mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-11-22 11:43:43 +00:00
Address first part of review comments
This commit is contained in:
parent
ec407bd3f1
commit
6c8e456185
16 changed files with 239 additions and 133 deletions
3
.gitmodules
vendored
3
.gitmodules
vendored
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@ -46,3 +46,6 @@
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[submodule "vcpkg"]
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path = externals/vcpkg
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url = https://github.com/Microsoft/vcpkg.git
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[submodule "cpp-jwt"]
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path = externals/cpp-jwt
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url = https://github.com/arun11299/cpp-jwt.git
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5
externals/CMakeLists.txt
vendored
5
externals/CMakeLists.txt
vendored
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@ -116,6 +116,11 @@ if (ENABLE_WEB_SERVICE)
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if (WIN32)
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target_link_libraries(httplib INTERFACE crypt32 cryptui ws2_32)
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endif()
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# cpp-jwt
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add_library(cpp-jwt INTERFACE)
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target_include_directories(cpp-jwt INTERFACE ./cpp-jwt/include)
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target_compile_definitions(cpp-jwt INTERFACE CPP_JWT_USE_VENDORED_NLOHMANN_JSON)
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endif()
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# Opus
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@ -716,6 +716,11 @@ add_library(core STATIC
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hle/service/vi/vi_u.h
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hle/service/wlan/wlan.cpp
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hle/service/wlan/wlan.h
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internal_network/network.cpp
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internal_network/network.h
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internal_network/network_interface.cpp
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internal_network/network_interface.h
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internal_network/sockets.h
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loader/deconstructed_rom_directory.cpp
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loader/deconstructed_rom_directory.h
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loader/elf.cpp
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@ -743,11 +748,6 @@ add_library(core STATIC
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memory/dmnt_cheat_vm.h
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memory.cpp
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memory.h
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internal_network/network.cpp
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internal_network/network.h
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internal_network/network_interface.cpp
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internal_network/network_interface.h
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internal_network/sockets.h
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perf_stats.cpp
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perf_stats.h
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reporter.cpp
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@ -85,7 +85,7 @@ enum RegisterFlags : u8 {
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struct Version {};
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/**
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* Requests the server to send information about what controllers are plugged into the ports
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* In citra's case, we only have one controller, so for simplicity's sake, we can just send a
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* In yuzu's case, we only have one controller, so for simplicity's sake, we can just send a
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* request explicitly for the first controller port and leave it at that. In the future it would be
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* nice to make this configurable
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*/
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@ -13,7 +13,7 @@
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namespace Network {
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constexpr u32 network_version = 4; ///< The version of this Room and RoomMember
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constexpr u32 network_version = 1; ///< The version of this Room and RoomMember
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constexpr u16 DefaultRoomPort = 24872;
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@ -5,10 +5,12 @@ add_library(web_service STATIC
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telemetry_json.h
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verify_login.cpp
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verify_login.h
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verify_user_jwt.cpp
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verify_user_jwt.h
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web_backend.cpp
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web_backend.h
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web_result.h
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)
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create_target_directory_groups(web_service)
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target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib)
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target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib cpp-jwt)
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60
src/web_service/verify_user_jwt.cpp
Normal file
60
src/web_service/verify_user_jwt.cpp
Normal file
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@ -0,0 +1,60 @@
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <system_error>
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#include <jwt/jwt.hpp>
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#include "common/logging/log.h"
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#include "web_service/verify_user_jwt.h"
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#include "web_service/web_backend.h"
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#include "web_service/web_result.h"
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namespace WebService {
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static std::string public_key;
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std::string GetPublicKey(const std::string& host) {
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if (public_key.empty()) {
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Client client(host, "", ""); // no need for credentials here
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public_key = client.GetPlain("/jwt/external/key.pem", true).returned_data;
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if (public_key.empty()) {
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LOG_ERROR(WebService, "Could not fetch external JWT public key, verification may fail");
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} else {
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LOG_INFO(WebService, "Fetched external JWT public key (size={})", public_key.size());
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}
