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Revert GetRequestState
Even though setting this value to 3 is more correct. We break more games than we fix due to missing implementations. We should keep this as 0 for the time being
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1 changed files with 1 additions and 1 deletions
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@ -65,7 +65,7 @@ private:
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(3);
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rb.Push<u32>(0);
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}
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}
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void GetResult(Kernel::HLERequestContext& ctx) {
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void GetResult(Kernel::HLERequestContext& ctx) {
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