#ifndef UNICORN_COMMON_H_ #define UNICORN_COMMON_H_ #include "tcg.h" // This header define common patterns/codes that will be included in all arch-sepcific // codes for unicorns purposes. // return true on success, false on failure static inline bool cpu_physical_mem_read(AddressSpace *as, hwaddr addr, uint8_t *buf, int len) { return !cpu_physical_memory_rw(as, addr, (void *)buf, len, 0); } static inline bool cpu_physical_mem_write(AddressSpace *as, hwaddr addr, const uint8_t *buf, int len) { return !cpu_physical_memory_rw(as, addr, (void *)buf, len, 1); } static void free_table(gpointer key, gpointer value, gpointer data) { TypeInfo *ti = (TypeInfo*) value; g_free((void*) ti->class); g_free((void*) ti->name); g_free((void*) ti->parent); g_free((void*) ti); } void tb_cleanup(struct uc_struct *uc); /** Freeing common resources */ static void release_common(void *t) { TCGContext *s = (TCGContext *)t; struct uc_struct* uc = s->uc; // Clean TCG. TCGOpDef* def = &s->tcg_op_defs[0]; g_free(def->args_ct); g_free(def->sorted_args); g_free(s->tcg_op_defs); TCGPool *po, *to; for (po = s->pool_first; po; po = to) { to = po->next; g_free(po); } tcg_pool_reset(s); g_hash_table_destroy(s->helpers); // Clean memory. phys_mem_clean(uc); address_space_destroy(&(uc->as)); memory_free(uc); // Clean CPU. object_unref(uc, uc->cpu); g_hash_table_foreach(uc->type_table, free_table, uc); // Clean cache. tb_cleanup(uc); } static inline void uc_common_init(struct uc_struct* uc) { memory_register_types(uc); uc->write_mem = cpu_physical_mem_write; uc->read_mem = cpu_physical_mem_read; uc->tcg_enabled = tcg_enabled; uc->tcg_exec_init = tcg_exec_init; uc->cpu_exec_init_all = cpu_exec_init_all; uc->pause_all_vcpus = pause_all_vcpus; uc->vm_start = vm_start; uc->memory_map = memory_map; uc->readonly_mem = memory_region_set_readonly; if (!uc->release) uc->release = release_common; } #endif