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https://github.com/yuzu-emu/yuzu-android
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kernel: memory: Add SlabHeap class, for managing memory heaps.
- This will be used for TLS pages, among other things.
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2 changed files with 162 additions and 0 deletions
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@ -156,6 +156,7 @@ add_library(core STATIC
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hle/kernel/kernel.h
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hle/kernel/memory/address_space_info.cpp
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hle/kernel/memory/address_space_info.h
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hle/kernel/memory/slab_heap.h
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hle/kernel/mutex.cpp
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hle/kernel/mutex.h
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hle/kernel/object.cpp
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161
src/core/hle/kernel/memory/slab_heap.h
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161
src/core/hle/kernel/memory/slab_heap.h
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@ -0,0 +1,161 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <atomic>
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#include "common/assert.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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namespace Kernel::Memory {
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namespace impl {
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class SlabHeapImpl final : NonCopyable {
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public:
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struct Node {
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Node* next{};
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};
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constexpr SlabHeapImpl() = default;
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void Initialize(std::size_t size) {
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ASSERT(head == nullptr);
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obj_size = size;
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}
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constexpr std::size_t GetObjectSize() const {
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return obj_size;
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}
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Node* GetHead() const {
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return head;
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}
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void* Allocate() {
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Node* ret = head.load();
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do {
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if (ret == nullptr) {
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break;
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}
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} while (!head.compare_exchange_weak(ret, ret->next));
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return ret;
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}
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void Free(void* obj) {
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Node* node = reinterpret_cast<Node*>(obj);
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Node* cur_head = head.load();
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do {
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node->next = cur_head;
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} while (!head.compare_exchange_weak(cur_head, node));
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}
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private:
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std::atomic<Node*> head{};
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std::size_t obj_size{};
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};
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} // namespace impl
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class SlabHeapBase : NonCopyable {
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public:
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constexpr SlabHeapBase() = default;
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constexpr bool Contains(uintptr_t addr) const {
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return start <= addr && addr < end;
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}
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constexpr std::size_t GetSlabHeapSize() const {
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return (end - start) / GetObjectSize();
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}
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constexpr std::size_t GetObjectSize() const {
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return impl.GetObjectSize();
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}
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constexpr uintptr_t GetSlabHeapAddress() const {
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return start;
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}
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std::size_t GetObjectIndexImpl(const void* obj) const {
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return (reinterpret_cast<uintptr_t>(obj) - start) / GetObjectSize();
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}
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std::size_t GetPeakIndex() const {
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return GetObjectIndexImpl(reinterpret_cast<const void*>(peak));
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}
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void* AllocateImpl() {
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return impl.Allocate();
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}
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void FreeImpl(void* obj) {
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// Don't allow freeing an object that wasn't allocated from this heap
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ASSERT(Contains(reinterpret_cast<uintptr_t>(obj)));
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impl.Free(obj);
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}
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void InitializeImpl(std::size_t obj_size, void* memory, std::size_t memory_size) {
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// Ensure we don't initialize a slab using null memory
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ASSERT(memory != nullptr);
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// Initialize the base allocator
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impl.Initialize(obj_size);
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// Set our tracking variables
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const std::size_t num_obj = (memory_size / obj_size);
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start = reinterpret_cast<uintptr_t>(memory);
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end = start + num_obj * obj_size;
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peak = start;
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// Free the objects
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u8* cur = reinterpret_cast<u8*>(end);
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for (std::size_t i{}; i < num_obj; i++) {
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cur -= obj_size;
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impl.Free(cur);
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}
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}
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private:
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using Impl = impl::SlabHeapImpl;
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Impl impl;
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uintptr_t peak{};
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uintptr_t start{};
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uintptr_t end{};
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};
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template <typename T>
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class SlabHeap final : public SlabHeapBase {
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public:
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constexpr SlabHeap() : SlabHeapBase() {}
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void Initialize(void* memory, std::size_t memory_size) {
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InitializeImpl(sizeof(T), memory, memory_size);
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}
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T* Allocate() {
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T* obj = reinterpret_cast<T*>(AllocateImpl());
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if (obj != nullptr) {
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new (obj) T();
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}
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return obj;
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}
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void Free(T* obj) {
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FreeImpl(obj);
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}
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constexpr std::size_t GetObjectIndex(const T* obj) const {
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return GetObjectIndexImpl(obj);
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}
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};
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} // namespace Kernel::Memory
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