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}
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return public_key;
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}
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VerifyUserJWT::VerifyUserJWT(const std::string& host) : pub_key(GetPublicKey(host)) {}
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Network::VerifyUser::UserData VerifyUserJWT::LoadUserData(const std::string& verify_UID,
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const std::string& token) {
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const std::string audience = fmt::format("external-{}", verify_UID);
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using namespace jwt::params;
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std::error_code error;
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auto decoded =
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jwt::decode(token, algorithms({"rs256"}), error, secret(pub_key), issuer("yuzu-core"),
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aud(audience), validate_iat(true), validate_jti(true));
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if (error) {
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LOG_INFO(WebService, "Verification failed: category={}, code={}, message={}",
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error.category().name(), error.value(), error.message());
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return {};
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}
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Network::VerifyUser::UserData user_data{};
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if (decoded.payload().has_claim("username")) {
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user_data.username = decoded.payload().get_claim_value<std::string>("username");
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}
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if (decoded.payload().has_claim("displayName")) {
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user_data.display_name = decoded.payload().get_claim_value<std::string>("displayName");
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}
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if (decoded.payload().has_claim("avatarUrl")) {
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user_data.avatar_url = decoded.payload().get_claim_value<std::string>("avatarUrl");
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}
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if (decoded.payload().has_claim("roles")) {
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auto roles = decoded.payload().get_claim_value<std::vector<std::string>>("roles");
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user_data.moderator = std::find(roles.begin(), roles.end(), "moderator") != roles.end();
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}
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return user_data;
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}
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} // namespace WebService
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25
src/web_service/verify_user_jwt.h
Normal file
25
src/web_service/verify_user_jwt.h
Normal file
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@ -0,0 +1,25 @@
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <fmt/format.h>
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#include "network/verify_user.h"
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#include "web_service/web_backend.h"
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namespace WebService {
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class VerifyUserJWT final : public Network::VerifyUser::Backend {
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public:
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VerifyUserJWT(const std::string& host);
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~VerifyUserJWT() = default;
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Network::VerifyUser::UserData LoadUserData(const std::string& verify_UID,
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const std::string& token) override;
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private:
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std::string pub_key;
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};
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} // namespace WebService
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@ -326,6 +326,10 @@ if (USE_DISCORD_PRESENCE)
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target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
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endif()
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if (ENABLE_WEB_SERVICE)
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target_compile_definitions(yuzu PRIVATE -DENABLE_WEB_SERVICE)
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endif()
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if (YUZU_USE_QT_WEB_ENGINE)
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target_link_libraries(yuzu PRIVATE Qt::WebEngineCore Qt::WebEngineWidgets)
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target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
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@ -585,48 +585,6 @@ void Config::ReadMiscellaneousValues() {
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qt_config->endGroup();
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}
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void Config::ReadMultiplayerValues() {
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qt_config->beginGroup(QStringLiteral("Multiplayer"));
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UISettings::values.nickname = ReadSetting(QStringLiteral("nickname"), QString{}).toString();
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UISettings::values.ip = ReadSetting(QStringLiteral("ip"), QString{}).toString();
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UISettings::values.port =
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ReadSetting(QStringLiteral("port"), Network::DefaultRoomPort).toString();
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UISettings::values.room_nickname =
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ReadSetting(QStringLiteral("room_nickname"), QString{}).toString();
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UISettings::values.room_name = ReadSetting(QStringLiteral("room_name"), QString{}).toString();
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UISettings::values.room_port =
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ReadSetting(QStringLiteral("room_port"), QStringLiteral("24872")).toString();
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bool ok;
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UISettings::values.host_type = ReadSetting(QStringLiteral("host_type"), 0).toUInt(&ok);
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if (!ok) {
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UISettings::values.host_type = 0;
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}
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UISettings::values.max_player = ReadSetting(QStringLiteral("max_player"), 8).toUInt();
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UISettings::values.game_id = ReadSetting(QStringLiteral("game_id"), 0).toULongLong();
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UISettings::values.room_description =
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ReadSetting(QStringLiteral("room_description"), QString{}).toString();
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// Read ban list back
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int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
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UISettings::values.ban_list.first.resize(size);
