unicorn/qemu/cpus.c
farmdve 036763d6ae Fix memory leaks as reported by DrMemory and Valgrind.
ARM and probably the rest of the arches have significant memory leaks as
they have no release interface.

Additionally, DrMemory does not have 64-bit support and thus I can't
test the 64-bit version under Windows. Under Linux valgrind supports
both 32-bit and 64-bit but there are different macros and code for Linux
and Windows.
2016-01-08 01:42:56 +02:00

317 lines
8.1 KiB
C

/*
* QEMU System Emulator
*
* Copyright (c) 2003-2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* Modified for Unicorn Engine by Nguyen Anh Quynh, 2015 */
/* Needed early for CONFIG_BSD etc. */
#include "config-host.h"
#include "sysemu/sysemu.h"
#include "sysemu/cpus.h"
#include "qemu/thread.h"
#include "exec/address-spaces.h" // debug, can be removed later
#include "uc_priv.h"
static bool cpu_can_run(CPUState *cpu);
static void cpu_handle_guest_debug(CPUState *cpu);
static int tcg_cpu_exec(struct uc_struct *uc, CPUArchState *env);
static bool tcg_exec_all(struct uc_struct* uc);
static int qemu_tcg_init_vcpu(CPUState *cpu);
static void *qemu_tcg_cpu_thread_fn(void *arg);
int vm_start(struct uc_struct* uc)
{
if (resume_all_vcpus(uc)) {
return -1;
}
// kick off TCG thread
qemu_mutex_unlock_iothread(uc);
return 0;
}
bool cpu_is_stopped(CPUState *cpu)
{
return cpu->stopped;
}
void run_on_cpu(CPUState *cpu, void (*func)(void *data), void *data)
{
if (qemu_cpu_is_self(cpu)) {
func(data);
return;
}
}
// send halt_cond/tcg_halt_cond to @cpu
bool qemu_cpu_is_self(CPUState *cpu)
{
return qemu_thread_is_self(cpu->thread);
}
void pause_all_vcpus(struct uc_struct *uc)
{
CPUState *cpu;
CPU_FOREACH(cpu) {
qemu_thread_join(uc, cpu->thread); // qq: fix qemu_thread_join() to work for instance
free(cpu->thread);
cpu->thread = NULL;
}
}
int resume_all_vcpus(struct uc_struct *uc)
{
CPUState *cpu;
{
// Fix call multiple time (vu).
// We have to check whether this is the second time, then reset all CPU.
bool created = false;
CPU_FOREACH(cpu) {
created |= cpu->created;
}
if (!created) {
CPU_FOREACH(cpu) {
cpu->created = true;
cpu->halted = 0;
if (qemu_init_vcpu(cpu))
return -1;
}
qemu_mutex_lock_iothread(uc);
}
}
//qemu_clock_enable(QEMU_CLOCK_VIRTUAL, true);
CPU_FOREACH(cpu) {
cpu_resume(cpu);
}
return 0;
}
int qemu_init_vcpu(CPUState *cpu)
{
cpu->nr_cores = smp_cores;
cpu->nr_threads = smp_threads;
cpu->stopped = true;
cpu->uc->tcg_cpu_thread = NULL;
if (tcg_enabled(cpu->uc))
return qemu_tcg_init_vcpu(cpu);
return 0;
}
static void *qemu_tcg_cpu_thread_fn(void *arg)
{
CPUState *cpu = arg;
struct uc_struct *uc = cpu->uc;
//qemu_tcg_init_cpu_signals();
qemu_thread_get_self(uc, cpu->thread);
qemu_mutex_lock(&uc->qemu_global_mutex);
CPU_FOREACH(cpu) {
cpu->thread_id = qemu_get_thread_id();
cpu->created = true;
}
qemu_cond_signal(&uc->qemu_cpu_cond);
/* wait for initial kick-off after machine start */
while (QTAILQ_FIRST(&uc->cpus)->stopped) {
qemu_cond_wait(uc->tcg_halt_cond, &uc->qemu_global_mutex);
}
while (1) {
#if 0
int count = 0;
if (count < 10) {
count++;
unsigned int eip = X86_CPU(mycpu)->env.eip;
printf(">>> current EIP = %x\n", eip);
