unicorn/qemu/tcg/ppc/tcg-target.h
Markus Armbruster 25ec9ab016
tcg: Clean up tcg-target.h header guards
These use guard symbols like TCG_TARGET_$target.
scripts/clean-header-guards.pl doesn't like them because they don't
match their file name (they should, to make guard collisions less
likely).

Clean them up: use guard symbol $target_TCG_TARGET_H for
tcg/$target/tcg-target.h.

Backports commit 14e54f8ecfe9c5e17348f456781344737ed10b3b from qemu
2018-02-25 04:15:08 -05:00

114 lines
4.3 KiB
C

/*
* Tiny Code Generator for QEMU
*
* Copyright (c) 2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef PPC_TCG_TARGET_H
#define PPC_TCG_TARGET_H
#ifdef _ARCH_PPC64
# define TCG_TARGET_REG_BITS 64
#else
# define TCG_TARGET_REG_BITS 32
#endif
#define TCG_TARGET_NB_REGS 32
#define TCG_TARGET_INSN_UNIT_SIZE 4
#define TCG_TARGET_TLB_DISPLACEMENT_BITS 16
typedef enum {
TCG_REG_R0, TCG_REG_R1, TCG_REG_R2, TCG_REG_R3,
TCG_REG_R4, TCG_REG_R5, TCG_REG_R6, TCG_REG_R7,
TCG_REG_R8, TCG_REG_R9, TCG_REG_R10, TCG_REG_R11,
TCG_REG_R12, TCG_REG_R13, TCG_REG_R14, TCG_REG_R15,
TCG_REG_R16, TCG_REG_R17, TCG_REG_R18, TCG_REG_R19,
TCG_REG_R20, TCG_REG_R21, TCG_REG_R22, TCG_REG_R23,
TCG_REG_R24, TCG_REG_R25, TCG_REG_R26, TCG_REG_R27,
TCG_REG_R28, TCG_REG_R29, TCG_REG_R30, TCG_REG_R31,
TCG_REG_CALL_STACK = TCG_REG_R1,
TCG_AREG0 = TCG_REG_R27
} TCGReg;
/* optional instructions automatically implemented */
#define TCG_TARGET_HAS_ext8u_i32 0 /* andi */
#define TCG_TARGET_HAS_ext16u_i32 0
/* optional instructions */
#define TCG_TARGET_HAS_div_i32 1
#define TCG_TARGET_HAS_rem_i32 0
#define TCG_TARGET_HAS_rot_i32 1
#define TCG_TARGET_HAS_ext8s_i32 1
#define TCG_TARGET_HAS_ext16s_i32 1
#define TCG_TARGET_HAS_bswap16_i32 1
#define TCG_TARGET_HAS_bswap32_i32 1
#define TCG_TARGET_HAS_not_i32 1
#define TCG_TARGET_HAS_neg_i32 1
#define TCG_TARGET_HAS_andc_i32 1
#define TCG_TARGET_HAS_orc_i32 1
#define TCG_TARGET_HAS_eqv_i32 1
#define TCG_TARGET_HAS_nand_i32 1
#define TCG_TARGET_HAS_nor_i32 1
#define TCG_TARGET_HAS_deposit_i32 1
#define TCG_TARGET_HAS_movcond_i32 1
#define TCG_TARGET_HAS_mulu2_i32 0
#define TCG_TARGET_HAS_muls2_i32 0
#define TCG_TARGET_HAS_muluh_i32 1
#define TCG_TARGET_HAS_mulsh_i32 1
#if TCG_TARGET_REG_BITS == 64
#define TCG_TARGET_HAS_add2_i32 0
#define TCG_TARGET_HAS_sub2_i32 0
#define TCG_TARGET_HAS_extrl_i64_i32 0
#define TCG_TARGET_HAS_extrh_i64_i32 0
#define TCG_TARGET_HAS_div_i64 1
#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_rot_i64 1
#define TCG_TARGET_HAS_ext8s_i64 1
#define TCG_TARGET_HAS_ext16s_i64 1
#define TCG_TARGET_HAS_ext32s_i64 1
#define TCG_TARGET_HAS_ext8u_i64 0
#define TCG_TARGET_HAS_ext16u_i64 0
#define TCG_TARGET_HAS_ext32u_i64 0
#define TCG_TARGET_HAS_bswap16_i64 1
#define TCG_TARGET_HAS_bswap32_i64 1
#define TCG_TARGET_HAS_bswap64_i64 1
#define TCG_TARGET_HAS_not_i64 1
#define TCG_TARGET_HAS_neg_i64 1
#define TCG_TARGET_HAS_andc_i64 1
#define TCG_TARGET_HAS_orc_i64 1
#define TCG_TARGET_HAS_eqv_i64 1
#define TCG_TARGET_HAS_nand_i64 1
#define TCG_TARGET_HAS_nor_i64 1
#define TCG_TARGET_HAS_deposit_i64 1
#define TCG_TARGET_HAS_movcond_i64 1
#define TCG_TARGET_HAS_add2_i64 1
#define TCG_TARGET_HAS_sub2_i64 1
#define TCG_TARGET_HAS_mulu2_i64 0
#define TCG_TARGET_HAS_muls2_i64 0
#define TCG_TARGET_HAS_muluh_i64 1
#define TCG_TARGET_HAS_mulsh_i64 1
#endif
void flush_icache_range(uintptr_t start, uintptr_t stop);
#endif