Updated Astral Chain (markdown)

gidoly 2021-08-04 14:10:27 +09:00
parent 876b49f94c
commit 4ff646d243

@ -1,8 +1,6 @@
Astral chain is fully playable
*Leave anistropic filter to default to avoid graphic issue
IMPORTANT: This game have rendering delay/audio desync on cutscenes/area loading due to ASTC textures are not supported on NVIDIA and AMD gpu natively. There is 2 work around for this. First Enabling Accelerate ASRC Decoding on Graphic setting helps reduce decoding time (Reduced time is depands on gpu power). Second Using INTEL igpu supports ASTC texture natively which means delay not occur due to texture decoding
## Issues
* Using assembly shaders can cause Lighting issues
* 1-3 sec. audio latency on cutscenes On OpenGL
* Particles not rendering, I mean [this](https://youtu.be/XPSIqsc4xCQ) **SPOILER** (Fixed in Project Hades which is avaliable in Latest EA Build)