printf(">>> ECX = %x\n", (unsigned int)X86_CPU(mycpu)->env.regs[R_ECX]);
printf(">>> EDX = %x\n", (unsigned int)X86_CPU(mycpu)->env.regs[R_EDX]);
}
#endif
if (tcg_exec_all(uc))
break;
}
CPU_FOREACH(cpu) {
cpu->thread_id = 0;
cpu->created = false;
qemu_cond_destroy(cpu->halt_cond);
free(cpu->halt_cond);
#ifdef _WIN32
if(cpu->hThread)
CloseHandle(cpu->hThread);
#endif
cpu->halt_cond = NULL;
}
qemu_mutex_unlock(&uc->qemu_global_mutex);
return NULL;
}
/* For temporary buffers for forming a name */
#define VCPU_THREAD_NAME_SIZE 16
static int qemu_tcg_init_vcpu(CPUState *cpu)
{
struct uc_struct *uc = cpu->uc;
char thread_name[VCPU_THREAD_NAME_SIZE];
tcg_cpu_address_space_init(cpu, cpu->as);
/* share a single thread for all cpus with TCG */
if (!uc->tcg_cpu_thread) {
cpu->thread = g_malloc0(sizeof(QemuThread));
cpu->halt_cond = g_malloc0(sizeof(QemuCond));
qemu_cond_init(cpu->halt_cond);
uc->tcg_halt_cond = cpu->halt_cond;
snprintf(thread_name, VCPU_THREAD_NAME_SIZE, "CPU %d/TCG",
cpu->cpu_index);
if (qemu_thread_create(uc, cpu->thread, thread_name, qemu_tcg_cpu_thread_fn,
cpu, QEMU_THREAD_JOINABLE))
return -1;
#ifdef _WIN32
cpu->hThread = qemu_thread_get_handle(cpu->thread);
#endif
while (!cpu->created) {
qemu_cond_wait(&uc->qemu_cpu_cond, &uc->qemu_global_mutex);
}
uc->tcg_cpu_thread = cpu->thread;
} else {
cpu->thread = uc->tcg_cpu_thread;
cpu->halt_cond = uc->tcg_halt_cond;
}
return 0;
}
static int tcg_cpu_exec(struct uc_struct *uc, CPUArchState *env)
{
return cpu_exec(uc, env);
}
static bool tcg_exec_all(struct uc_struct* uc)
{
int r;
bool finish = false;
CPUState *next_cpu = uc->next_cpu;
if (next_cpu == NULL) {
next_cpu = first_cpu;
}
for (; next_cpu != NULL && !uc->exit_request; next_cpu = CPU_NEXT(next_cpu)) {
CPUState *cpu = next_cpu;
CPUArchState *env = cpu->env_ptr;
//qemu_clock_enable(QEMU_CLOCK_VIRTUAL,
// (cpu->singlestep_enabled & SSTEP_NOTIMER) == 0);
if (cpu_can_run(cpu)) {
r = tcg_cpu_exec(uc, env);
if (uc->stop_request) {
//printf(">>> got STOP request!!!\n");
finish = true;
break;
}
// save invalid memory access error & quit
if (env->invalid_error) {
// printf(">>> invalid memory accessed, STOP = %u!!!\n", env->invalid_error);
uc->invalid_addr = env->invalid_addr;
uc->invalid_error = env->invalid_error;
finish = true;
break;
}
// printf(">>> stop with r = %x, HLT=%x\n", r, EXCP_HLT);
if (r == EXCP_DEBUG) {
cpu_handle_guest_debug(cpu);
break;
}
if (r == EXCP_HLT) {
//printf(">>> got HLT!!!\n");
finish = true;
break;
}
} else if (cpu->stop || cpu->stopped) {
printf(">>> got stopped!!!\n");
break;
}
}
uc->exit_request = 0;
return finish;
}
static bool cpu_can_run(CPUState *cpu)
{
if (cpu->stop) {
return false;
}
if (cpu_is_stopped(cpu)) {
return false;
}
return true;
}
static void cpu_handle_guest_debug(CPUState *cpu)
{
cpu->stopped = true;
}
#if 0
#ifndef _WIN32
static void qemu_tcg_init_cpu_signals(void)
{
sigset_t set;
struct sigaction sigact;
memset(&sigact, 0, sizeof(sigact));
sigact.sa_handler = cpu_signal;
sigaction(SIG_IPI, &sigact, NULL);
sigemptyset(&set);
sigaddset(&set, SIG_IPI);
pthread_sigmask(SIG_UNBLOCK, &set, NULL);
}
#else /* _WIN32 */
static void qemu_tcg_init_cpu_signals(void)
{
}
#endif /* _WIN32 */
#endif