/* Unicorn Emulator Engine */ /* By Nguyen Anh Quynh , 2015 */ #ifndef UC_QEMU_TARGET_I386_H #define UC_QEMU_TARGET_I386_H // functions to read & write registers int x86_reg_read(struct uc_struct *uc, unsigned int *regs, void **vals, int count); int x86_reg_write(struct uc_struct *uc, unsigned int *regs, void *const *vals, int count); void x86_reg_reset(struct uc_struct *uc); void x86_uc_init(struct uc_struct* uc); int x86_uc_machine_init(struct uc_struct *uc); #endif