mirror of
https://github.com/yuzu-emu/unicorn
synced 2024-11-25 07:49:02 +00:00
298 lines
7.7 KiB
C
298 lines
7.7 KiB
C
/*
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* QEMU System Emulator
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*
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* Copyright (c) 2003-2008 Fabrice Bellard
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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/* Modified for Unicorn Engine by Nguyen Anh Quynh, 2015 */
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/* Needed early for CONFIG_BSD etc. */
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#include "config-host.h"
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#include "sysemu/sysemu.h"
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#include "sysemu/cpus.h"
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#include "exec/address-spaces.h" // debug, can be removed later
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#include "uc_priv.h"
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static bool cpu_can_run(CPUState *cpu);
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static void cpu_handle_guest_debug(CPUState *cpu);
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static int tcg_cpu_exec(struct uc_struct *uc, CPUArchState *env);
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static bool tcg_exec_all(struct uc_struct* uc);
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static void qemu_tcg_init_vcpu(CPUState *cpu);
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static void *qemu_tcg_cpu_thread_fn(void *arg);
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void vm_start(struct uc_struct* uc)
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{
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resume_all_vcpus(uc);
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//sleep(3);
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// kick off TCG thread
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qemu_mutex_unlock_iothread(uc);
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}
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bool cpu_is_stopped(CPUState *cpu)
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{
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return cpu->stopped;
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}
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void run_on_cpu(CPUState *cpu, void (*func)(void *data), void *data)
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{
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if (qemu_cpu_is_self(cpu)) {
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func(data);
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return;
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}
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}
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// send halt_cond/tcg_halt_cond to @cpu
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bool qemu_cpu_is_self(CPUState *cpu)
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{
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return qemu_thread_is_self(cpu->thread);
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}
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void pause_all_vcpus(struct uc_struct *uc)
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{
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CPUState *cpu;
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CPU_FOREACH(cpu) {
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qemu_thread_join(cpu->thread); // qq: fix qemu_thread_join() to work for instance
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}
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}
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void resume_all_vcpus(struct uc_struct *uc)
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{
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CPUState *cpu;
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{
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// Fix call multiple time (vu).
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// We have to check whether this is the second time, then reset all CPU.
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bool created = false;
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CPU_FOREACH(cpu) {
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created |= cpu->created;
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}
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if (!created) {
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CPU_FOREACH(cpu) {
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cpu->created = true;
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cpu->halted = 0;
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qemu_init_vcpu(cpu);
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}
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qemu_mutex_lock_iothread(uc);
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}
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}
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//qemu_clock_enable(QEMU_CLOCK_VIRTUAL, true);
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CPU_FOREACH(cpu) {
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cpu_resume(cpu);
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}
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}
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void qemu_init_vcpu(CPUState *cpu)
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{
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cpu->nr_cores = smp_cores;
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cpu->nr_threads = smp_threads;
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cpu->stopped = true;
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cpu->uc->tcg_cpu_thread = NULL;
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if (tcg_enabled(cpu->uc)) {
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qemu_tcg_init_vcpu(cpu);
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}
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}
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static void *qemu_tcg_cpu_thread_fn(void *arg)
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{
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CPUState *cpu = arg;
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struct uc_struct *uc = cpu->uc;
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//qemu_tcg_init_cpu_signals();
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qemu_thread_get_self(cpu->thread);
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qemu_mutex_lock(&uc->qemu_global_mutex);
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CPU_FOREACH(cpu) {
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cpu->thread_id = qemu_get_thread_id();
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cpu->created = true;
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}
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qemu_cond_signal(&uc->qemu_cpu_cond);
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/* wait for initial kick-off after machine start */
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while (QTAILQ_FIRST(&uc->cpus)->stopped) {
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qemu_cond_wait(uc->tcg_halt_cond, &uc->qemu_global_mutex);
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}
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while (1) {
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#if 0
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int count = 0;
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if (count < 10) {
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count++;
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unsigned int eip = X86_CPU(mycpu)->env.eip;
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printf(">>> current EIP = %x\n", eip);
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printf(">>> ECX = %x\n", (unsigned int)X86_CPU(mycpu)->env.regs[R_ECX]);
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printf(">>> EDX = %x\n", (unsigned int)X86_CPU(mycpu)->env.regs[R_EDX]);
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}
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#endif
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if (tcg_exec_all(uc))
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break;
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}
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CPU_FOREACH(cpu) {
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cpu->thread_id = 0;
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cpu->created = false;