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for (int i = 0; i < size; ++i) {
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qt_config->setArrayIndex(i);
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UISettings::values.ban_list.first[i] =
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ReadSetting(QStringLiteral("username")).toString().toStdString();
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}
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qt_config->endArray();
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size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
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UISettings::values.ban_list.second.resize(size);
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for (int i = 0; i < size; ++i) {
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qt_config->setArrayIndex(i);
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UISettings::values.ban_list.second[i] =
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ReadSetting(QStringLiteral("ip")).toString().toStdString();
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}
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qt_config->endArray();
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qt_config->endGroup();
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}
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void Config::ReadPathValues() {
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qt_config->beginGroup(QStringLiteral("Paths"));
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qt_config->endGroup();
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}
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void Config::ReadMultiplayerValues() {
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qt_config->beginGroup(QStringLiteral("Multiplayer"));
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ReadBasicSetting(UISettings::values.multiplayer_nickname);
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ReadBasicSetting(UISettings::values.multiplayer_ip);
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ReadBasicSetting(UISettings::values.multiplayer_port);
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ReadBasicSetting(UISettings::values.multiplayer_room_nickname);
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ReadBasicSetting(UISettings::values.multiplayer_room_name);
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ReadBasicSetting(UISettings::values.multiplayer_room_port);
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ReadBasicSetting(UISettings::values.multiplayer_host_type);
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ReadBasicSetting(UISettings::values.multiplayer_port);
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ReadBasicSetting(UISettings::values.multiplayer_max_player);
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ReadBasicSetting(UISettings::values.multiplayer_game_id);
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ReadBasicSetting(UISettings::values.multiplayer_room_description);
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// Read ban list back
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int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
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UISettings::values.multiplayer_ban_list.first.resize(size);
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for (int i = 0; i < size; ++i) {
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qt_config->setArrayIndex(i);
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UISettings::values.multiplayer_ban_list.first[i] =
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ReadSetting(QStringLiteral("username")).toString().toStdString();
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}
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qt_config->endArray();
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size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
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UISettings::values.multiplayer_ban_list.second.resize(size);
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for (int i = 0; i < size; ++i) {
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qt_config->setArrayIndex(i);
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UISettings::values.multiplayer_ban_list.second[i] =
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ReadSetting(QStringLiteral("ip")).toString().toStdString();
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}
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qt_config->endArray();
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qt_config->endGroup();
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}
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void Config::ReadValues() {
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if (global) {
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ReadControlValues();
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@ -920,6 +914,7 @@ void Config::ReadValues() {
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ReadRendererValues();
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ReadAudioValues();
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ReadSystemValues();
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ReadMultiplayerValues();
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}
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void Config::SavePlayerValue(std::size_t player_index) {
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@ -1069,6 +1064,7 @@ void Config::SaveValues() {
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SaveRendererValues();
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SaveAudioValues();
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SaveSystemValues();
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SaveMultiplayerValues();
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}
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void Config::SaveAudioValues() {
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@ -1205,40 +1201,6 @@ void Config::SaveMiscellaneousValues() {
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qt_config->endGroup();
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}
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void Config::SaveMultiplayerValues() {
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qt_config->beginGroup(QStringLiteral("Multiplayer"));
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WriteSetting(QStringLiteral("nickname"), UISettings::values.nickname, QString{});
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WriteSetting(QStringLiteral("ip"), UISettings::values.ip, QString{});
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WriteSetting(QStringLiteral("port"), UISettings::values.port, Network::DefaultRoomPort);
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WriteSetting(QStringLiteral("room_nickname"), UISettings::values.room_nickname, QString{});
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WriteSetting(QStringLiteral("room_name"), UISettings::values.room_name, QString{});
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WriteSetting(QStringLiteral("room_port"), UISettings::values.room_port,
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QStringLiteral("24872"));
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WriteSetting(QStringLiteral("host_type"), UISettings::values.host_type, 0);
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WriteSetting(QStringLiteral("max_player"), UISettings::values.max_player, 8);
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WriteSetting(QStringLiteral("game_id"), UISettings::values.game_id, 0);
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WriteSetting(QStringLiteral("room_description"), UISettings::values.room_description,
