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https://github.com/yuzu-emu/yuzu-android
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VideoCore: Implement formats needed for N64 emulation.
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6 changed files with 10 additions and 10 deletions
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@ -87,7 +87,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
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{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
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{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM}, // BC7_SRGB
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{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, // A4B4G4R4_UNORM
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R4G4_UNORM
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // G4R4_UNORM
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR}, // ASTC_2D_4X4_SRGB
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR}, // ASTC_2D_8X8_SRGB
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{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR}, // ASTC_2D_8X5_SRGB
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@ -184,7 +184,7 @@ struct FormatTuple {
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{VK_FORMAT_BC3_SRGB_BLOCK}, // BC3_SRGB
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{VK_FORMAT_BC7_SRGB_BLOCK}, // BC7_SRGB
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{VK_FORMAT_R4G4B4A4_UNORM_PACK16, Attachable}, // A4B4G4R4_UNORM
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{VK_FORMAT_R4G4_UNORM_PACK8}, // R4G4_UNORM
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{VK_FORMAT_R4G4_UNORM_PACK8}, // G4R4_UNORM
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{VK_FORMAT_ASTC_4x4_SRGB_BLOCK}, // ASTC_2D_4X4_SRGB
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{VK_FORMAT_ASTC_8x8_SRGB_BLOCK}, // ASTC_2D_8X8_SRGB
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{VK_FORMAT_ASTC_8x5_SRGB_BLOCK}, // ASTC_2D_8X5_SRGB
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@ -592,7 +592,7 @@ void TryTransformSwizzleIfNeeded(PixelFormat format, std::array<SwizzleSource, 4
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case PixelFormat::A5B5G5R1_UNORM:
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std::ranges::transform(swizzle, swizzle.begin(), SwapSpecial);
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break;
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case PixelFormat::R4G4_UNORM:
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case PixelFormat::G4R4_UNORM:
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std::ranges::transform(swizzle, swizzle.begin(), SwapGreenRed);
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break;
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default:
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@ -82,7 +82,7 @@ enum class PixelFormat {
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BC3_SRGB,
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BC7_SRGB,
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A4B4G4R4_UNORM,
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R4G4_UNORM,
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G4R4_UNORM,
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ASTC_2D_4X4_SRGB,
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ASTC_2D_8X8_SRGB,
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ASTC_2D_8X5_SRGB,
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@ -218,7 +218,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
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4, // BC3_SRGB
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4, // BC7_SRGB
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1, // A4B4G4R4_UNORM
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1, // R4G4_UNORM
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1, // G4R4_UNORM
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4, // ASTC_2D_4X4_SRGB
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8, // ASTC_2D_8X8_SRGB
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8, // ASTC_2D_8X5_SRGB
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@ -323,7 +323,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
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4, // BC3_SRGB
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4, // BC7_SRGB
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1, // A4B4G4R4_UNORM
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1, // R4G4_UNORM
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1, // G4R4_UNORM
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4, // ASTC_2D_4X4_SRGB
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8, // ASTC_2D_8X8_SRGB
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5, // ASTC_2D_8X5_SRGB
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@ -428,7 +428,7 @@ constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
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128, // BC3_SRGB
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128, // BC7_UNORM
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16, // A4B4G4R4_UNORM
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8, // R4G4_UNORM
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8, // G4R4_UNORM
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128, // ASTC_2D_4X4_SRGB
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128, // ASTC_2D_8X8_SRGB
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128, // ASTC_2D_8X5_SRGB
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@ -63,7 +63,7 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
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case Hash(TextureFormat::A4B4G4R4, UNORM):
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return PixelFormat::A4B4G4R4_UNORM;
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case Hash(TextureFormat::G4R4, UNORM):
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return PixelFormat::R4G4_UNORM;
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return PixelFormat::G4R4_UNORM;
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case Hash(TextureFormat::A5B5G5R1, UNORM):
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return PixelFormat::A5B5G5R1_UNORM;
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case Hash(TextureFormat::R8, UNORM):
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@ -153,8 +153,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
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return "BC7_SRGB";
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case PixelFormat::A4B4G4R4_UNORM:
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return "A4B4G4R4_UNORM";
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case PixelFormat::R4G4_UNORM:
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return "R4G4_UNORM";
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case PixelFormat::G4R4_UNORM:
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return "G4R4_UNORM";
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case PixelFormat::ASTC_2D_4X4_SRGB:
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return "ASTC_2D_4X4_SRGB";
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case PixelFormat::ASTC_2D_8X8_SRGB:
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