yuzu-android/src/video_core
liamwhite 91290b9be4
Merge pull request #12412 from ameerj/gl-query-prims
OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries
2023-12-22 11:42:05 -05:00
..
buffer_cache Revert "video_core: use interval map for page count tracking" 2023-12-17 18:59:49 -05:00
control
engines OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries 2023-12-19 17:32:31 -05:00
host1x
host_shaders
macro
query_cache
renderer_null
renderer_opengl Merge pull request #12412 from ameerj/gl-query-prims 2023-12-22 11:42:05 -05:00
renderer_vulkan Merge pull request #12412 from ameerj/gl-query-prims 2023-12-22 11:42:05 -05:00
texture_cache Merge pull request #12382 from liamwhite/image-limit 2023-12-19 16:15:40 +01:00
textures
vulkan_common Merge pull request #12414 from jbeich/vk274 2023-12-20 12:46:50 -05:00
cache_types.h
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
dma_pusher.h
fence_manager.h renderer_vulkan: allow up to 7 swapchain images 2023-12-16 18:59:44 -05:00
framebuffer_config.h
fsr.cpp
fsr.h
gpu.cpp
gpu.h
gpu_thread.cpp
gpu_thread.h
invalidation_accumulator.h
memory_manager.cpp
memory_manager.h
precompiled_headers.h
pte_kind.h
query_cache.h OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries 2023-12-19 17:32:31 -05:00
rasterizer_accelerated.cpp Revert "video_core: use interval map for page count tracking" 2023-12-17 18:59:49 -05:00
rasterizer_accelerated.h Revert "video_core: use interval map for page count tracking" 2023-12-17 18:59:49 -05:00
rasterizer_download_area.h
rasterizer_interface.h Revert "video_core: use interval map for page count tracking" 2023-12-17 18:59:49 -05:00
renderer_base.cpp
renderer_base.h
shader_cache.cpp Revert "video_core: use interval map for page count tracking" 2023-12-17 18:59:49 -05:00
shader_cache.h
shader_environment.cpp shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
shader_environment.h shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
smaa_search_tex.h
surface.cpp
surface.h
transform_feedback.cpp
transform_feedback.h
video_core.cpp
video_core.h