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QString{});
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// Write ban list
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qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
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for (std::size_t i = 0; i < UISettings::values.ban_list.first.size(); ++i) {
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qt_config->setArrayIndex(static_cast<int>(i));
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WriteSetting(QStringLiteral("username"),
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QString::fromStdString(UISettings::values.ban_list.first[i]));
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}
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qt_config->endArray();
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qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
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for (std::size_t i = 0; i < UISettings::values.ban_list.second.size(); ++i) {
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qt_config->setArrayIndex(static_cast<int>(i));
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WriteSetting(QStringLiteral("ip"),
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QString::fromStdString(UISettings::values.ban_list.second[i]));
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}
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qt_config->endArray();
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qt_config->endGroup();
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}
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void Config::SavePathValues() {
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qt_config->beginGroup(QStringLiteral("Paths"));
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@ -1490,6 +1452,40 @@ void Config::SaveWebServiceValues() {
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qt_config->endGroup();
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}
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void Config::SaveMultiplayerValues() {
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qt_config->beginGroup(QStringLiteral("Multiplayer"));
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WriteBasicSetting(UISettings::values.multiplayer_nickname);
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WriteBasicSetting(UISettings::values.multiplayer_ip);
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WriteBasicSetting(UISettings::values.multiplayer_port);
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WriteBasicSetting(UISettings::values.multiplayer_room_nickname);
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WriteBasicSetting(UISettings::values.multiplayer_room_name);
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WriteBasicSetting(UISettings::values.multiplayer_room_port);
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WriteBasicSetting(UISettings::values.multiplayer_host_type);
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WriteBasicSetting(UISettings::values.multiplayer_port);
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WriteBasicSetting(UISettings::values.multiplayer_max_player);
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WriteBasicSetting(UISettings::values.multiplayer_game_id);
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WriteBasicSetting(UISettings::values.multiplayer_room_description);
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// Write ban list
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qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
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for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
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qt_config->setArrayIndex(static_cast<int>(i));
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WriteSetting(QStringLiteral("username"),
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QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i]));
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}
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qt_config->endArray();
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qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
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for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
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qt_config->setArrayIndex(static_cast<int>(i));
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WriteSetting(QStringLiteral("ip"),
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QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i]));
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}
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qt_config->endArray();
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qt_config->endGroup();
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}
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QVariant Config::ReadSetting(const QString& name) const {
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return qt_config->value(name);
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}
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|
|
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@ -390,7 +390,7 @@ void ChatRoom::SetPlayerList(const Network::RoomMember::MemberList& member_list)
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return;
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QPixmap pixmap;
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if (!pixmap.loadFromData(reinterpret_cast<const u8*>(result.data()),
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result.size()))
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static_cast<uint>(result.size())))
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return;
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icon_cache[avatar_url] =
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pixmap.scaled(48, 48, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
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|
|
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@ -32,15 +32,15 @@ DirectConnectWindow::DirectConnectWindow(QWidget* parent)
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connect(watcher, &QFutureWatcher<void>::finished, this, &DirectConnectWindow::OnConnection);
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ui->nickname->setValidator(validation.GetNickname());
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ui->nickname->setText(UISettings::values.nickname);
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ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue());
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if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
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// Use yuzu Web Service user name as nickname by default
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ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
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}
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ui->ip->setValidator(validation.GetIP());
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ui->ip->setText(UISettings::values.ip);
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ui->ip->setText(UISettings::values.multiplayer_ip.GetValue());
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ui->port->setValidator(validation.GetPort());
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ui->port->setText(UISettings::values.port);
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ui->port->setText(QString::number(UISettings::values.multiplayer_port.GetValue()));
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// TODO(jroweboy): Show or hide the connection options based on the current value of the combo
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// box. Add this back in when the traversal server support is added.
