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https://github.com/yuzu-emu/yuzu-android
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string_util: remove ShiftJIS/CP1252 conversion function
We always use unicode internally. Any dirty work of conversion with other codec should be handled by frontend framework (Qt). Further more, ShiftJIS/CP1252 are not special (they are not code set used by 3ds, or any guest/host dependencies we have), so there is no reason to specifically include them
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2 changed files with 0 additions and 22 deletions
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@ -261,14 +261,6 @@ std::wstring UTF8ToUTF16W(const std::string& input) {
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return CPToUTF16(CP_UTF8, input);
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}
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std::string SHIFTJISToUTF8(const std::string& input) {
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return UTF16ToUTF8(CPToUTF16(932, input));
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}
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std::string CP1252ToUTF8(const std::string& input) {
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return UTF16ToUTF8(CPToUTF16(1252, input));
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}
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#else
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template <typename T>
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@ -368,17 +360,6 @@ std::string UTF16ToUTF8(const std::u16string& input) {
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return CodeToUTF8("UTF-16LE", input);
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}
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std::string CP1252ToUTF8(const std::string& input) {
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// return CodeToUTF8("CP1252//TRANSLIT", input);
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// return CodeToUTF8("CP1252//IGNORE", input);
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return CodeToUTF8("CP1252", input);
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}
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std::string SHIFTJISToUTF8(const std::string& input) {
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// return CodeToUTF8("CP932", input);
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return CodeToUTF8("SJIS", input);
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}
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#endif
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std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len) {
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@ -72,9 +72,6 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st
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std::string UTF16ToUTF8(const std::u16string& input);
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std::u16string UTF8ToUTF16(const std::string& input);
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std::string CP1252ToUTF8(const std::string& str);
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std::string SHIFTJISToUTF8(const std::string& str);
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#ifdef _WIN32
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std::string UTF16ToUTF8(const std::wstring& input);
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std::wstring UTF8ToUTF16W(const std::string& str);
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