* Needed early for CONFIG_BSD etc. */
#include "config-host.h"
#include "sysemu/sysemu.h"
#include "sysemu/cpus.h"
#include "exec/address-spaces.h" // debug, can be removed later
#include "uc_priv.h"
static bool cpu_can_run(CPUState *cpu);
static void cpu_handle_guest_debug(CPUState *cpu);
static int tcg_cpu_exec(struct uc_struct *uc, CPUArchState *env);
static bool tcg_exec_all(struct uc_struct* uc);
static int qemu_tcg_init_vcpu(CPUState *cpu);
static void *qemu_tcg_cpu_loop(struct uc_struct *uc);
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int vm_start(struct uc_struct* uc)
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{
if (resume_all_vcpus(uc)) {
return -1;
}
return 0;
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}
bool cpu_is_stopped(CPUState *cpu)
{
return cpu->stopped;
}
void run_on_cpu(CPUState *cpu, void (*func)(void *data), void *data)
{
if (qemu_cpu_is_self(cpu)) {
func(data);
return;
}
}
// send halt_cond/tcg_halt_cond to @cpu
bool qemu_cpu_is_self(CPUState *cpu)
{
return qemu_thread_is_self(cpu->thread);
}
void pause_all_vcpus(struct uc_struct *uc)
{
CPUState *cpu;
CPU_FOREACH(cpu) {
qemu_thread_join(cpu->thread); // qq: fix qemu_thread_join() to work for instance
}
}
int resume_all_vcpus(struct uc_struct *uc)
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{
CPUState *cpu;
{
// Fix call multiple time (vu).
// We have to check whether this is the second time, then reset all CPU.
bool created = false;
CPU_FOREACH(cpu) {
created |= cpu->created;
}
if (!created) {
CPU_FOREACH(cpu) {
cpu->created = true;
cpu->halted = 0;
if (qemu_init_vcpu(cpu))
return -1;
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}
}
}
//qemu_clock_enable(QEMU_CLOCK_VIRTUAL, true);
CPU_FOREACH(cpu) {
cpu_resume(cpu);
}
qemu_tcg_cpu_loop(uc);
return 0;
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}
int qemu_init_vcpu(CPUState *cpu)
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{
cpu->nr_cores = smp_cores;
cpu->nr_threads = smp_threads;
cpu->stopped = true;
cpu->uc->tcg_cpu_thread = NULL;
if (tcg_enabled(cpu->uc))
return qemu_tcg_init_vcpu(cpu);
return 0;
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}
static void *qemu_tcg_cpu_loop(struct uc_struct *uc)
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{
CPUState *cpu;
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//qemu_tcg_init_cpu_signals();
qemu_mutex_lock(&uc->qemu_global_mutex);
CPU_FOREACH(cpu) {
cpu->thread_id = qemu_get_thread_id();
cpu->created = true;
}
qemu_cond_signal(&uc->qemu_cpu_cond);
while (1) {
if (tcg_exec_all(uc))
break;
}
CPU_FOREACH(cpu) {
cpu->thread_id = 0;
cpu->created = false;
}
qemu_mutex_unlock(&uc->qemu_global_mutex);
return NULL;
}
/* For temporary buffers for forming a name */
#define VCPU_THREAD_NAME_SIZE 16
static int qemu_tcg_init_vcpu(CPUState *cpu)
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{
struct uc_struct *uc = cpu->uc;
char thread_name[VCPU_THREAD_NAME_SIZE];
tcg_cpu_address_space_init(cpu, cpu->as);
/* share a single thread for all cpus with TCG */
if (!uc->tcg_cpu_thread) {
cpu->thread = g_malloc0(sizeof(QemuThread));
cpu->halt_cond = g_malloc0(sizeof(QemuCond));
qemu_cond_init(cpu->halt_cond);
uc->tcg_halt_cond = cpu->halt_cond;
snprintf(thread_name, VCPU_THREAD_NAME_SIZE, "CPU %d/TCG",
cpu->cpu_index);
qemu_thread_get_self(uc, cpu->thread);
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#ifdef _WIN32
cpu->hThread = qemu_thread_get_handle(cpu->thread);
#endif
uc->tcg_cpu_thread = cpu->thread;
} else {
cpu->thread = uc->tcg_cpu_thread;
cpu->halt_cond = uc->tcg_halt_cond;
}
return 0;
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}
static int tcg_cpu_exec(struct uc_struct *uc, CPUArchState *env)
{
return cpu_exec(uc, env);
}
static bool tcg_exec_all(struct uc_struct* uc)
{
int r;
bool finish = false;
CPUState *next_cpu = uc->next_cpu;
if (next_cpu == NULL) {
next_cpu = first_cpu;
}
for (; next_cpu != NULL && !uc->exit_request; next_cpu = CPU_NEXT(next_cpu)) {
CPUState *cpu = next_cpu;
CPUArchState *env = cpu->env_ptr;
//qemu_clock_enable(QEMU_CLOCK_VIRTUAL,
// (cpu->singlestep_enabled & SSTEP_NOTIMER) == 0);
if (cpu_can_run(cpu)) {
uc->quit_request = false;
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r = tcg_cpu_exec(uc, env);
// quit current TB but continue emulating?
if (uc->quit_request) {
// reset stop_request
uc->stop_request = false;
} else if (uc->stop_request) {
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//printf(">>> got STOP request!!!\n");
finish = true;
break;
}
// save invalid memory access error & quit
if (env->invalid_error) {
// printf(">>> invalid memory accessed, STOP = %u!!!\n", env->invalid_error);
uc->invalid_addr = env->invalid_addr;
uc->invalid_error = env->invalid_error;
finish = true;
break;
}
// printf(">>> stop with r = %x, HLT=%x\n", r, EXCP_HLT);
if (r == EXCP_DEBUG) {
cpu_handle_guest_debug(cpu);
break;
}
if (r == EXCP_HLT) {
//printf(">>> got HLT!!!\n");
finish = true;
break;
}
} else if (cpu->stop || cpu->stopped) {
printf(">>> got stopped!!!\n");
break;
}
}
uc->exit_request = 0;
return finish;
}
static bool cpu_can_run(CPUState *cpu)
{
if (cpu->stop) {
return false;
}
if (cpu_is_stopped(cpu)) {
return false;
}
return true;
}
static void cpu_handle_guest_debug(CPUState *cpu)
{
cpu->stopped = true;
}
#if 0
#ifndef _WIN32
static void qemu_tcg_init_cpu_signals(void)
{
sigset_t set;
struct sigaction sigact;
memset(&sigact, 0, sizeof(sigact));
sigact.sa_handler = cpu_signal;
sigaction(SIG_IPI, &sigact, NULL);
sigemptyset(&set);
sigaddset(&set, SIG_IPI);
pthread_sigmask(SIG_UNBLOCK, &set, NULL);
}
#else /* _WIN32 */
static void qemu_tcg_init_cpu_signals(void)
{
}
#endif /* _WIN32 */
#endif