/* Unicorn Emulator Engine */ /* By Nguyen Anh Quynh , 2015 */ #ifndef UC_QEMU_TARGET_MIPS_H #define UC_QEMU_TARGET_MIPS_H // functions to read & write registers int mips_reg_read(struct uc_struct *uc, unsigned int *regs, void **vals, int count); int mips_reg_write(struct uc_struct *uc, unsigned int *regs, void *const *vals, int count); void mips_reg_reset(struct uc_struct *uc); void mips_uc_init(struct uc_struct* uc); void mipsel_uc_init(struct uc_struct* uc); void mips64_uc_init(struct uc_struct* uc); void mips64el_uc_init(struct uc_struct* uc); #endif