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https://github.com/yuzu-emu/yuzu-android
synced 2024-11-22 17:33:45 +00:00
nvnflinger: ensure display abandonment considers all layers and future layers
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parent
915efa4236
commit
ce89580749
3 changed files with 15 additions and 3 deletions
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@ -112,9 +112,7 @@ void Nvnflinger::ShutdownLayers() {
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{
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{
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const auto lock_guard = Lock();
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const auto lock_guard = Lock();
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for (auto& display : displays) {
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for (auto& display : displays) {
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for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) {
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display.Abandon();
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display.GetLayer(layer).GetConsumer().Abandon();
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}
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}
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}
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is_abandoned = true;
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is_abandoned = true;
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@ -91,6 +91,10 @@ void Display::CreateLayer(u64 layer_id, u32 binder_id,
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layers.emplace_back(std::make_unique<Layer>(layer_id, binder_id, *core, *producer,
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layers.emplace_back(std::make_unique<Layer>(layer_id, binder_id, *core, *producer,
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std::move(buffer_item_consumer)));
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std::move(buffer_item_consumer)));
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if (is_abandoned) {
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this->FindLayer(layer_id)->GetConsumer().Abandon();
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}
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hos_binder_driver_server.RegisterProducer(std::move(producer));
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hos_binder_driver_server.RegisterProducer(std::move(producer));
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}
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}
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@ -103,6 +107,13 @@ void Display::DestroyLayer(u64 layer_id) {
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[layer_id](const auto& layer) { return layer->GetLayerId() == layer_id; });
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[layer_id](const auto& layer) { return layer->GetLayerId() == layer_id; });
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}
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}
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void Display::Abandon() {
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for (auto& layer : layers) {
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layer->GetConsumer().Abandon();
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}
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is_abandoned = true;
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}
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Layer* Display::FindLayer(u64 layer_id) {
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Layer* Display::FindLayer(u64 layer_id) {
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const auto itr =
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const auto itr =
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std::find_if(layers.begin(), layers.end(), [layer_id](const std::unique_ptr<Layer>& layer) {
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std::find_if(layers.begin(), layers.end(), [layer_id](const std::unique_ptr<Layer>& layer) {
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@ -98,6 +98,8 @@ public:
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layers.clear();
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layers.clear();
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}
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}
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void Abandon();
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/// Attempts to find a layer with the given ID.
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/// Attempts to find a layer with the given ID.
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///
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///
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/// @param layer_id The layer ID.
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/// @param layer_id The layer ID.
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@ -124,6 +126,7 @@ private:
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std::vector<std::unique_ptr<Layer>> layers;
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std::vector<std::unique_ptr<Layer>> layers;
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Kernel::KEvent* vsync_event{};
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Kernel::KEvent* vsync_event{};
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bool is_abandoned{};
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};
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};
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} // namespace Service::VI
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} // namespace Service::VI
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