#ifndef QDEV_CORE_H #define QDEV_CORE_H #include "qemu/queue.h" #include "qemu/typedefs.h" #include "qemu/bitmap.h" #include "qom/object.h" #include "qapi/error.h" enum { DEV_NVECTORS_UNSPECIFIED = -1, }; #define TYPE_DEVICE "device" #define DEVICE(uc, obj) OBJECT_CHECK(uc, DeviceState, (obj), TYPE_DEVICE) #define DEVICE_CLASS(uc, klass) OBJECT_CLASS_CHECK(uc, DeviceClass, (klass), TYPE_DEVICE) #define DEVICE_GET_CLASS(uc, obj) OBJECT_GET_CLASS(uc, DeviceClass, (obj), TYPE_DEVICE) typedef enum DeviceCategory { DEVICE_CATEGORY_BRIDGE, DEVICE_CATEGORY_USB, DEVICE_CATEGORY_STORAGE, DEVICE_CATEGORY_NETWORK, DEVICE_CATEGORY_INPUT, DEVICE_CATEGORY_DISPLAY, DEVICE_CATEGORY_SOUND, DEVICE_CATEGORY_MISC, DEVICE_CATEGORY_MAX } DeviceCategory; typedef int (*qdev_initfn)(DeviceState *dev); typedef int (*qdev_event)(DeviceState *dev); typedef void (*qdev_resetfn)(DeviceState *dev); typedef int (*DeviceRealize)(struct uc_struct *uc, DeviceState *dev, Error **errp); typedef void (*DeviceUnrealize)(DeviceState *dev, Error **errp); typedef void (*BusRealize)(BusState *bus, Error **errp); typedef void (*BusUnrealize)(BusState *bus, Error **errp); struct VMStateDescription; /** * DeviceClass: * @props: Properties accessing state fields. * @realize: Callback function invoked when the #DeviceState:realized * property is changed to %true. The default invokes @init if not %NULL. * @unrealize: Callback function invoked when the #DeviceState:realized * property is changed to %false. * @init: Callback function invoked when the #DeviceState::realized property * is changed to %true. Deprecated, new types inheriting directly from * TYPE_DEVICE should use @realize instead, new leaf types should consult * their respective parent type. * @hotpluggable: indicates if #DeviceClass is hotpluggable, available * as readonly "hotpluggable" property of #DeviceState instance * * # Realization # * Devices are constructed in two stages, * 1) object instantiation via object_initialize() and * 2) device realization via #DeviceState:realized property. * The former may not fail (it might assert or exit), the latter may return * error information to the caller and must be re-entrant. * Trivial field initializations should go into #TypeInfo.instance_init. * Operations depending on @props static properties should go into @realize. * After successful realization, setting static properties will fail. * * As an interim step, the #DeviceState:realized property is set by deprecated * functions qdev_init() and qdev_init_nofail(). * In the future, devices will propagate this state change to their children * and along busses they expose. * The point in time will be deferred to machine creation, so that values * set in @realize will not be introspectable beforehand. Therefore devices * must not create children during @realize; they should initialize them via * object_initialize() in their own #TypeInfo.instance_init and forward the * realization events appropriately. * * The @init callback is considered private to a particular bus implementation * (immediate abstract child types of TYPE_DEVICE). Derived leaf types set an * "init" callback on their parent class instead. * * Any type may override the @realize and/or @unrealize callbacks but needs * to call the parent type's implementation if keeping their functionality * is desired. Refer to QOM documentation for further discussion and examples. * * * * If a type derived directly from TYPE_DEVICE implements @realize, it does * not need to implement @init and therefore does not need to store and call * #DeviceClass' default @realize callback. * For other types consult the documentation and implementation of the * respective parent types. * * */ typedef struct DeviceClass { /*< private >*/ ObjectClass parent_class; /*< public >*/ DECLARE_BITMAP(categories, DEVICE_CATEGORY_MAX); const char *fw_name; const char *desc; Property *props; /* * Shall we hide this device model from -device / device_add? * All devices should support instantiation with device_add, and * this flag should not exist. But we're not there, yet. Some * devices fail to instantiate with cryptic error messages. * Others instantiate, but don't work. Exposing users to such * behavior would be cruel; this flag serves to protect them. It * should never be set without a comment explaining why it is set. * TODO remove once we're there */ bool cannot_instantiate_with_device_add_yet; bool hotpluggable; /* callbacks */ void (*reset)(struct uc_struct *uc, DeviceState *dev); DeviceRealize realize; DeviceUnrealize unrealize; /* device state */ const struct VMStateDescription *vmsd; /* Private to qdev / bus. */ qdev_initfn init; /* TODO remove, once users are converted to realize */ qdev_event exit; /* TODO remove, once users are converted to unrealize */ const char *bus_type; } DeviceClass; typedef struct NamedGPIOList NamedGPIOList; struct NamedGPIOList { char *name; int num_in; int num_out; QLIST_ENTRY(NamedGPIOList) node; }; /** * DeviceState: * @realized: Indicates whether the device has been fully constructed. * * This structure should not be accessed directly. We declare it here * so that it can be embedded in individual device state structures. */ struct DeviceState { /*< private >*/ Object parent_obj; /*< public >*/ const char *id; bool realized; bool pending_deleted_event; int hotplugged; BusState *parent_bus; QLIST_HEAD(, NamedGPIOList) gpios; QLIST_HEAD(, BusState) child_bus; int num_child_bus; int instance_id_alias; int