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@ -86,16 +86,18 @@ void DirectConnectWindow::Connect() {
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}
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// Store settings
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UISettings::values.nickname = ui->nickname->text();
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UISettings::values.ip = ui->ip->text();
|
||||
UISettings::values.port = (ui->port->isModified() && !ui->port->text().isEmpty())
|
||||
? ui->port->text()
|
||||
: UISettings::values.port;
|
||||
UISettings::values.multiplayer_nickname = ui->nickname->text();
|
||||
UISettings::values.multiplayer_ip = ui->ip->text();
|
||||
if (ui->port->isModified() && !ui->port->text().isEmpty()) {
|
||||
UISettings::values.multiplayer_port = ui->port->text().toInt();
|
||||
} else {
|
||||
UISettings::values.multiplayer_port = UISettings::values.multiplayer_port.GetDefault();
|
||||
}
|
||||
|
||||
// attempt to connect in a different thread
|
||||
QFuture<void> f = QtConcurrent::run([&] {
|
||||
if (auto room_member = Network::GetRoomMember().lock()) {
|
||||
auto port = UISettings::values.port.toUInt();
|
||||
auto port = UISettings::values.multiplayer_port.GetValue();
|
||||
room_member->Join(ui->nickname->text().toStdString(), "",
|
||||
ui->ip->text().toStdString().c_str(), port, 0,
|
||||
Network::NoPreferredMac, ui->password->text().toStdString().c_str());
|
||||
|
|
|
@ -51,23 +51,24 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
|
|||
connect(ui->host, &QPushButton::clicked, this, &HostRoomWindow::Host);
|
||||
|
||||
// Restore the settings:
|
||||
ui->username->setText(UISettings::values.room_nickname);
|
||||
ui->username->setText(UISettings::values.multiplayer_room_nickname.GetValue());
|
||||
if (ui->username->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
|
||||
// Use yuzu Web Service user name as nickname by default
|
||||
ui->username->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
|
||||
}
|
||||
ui->room_name->setText(UISettings::values.room_name);
|
||||
ui->port->setText(UISettings::values.room_port);
|
||||
ui->max_player->setValue(UISettings::values.max_player);
|
||||
int index = UISettings::values.host_type;
|
||||
ui->room_name->setText(UISettings::values.multiplayer_room_name.GetValue());
|
||||
ui->port->setText(QString::number(UISettings::values.multiplayer_room_port.GetValue()));
|
||||
ui->max_player->setValue(UISettings::values.multiplayer_max_player.GetValue());
|
||||
int index = UISettings::values.multiplayer_host_type.GetValue();
|
||||
if (index < ui->host_type->count()) {
|
||||
ui->host_type->setCurrentIndex(index);
|
||||
}
|
||||
index = ui->game_list->findData(UISettings::values.game_id, GameListItemPath::ProgramIdRole);
|
||||
index = ui->game_list->findData(UISettings::values.multiplayer_game_id.GetValue(),
|
||||
GameListItemPath::ProgramIdRole);
|
||||
if (index != -1) {
|
||||
ui->game_list->setCurrentIndex(index);
|
||||
}
|
||||
ui->room_description->setText(UISettings::values.room_description);
|
||||
ui->room_description->setText(UISettings::values.multiplayer_room_description.GetValue());
|
||||
}
|
||||
|
||||
HostRoomWindow::~HostRoomWindow() = default;
|
||||
|
@ -91,7 +92,8 @@ std::unique_ptr<Network::VerifyUser::Backend> HostRoomWindow::CreateVerifyBacken
|
|||
std::unique_ptr<Network::VerifyUser::Backend> verify_backend;
|
||||
if (use_validation) {
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