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}
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qemu_mutex_unlock(&uc->qemu_global_mutex);
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return NULL;
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}
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/* For temporary buffers for forming a name */
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#define VCPU_THREAD_NAME_SIZE 16
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static void qemu_tcg_init_vcpu(CPUState *cpu)
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{
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struct uc_struct *uc = cpu->uc;
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char thread_name[VCPU_THREAD_NAME_SIZE];
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tcg_cpu_address_space_init(cpu, cpu->as);
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/* share a single thread for all cpus with TCG */
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if (!uc->tcg_cpu_thread) {
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cpu->thread = g_malloc0(sizeof(QemuThread));
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cpu->halt_cond = g_malloc0(sizeof(QemuCond));
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qemu_cond_init(cpu->halt_cond);
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uc->tcg_halt_cond = cpu->halt_cond;
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snprintf(thread_name, VCPU_THREAD_NAME_SIZE, "CPU %d/TCG",
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cpu->cpu_index);
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qemu_thread_create(cpu->thread, thread_name, qemu_tcg_cpu_thread_fn,
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cpu, QEMU_THREAD_JOINABLE);
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#ifdef _WIN32
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cpu->hThread = qemu_thread_get_handle(cpu->thread);
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#endif
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while (!cpu->created) {
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qemu_cond_wait(&uc->qemu_cpu_cond, &uc->qemu_global_mutex);
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}
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uc->tcg_cpu_thread = cpu->thread;
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} else {
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cpu->thread = uc->tcg_cpu_thread;
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cpu->halt_cond = uc->tcg_halt_cond;
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}
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}
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static int tcg_cpu_exec(struct uc_struct *uc, CPUArchState *env)
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{
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return cpu_exec(uc, env);
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}
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static bool tcg_exec_all(struct uc_struct* uc)
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{
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int r;
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bool finish = false;
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CPUState *next_cpu = uc->next_cpu;
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if (next_cpu == NULL) {
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next_cpu = first_cpu;
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}
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for (; next_cpu != NULL && !uc->exit_request; next_cpu = CPU_NEXT(next_cpu)) {
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CPUState *cpu = next_cpu;
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CPUArchState *env = cpu->env_ptr;
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//qemu_clock_enable(QEMU_CLOCK_VIRTUAL,
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// (cpu->singlestep_enabled & SSTEP_NOTIMER) == 0);
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if (cpu_can_run(cpu)) {
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r = tcg_cpu_exec(uc, env);
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if (uc->stop_request) {
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//printf(">>> got STOP request!!!\n");
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finish = true;
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break;
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}
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// save invalid memory access error & quit
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if (env->invalid_error) {
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// printf(">>> invalid memory accessed, STOP = %u!!!\n", env->invalid_error);
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uc->invalid_addr = env->invalid_addr;
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uc->invalid_error = env->invalid_error;
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finish = true;
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break;
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}
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// printf(">>> stop with r = %x, HLT=%x\n", r, EXCP_HLT);
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if (r == EXCP_DEBUG) {
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cpu_handle_guest_debug(cpu);
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break;
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}
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if (r == EXCP_HLT) {
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//printf(">>> got HLT!!!\n");
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finish = true;
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break;
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}
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} else if (cpu->stop || cpu->stopped) {
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printf(">>> got stopped!!!\n");
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break;
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}
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}
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uc->exit_request = 0;
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return finish;
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}
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static bool cpu_can_run(CPUState *cpu)
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{
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if (cpu->stop) {
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return false;
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}
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if (cpu_is_stopped(cpu)) {
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return false;
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}
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return true;
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}
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static void cpu_handle_guest_debug(CPUState *cpu)
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{
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cpu->stopped = true;
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}
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#if 0
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#ifndef _WIN32
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static void qemu_tcg_init_cpu_signals(void)
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{
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sigset_t set;
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struct sigaction sigact;
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memset(&sigact, 0, sizeof(sigact));
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sigact.sa_handler = cpu_signal;
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sigaction(SIG_IPI, &sigact, NULL);
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sigemptyset(&set);
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sigaddset(&set, SIG_IPI);
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pthread_sigmask(SIG_UNBLOCK, &set, NULL);
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}
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#else /* _WIN32 */
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static void qemu_tcg_init_cpu_signals(void)
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{
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}
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#endif /* _WIN32 */
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#endif
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