mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-11-23 15:33:43 +00:00
Merge pull request #8874 from vonchenplus/align_index_buffer_size
Align index buffe size when vertex_buffer_unified_memory enable
This commit is contained in:
commit
4242064560
1 changed files with 1 additions and 1 deletions
|
@ -168,7 +168,7 @@ void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {
|
|||
if (has_unified_vertex_buffers) {
|
||||
buffer.MakeResident(GL_READ_ONLY);
|
||||
glBufferAddressRangeNV(GL_ELEMENT_ARRAY_ADDRESS_NV, 0, buffer.HostGpuAddr() + offset,
|
||||
static_cast<GLsizeiptr>(size));
|
||||
static_cast<GLsizeiptr>(Common::AlignUp(size, 4)));
|
||||
} else {
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.Handle());
|
||||
index_buffer_offset = offset;
|
||||
|
|
Loading…
Reference in a new issue