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https://github.com/yuzu-emu/yuzu-mainline
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externals: Add vma and initialize it
video_core: Move vma implementation to library
This commit is contained in:
parent
6e293be20b
commit
6448eade2e
7 changed files with 40 additions and 2 deletions
3
.gitmodules
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3
.gitmodules
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@ -55,3 +55,6 @@
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[submodule "tzdb_to_nx"]
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path = externals/nx_tzdb/tzdb_to_nx
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url = https://github.com/lat9nq/tzdb_to_nx.git
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[submodule "externals/vma/vma"]
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path = externals/vma/vma
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url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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5
externals/CMakeLists.txt
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5
externals/CMakeLists.txt
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@ -143,6 +143,11 @@ endif()
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# TZDB (Time Zone Database)
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add_subdirectory(nx_tzdb)
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# VMA
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add_library(vma vma/vma.cpp)
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target_include_directories(vma PUBLIC ./vma/vma/include)
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target_link_libraries(vma PRIVATE Vulkan::Headers)
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if (NOT TARGET LLVM::Demangle)
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add_library(demangle demangle/ItaniumDemangle.cpp)
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target_include_directories(demangle PUBLIC ./demangle)
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1
externals/vma/vma
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Submodule
1
externals/vma/vma
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Submodule
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@ -0,0 +1 @@
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Subproject commit 0aa3989b8f382f185fdf646cc83a1d16fa31d6ab
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5
externals/vma/vma.cpp
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5
externals/vma/vma.cpp
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@ -0,0 +1,5 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#define VMA_IMPLEMENTATION
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#include <vk_mem_alloc.h>
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@ -291,7 +291,7 @@ target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
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add_dependencies(video_core host_shaders)
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target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
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target_link_libraries(video_core PRIVATE sirit Vulkan::Headers)
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target_link_libraries(video_core PRIVATE sirit Vulkan::Headers vma)
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if (ENABLE_NSIGHT_AFTERMATH)
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if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
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@ -22,6 +22,10 @@
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#include <adrenotools/bcenabler.h>
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#endif
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#define VMA_STATIC_VULKAN_FUNCTIONS 0
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#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
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#include <vk_mem_alloc.h>
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namespace Vulkan {
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using namespace Common::Literals;
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namespace {
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@ -592,9 +596,26 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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graphics_queue = logical.GetQueue(graphics_family);
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present_queue = logical.GetQueue(present_family);
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const VmaVulkanFunctions functions = {
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.vkGetInstanceProcAddr = dld.vkGetInstanceProcAddr,
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.vkGetDeviceProcAddr = dld.vkGetDeviceProcAddr,
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};
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const VmaAllocatorCreateInfo allocator_info = {
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.physicalDevice = physical,
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.device = *logical,
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.pVulkanFunctions = &functions,
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.instance = instance,
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.vulkanApiVersion = VK_API_VERSION_1_1,
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};
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vk::Check(vmaCreateAllocator(&allocator_info, &allocator));
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}
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Device::~Device() = default;
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Device::~Device() {
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vmaDestroyAllocator(allocator);
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}
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VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
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FormatType format_type) const {
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@ -13,6 +13,8 @@
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#include "common/settings.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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VK_DEFINE_HANDLE(VmaAllocator)
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// Define all features which may be used by the implementation here.
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// Vulkan version in the macro describes the minimum version required for feature availability.
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// If the Vulkan version is lower than the required version, the named extension is required.
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@ -618,6 +620,7 @@ private:
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private:
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VkInstance instance; ///< Vulkan instance.
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VmaAllocator allocator; ///< VMA allocator.
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vk::DeviceDispatch dld; ///< Device function pointers.
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vk::PhysicalDevice physical; ///< Physical device.
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vk::Device logical; ///< Logical device.
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