mirror of
https://github.com/yuzu-emu/yuzu-mainline
synced 2024-11-26 06:08:02 +00:00
Merge pull request #5916 from ameerj/maxwell-gl-unused
maxwell_to_gl: Remove unused code
This commit is contained in:
commit
6f1ad6aa9f
2 changed files with 3 additions and 36 deletions
|
@ -38,6 +38,7 @@
|
|||
namespace OpenGL {
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
using GLvec4 = std::array<GLfloat, 4>;
|
||||
|
||||
using Tegra::Engines::ShaderType;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
|
|
|
@ -4,23 +4,10 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
using GLvec2 = std::array<GLfloat, 2>;
|
||||
using GLvec3 = std::array<GLfloat, 3>;
|
||||
using GLvec4 = std::array<GLfloat, 4>;
|
||||
|
||||
using GLuvec2 = std::array<GLuint, 2>;
|
||||
using GLuvec3 = std::array<GLuint, 3>;
|
||||
using GLuvec4 = std::array<GLuint, 4>;
|
||||
|
||||
namespace MaxwellToGL {
|
||||
namespace OpenGL::MaxwellToGL {
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
|
@ -317,26 +304,6 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
|
|||
return GL_ZERO;
|
||||
}
|
||||
|
||||
inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
|
||||
switch (source) {
|
||||
case Tegra::Texture::SwizzleSource::Zero:
|
||||
return GL_ZERO;
|
||||
case Tegra::Texture::SwizzleSource::R:
|
||||
return GL_RED;
|
||||
case Tegra::Texture::SwizzleSource::G:
|
||||
return GL_GREEN;
|
||||
case Tegra::Texture::SwizzleSource::B:
|
||||
return GL_BLUE;
|
||||
case Tegra::Texture::SwizzleSource::A:
|
||||
return GL_ALPHA;
|
||||
case Tegra::Texture::SwizzleSource::OneInt:
|
||||
case Tegra::Texture::SwizzleSource::OneFloat:
|
||||
return GL_ONE;
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented swizzle source={}", source);
|
||||
return GL_ZERO;
|
||||
}
|
||||
|
||||
inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
|
||||
switch (comparison) {
|
||||
case Maxwell::ComparisonOp::Never:
|
||||
|
@ -493,5 +460,4 @@ inline GLenum ViewportSwizzle(Maxwell::ViewportSwizzle swizzle) {
|
|||
return GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV + static_cast<GLenum>(swizzle);
|
||||
}
|
||||
|
||||
} // namespace MaxwellToGL
|
||||
} // namespace OpenGL
|
||||
} // namespace OpenGL::MaxwellToGL
|
||||
|
|
Loading…
Reference in a new issue