verify_backend = std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url);
|
||||
verify_backend =
|
||||
std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url.GetValue());
|
||||
#else
|
||||
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
|
||||
#endif
|
||||
|
@ -137,7 +139,7 @@ void HostRoomWindow::Host() {
|
|||
const bool is_public = ui->host_type->currentIndex() == 0;
|
||||
Network::Room::BanList ban_list{};
|
||||
if (ui->load_ban_list->isChecked()) {
|
||||
ban_list = UISettings::values.ban_list;
|
||||
ban_list = UISettings::values.multiplayer_ban_list;
|
||||
}
|
||||
if (auto room = Network::GetRoom().lock()) {
|
||||
bool created = room->Create(
|
||||
|
@ -181,8 +183,9 @@ void HostRoomWindow::Host() {
|
|||
std::string token;
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
if (is_public) {
|
||||
WebService::Client client(Settings::values.web_api_url, Settings::values.yuzu_username,
|
||||
Settings::values.yuzu_token);
|
||||
WebService::Client client(Settings::values.web_api_url.GetValue(),
|
||||
Settings::values.yuzu_username.GetValue(),
|
||||
Settings::values.yuzu_token.GetValue());
|
||||
if (auto room = Network::GetRoom().lock()) {
|
||||
token = client.GetExternalJWT(room->GetVerifyUID()).returned_data;
|
||||
}
|
||||
|
@ -198,17 +201,19 @@ void HostRoomWindow::Host() {
|
|||
Network::NoPreferredMac, password, token);
|
||||
|
||||
// Store settings
|
||||
UISettings::values.room_nickname = ui->username->text();
|
||||
UISettings::values.room_name = ui->room_name->text();
|
||||
UISettings::values.game_id =
|
||||
UISettings::values.multiplayer_room_nickname = ui->username->text();
|
||||
UISettings::values.multiplayer_room_name = ui->room_name->text();
|
||||
UISettings::values.multiplayer_game_id =
|
||||
ui->game_list->currentData(GameListItemPath::ProgramIdRole).toLongLong();
|
||||
UISettings::values.max_player = ui->max_player->value();
|
||||
UISettings::values.multiplayer_max_player = ui->max_player->value();
|
||||
|
||||
UISettings::values.host_type = ui->host_type->currentIndex();
|
||||
UISettings::values.room_port = (ui->port->isModified() && !ui->port->text().isEmpty())
|
||||
? ui->port->text()
|
||||
: QString::number(Network::DefaultRoomPort);
|
||||
UISettings::values.room_description = ui->room_description->toPlainText();
|
||||
UISettings::values.multiplayer_host_type = ui->host_type->currentIndex();
|
||||
if (ui->port->isModified() && !ui->port->text().isEmpty()) {
|
||||
UISettings::values.multiplayer_room_port = ui->port->text().toInt();
|
||||
} else {
|
||||
UISettings::values.multiplayer_room_port = Network::DefaultRoomPort;
|
||||
}
|
||||
UISettings::values.multiplayer_room_description = ui->room_description->toPlainText();
|
||||
ui->host->setEnabled(true);
|
||||
close();
|
||||
}
|
||||
|
|
|
@ -56,7 +56,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
|
|||
ui->room_list->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
|
||||
ui->nickname->setValidator(validation.GetNickname());
|
||||
ui->nickname->setText(UISettings::values.nickname);
|
||||
ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue());
|
||||
if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
|
||||
// Use yuzu Web Service user name as nickname by default
|
||||
ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
|
||||
|
@ -154,9 +154,11 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
|
|||
QFuture<void> f = QtConcurrent::run([nickname, ip, port, password, verify_UID] {