alias_required_for_version; }; #define TYPE_BUS "bus" #define BUS(uc, obj) OBJECT_CHECK(uc, BusState, (obj), TYPE_BUS) #define BUS_CLASS(klass) OBJECT_CLASS_CHECK(BusClass, (klass), TYPE_BUS) #define BUS_GET_CLASS(obj) OBJECT_GET_CLASS(BusClass, (obj), TYPE_BUS) struct BusClass { ObjectClass parent_class; /* FIXME first arg should be BusState */ void (*print_dev)(Monitor *mon, DeviceState *dev, int indent); char *(*get_dev_path)(DeviceState *dev); /* * This callback is used to create Open Firmware device path in accordance * with OF spec http://forthworks.com/standards/of1275.pdf. Individual bus * bindings can be found at http://playground.sun.com/1275/bindings/. */ char *(*get_fw_dev_path)(DeviceState *dev); void (*reset)(BusState *bus); BusRealize realize; BusUnrealize unrealize; /* maximum devices allowed on the bus, 0: no limit. */ int max_dev; /* number of automatically allocated bus ids (e.g. ide.0) */ int automatic_ids; }; typedef struct BusChild { DeviceState *child; int index; QTAILQ_ENTRY(BusChild) sibling; } BusChild; #define QDEV_HOTPLUG_HANDLER_PROPERTY "hotplug-handler" /** * BusState: * @hotplug_device: link to a hotplug device associated with bus. */ struct BusState { Object obj; DeviceState *parent; const char *name; int max_index; bool realized; QTAILQ_HEAD(ChildrenHead, BusChild) children; QLIST_ENTRY(BusState) sibling; }; struct Property { const char *name; PropertyInfo *info; int offset; uint8_t bitnr; uint8_t qtype; int64_t defval; int arrayoffset; PropertyInfo *arrayinfo; int arrayfieldsize; }; struct PropertyInfo { const char *name; const char *description; const char **enum_table; int (*print)(DeviceState *dev, Property *prop, char *dest, size_t len); ObjectPropertyAccessor *get; ObjectPropertyAccessor *set; ObjectPropertyRelease *release; }; /** * GlobalProperty: * @user_provided: Set to true if property comes from user-provided config * (command-line or config file). * @used: Set to true if property was used when initializing a device. */ typedef struct GlobalProperty { const char *driver; const char *property; const char *value; bool user_provided; bool used; QTAILQ_ENTRY(GlobalProperty) next; } GlobalProperty; /*** Board API. This should go away once we have a machine config file. ***/ DeviceState *qdev_create(BusState *bus, const char *name); DeviceState *qdev_try_create(BusState *bus, const char *name); int qdev_init(DeviceState *dev) QEMU_WARN_UNUSED_RESULT; void qdev_init_nofail(DeviceState *dev); void qdev_set_legacy_instance_id(DeviceState *dev, int alias_id, int required_for_version); void qdev_unplug(DeviceState *dev, Error **errp); void qdev_machine_creation_done(void); bool qdev_machine_modified(void); BusState *qdev_get_child_bus(DeviceState *dev, const char *name); /*** Device API. ***/ /* Register device properties. */ /* GPIO inputs also double as IRQ sinks. */ void qdev_pass_gpios(DeviceState *dev, DeviceState *container, const char *name); BusState *qdev_get_parent_bus(DeviceState *dev); /*** BUS API. ***/ DeviceState *qdev_find_recursive(BusState *bus, const char *id); /* Returns 0 to walk children, > 0 to skip walk, < 0 to terminate walk. */ typedef int (qbus_walkerfn)(BusState *bus, void *opaque); typedef int (qdev_walkerfn)(DeviceState *dev, void *opaque); void qbus_create_inplace(void *bus, size_t size, const char *typename, DeviceState *parent, const char *name); BusState *qbus_create(const char *typename, DeviceState *parent, const char *name); /* Returns > 0 if either devfn or busfn skip walk somewhere in cursion, * < 0 if either devfn or busfn terminate walk somewhere in cursion, * 0 otherwise. */ int qbus_walk_children(BusState *bus, qdev_walkerfn *pre_devfn, qbus_walkerfn *pre_busfn, qdev_walkerfn *post_devfn, qbus_walkerfn *post_busfn, void *opaque); int qdev_walk_children(DeviceState *dev, qdev_walkerfn *pre_devfn, qbus_walkerfn *pre_busfn, qdev_walkerfn *post_devfn, qbus_walkerfn *post_busfn, void *opaque); void qdev_reset_all(DeviceState *dev); /** * @qbus_reset_all: * @bus: Bus to be reset. * * Reset @bus and perform a bus-level ("hard") reset of all devices connected * to it, including recursive processing of all buses below @bus itself. A * hard reset means that qbus_reset_all will reset all state of the device. * For PCI devices, for example, this will include the base address registers * or configuration space. */ void qbus_reset_all(BusState *bus); void qbus_reset_all_fn(void *opaque); /* This should go away once we get rid of the NULL bus hack */ BusState *sysbus_get_default(void); char *qdev_get_fw_dev_path(DeviceState *dev); /** * @qdev_machine_init * * Initialize platform devices before machine init. This is a hack until full * support for composition is added. */ void qdev_machine_init(void); /** * @device_reset * * Reset a single device (by calling the reset method). */ void device_reset(DeviceState *dev); const struct VMStateDescription *qdev_get_vmsd(DeviceState *dev); const char *qdev_fw_name(DeviceState *dev); Object *qdev_get_machine(struct uc_struct *); /* FIXME: make this a link<> */ void qdev_set_parent_bus(DeviceState *dev, BusState *bus); extern int qdev_hotplug; char *qdev_get_dev_path(DeviceState *dev); GSList *qdev_build_hotpluggable_device_list(Object *peripheral); void qbus_set_hotplug_handler(BusState *bus, DeviceState *handler, Error **errp); void qbus_set_bus_hotplug_handler(BusState *bus, Error **errp); void qdev_register_types(struct uc_struct *uc); void sysbus_register_types(struct uc_struct *uc); #endif