mirror of
https://github.com/yuzu-emu/yuzu-android
synced 2024-11-23 17:23:38 +00:00
fixed framebuffer color order
This commit is contained in:
parent
f0797dcf1f
commit
9d5a561c1b
1 changed files with 1 additions and 1 deletions
|
@ -86,7 +86,7 @@ void RendererOpenGL::RenderXFB(const Rect& src_rect, const Rect& dst_rect) {
|
||||||
// Update textures with contents of XFB in RAM - top
|
// Update textures with contents of XFB in RAM - top
|
||||||
glBindTexture(GL_TEXTURE_2D, m_xfb_texture_top);
|
glBindTexture(GL_TEXTURE_2D, m_xfb_texture_top);
|
||||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight,
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight,
|
||||||
GL_RGB, GL_UNSIGNED_BYTE, m_xfb_top_flipped);
|
GL_BGR, GL_UNSIGNED_BYTE, m_xfb_top_flipped);
|
||||||
glBindTexture(GL_TEXTURE_2D, 0);
|
glBindTexture(GL_TEXTURE_2D, 0);
|
||||||
|
|
||||||
// Render target is destination framebuffer
|
// Render target is destination framebuffer
|
||||||
|
|
Loading…
Reference in a new issue