|
||||
std::string token;
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
if (!Settings::values.yuzu_username.empty() && !Settings::values.yuzu_token.empty()) {
|
||||
WebService::Client client(Settings::values.web_api_url, Settings::values.yuzu_username,
|
||||
Settings::values.yuzu_token);
|
||||
if (!Settings::values.yuzu_username.GetValue().empty() &&
|
||||
!Settings::values.yuzu_token.GetValue().empty()) {
|
||||
WebService::Client client(Settings::values.web_api_url.GetValue(),
|
||||
Settings::values.yuzu_username.GetValue(),
|
||||
Settings::values.yuzu_token.GetValue());
|
||||
token = client.GetExternalJWT(verify_UID).returned_data;
|
||||
if (token.empty()) {
|
||||
LOG_ERROR(WebService, "Could not get external JWT, verification may fail");
|
||||
|
@ -175,9 +177,11 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
|
|||
// TODO(jroweboy): disable widgets and display a connecting while we wait
|
||||
|
||||
// Save settings
|
||||
UISettings::values.nickname = ui->nickname->text();
|
||||
UISettings::values.ip = proxy->data(connection_index, LobbyItemHost::HostIPRole).toString();
|
||||
UISettings::values.port = proxy->data(connection_index, LobbyItemHost::HostPortRole).toString();
|
||||
UISettings::values.multiplayer_nickname = ui->nickname->text();
|
||||
UISettings::values.multiplayer_ip =
|
||||
proxy->data(connection_index, LobbyItemHost::HostIPRole).toString();
|
||||
UISettings::values.multiplayer_port =
|
||||
proxy->data(connection_index, LobbyItemHost::HostPortRole).toInt();
|
||||
}
|
||||
|
||||
void Lobby::ResetModel() {
|
||||
|
|
|
@ -232,7 +232,7 @@ bool MultiplayerState::OnCloseRoom() {
|
|||
return true;
|
||||
}
|
||||
// Save ban list
|
||||
UISettings::values.ban_list = std::move(room->GetBanList());
|
||||
UISettings::values.multiplayer_ban_list = std::move(room->GetBanList());
|
||||
|
||||
room->Destroy();
|
||||
announce_multiplayer_session->Stop();
|
||||
|
|
|
@ -103,17 +103,17 @@ struct Values {
|
|||
Settings::Setting<uint32_t> callout_flags{0, "calloutFlags"};
|
||||
|
||||
// multiplayer settings
|
||||
QString nickname;
|
||||
QString ip;
|
||||
QString port;
|
||||
QString room_nickname;
|
||||
QString room_name;
|
||||
quint32 max_player;
|
||||
QString room_port;
|
||||
uint host_type;
|
||||
qulonglong game_id;
|
||||
QString room_description;
|
||||
std::pair<std::vector<std::string>, std::vector<std::string>> ban_list;
|
||||
Settings::Setting<QString> multiplayer_nickname{QStringLiteral("yuzu"), "nickname"};
|
||||
Settings::Setting<QString> multiplayer_ip{{}, "ip"};
|
||||
Settings::SwitchableSetting<uint> multiplayer_port{24872, 0, 65535, "port"};
|
||||
Settings::Setting<QString> multiplayer_room_nickname{{}, "room_nickname"};
|
||||
Settings::Setting<QString> multiplayer_room_name{{}, "room_name"};
|
||||
Settings::SwitchableSetting<uint> multiplayer_max_player{8, 0, 8, "max_player"};
|
||||
Settings::SwitchableSetting<uint> multiplayer_room_port{24872, 0, 65535, "room_port"};
|
||||
Settings::SwitchableSetting<uint> multiplayer_host_type{0, 0, 1, "host_type"};
|
||||
Settings::Setting<qulonglong> multiplayer_game_id{{}, "game_id"};
|
||||
Settings::Setting<QString> multiplayer_room_description{{}, "room_description"};
|
||||
std::pair<std::vector<std::string>, std::vector<std::string>> multiplayer_ban_list;
|
||||
|
||||
// logging
|
||||
Settings::Setting<bool> show_console{false, "showConsole"};
|
||||
|
|
Loading…
Reference in a new issue