mirror of
https://github.com/yuzu-emu/yuzu-mainline
synced 2024-11-23 14:33:35 +00:00
Merge pull request #2360 from lioncash/svc-global
kernel/svc: Deglobalize the supervisor call handlers
This commit is contained in:
commit
83a2fb3c3a
8 changed files with 419 additions and 370 deletions
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@ -14,6 +14,7 @@
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/svc.h"
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#include "core/hle/kernel/vm_manager.h"
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@ -99,7 +100,7 @@ public:
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}
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void CallSVC(u32 swi) override {
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Kernel::CallSVC(swi);
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Kernel::CallSVC(parent.system, swi);
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}
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void AddTicks(u64 ticks) override {
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@ -112,14 +113,14 @@ public:
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// Always execute at least one tick.
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amortized_ticks = std::max<u64>(amortized_ticks, 1);
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parent.core_timing.AddTicks(amortized_ticks);
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parent.system.CoreTiming().AddTicks(amortized_ticks);
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num_interpreted_instructions = 0;
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}
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u64 GetTicksRemaining() override {
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return std::max(parent.core_timing.GetDowncount(), 0);
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return std::max(parent.system.CoreTiming().GetDowncount(), 0);
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}
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u64 GetCNTPCT() override {
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return Timing::CpuCyclesToClockCycles(parent.core_timing.GetTicks());
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return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
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}
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ARM_Dynarmic& parent;
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@ -129,7 +130,7 @@ public:
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};
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std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
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auto* current_process = Core::CurrentProcess();
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auto* current_process = system.Kernel().CurrentProcess();
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auto** const page_table = current_process->VMManager().page_table.pointers.data();
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Dynarmic::A64::UserConfig config;
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@ -171,10 +172,10 @@ void ARM_Dynarmic::Step() {
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cb->InterpreterFallback(jit->GetPC(), 1);
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}
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ARM_Dynarmic::ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
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ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
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std::size_t core_index)
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: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{core_timing},
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core_index{core_index}, core_timing{core_timing},
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: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
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core_index{core_index}, system{system},
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exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
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ThreadContext ctx{};
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inner_unicorn.SaveContext(ctx);
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@ -12,19 +12,15 @@
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#include "core/arm/exclusive_monitor.h"
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#include "core/arm/unicorn/arm_unicorn.h"
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namespace Core::Timing {
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class CoreTiming;
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}
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namespace Core {
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class ARM_Dynarmic_Callbacks;
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class DynarmicExclusiveMonitor;
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class System;
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class ARM_Dynarmic final : public ARM_Interface {
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public:
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ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
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std::size_t core_index);
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ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
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~ARM_Dynarmic() override;
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void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
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@ -63,7 +59,7 @@ private:
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ARM_Unicorn inner_unicorn;
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std::size_t core_index;
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Timing::CoreTiming& core_timing;
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System& system;
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DynarmicExclusiveMonitor& exclusive_monitor;
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};
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@ -10,7 +10,6 @@
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/svc.h"
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#include "core/memory.h"
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namespace Core {
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@ -49,20 +48,6 @@ static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_
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}
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}
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static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) {
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u32 esr{};
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CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
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auto ec = esr >> 26;
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auto iss = esr & 0xFFFFFF;
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switch (ec) {
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case 0x15: // SVC
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Kernel::CallSVC(iss);
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break;
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}
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}
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static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
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void* user_data) {
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ARM_Interface::ThreadContext ctx{};
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@ -72,7 +57,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
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return {};
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}
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ARM_Unicorn::ARM_Unicorn(Timing::CoreTiming& core_timing) : core_timing{core_timing} {
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ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
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CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
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auto fpv = 3 << 20;
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@ -177,7 +162,7 @@ void ARM_Unicorn::Run() {
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if (GDBStub::IsServerEnabled()) {
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ExecuteInstructions(std::max(4000000, 0));
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} else {
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ExecuteInstructions(std::max(core_timing.GetDowncount(), 0));
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ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), 0));
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}
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}
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@ -190,7 +175,7 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
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void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
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MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
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CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
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core_timing.AddTicks(num_instructions);
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system.CoreTiming().AddTicks(num_instructions);
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if (GDBStub::IsServerEnabled()) {
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if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
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uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
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@ -273,4 +258,20 @@ void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
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last_bkpt_hit = true;
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}
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void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) {
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u32 esr{};
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CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
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const auto ec = esr >> 26;
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const auto iss = esr & 0xFFFFFF;
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auto* const arm_instance = static_cast<ARM_Unicorn*>(user_data);
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switch (ec) {
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case 0x15: // SVC
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Kernel::CallSVC(arm_instance->system, iss);
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break;
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}
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}
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} // namespace Core
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@ -9,15 +9,13 @@
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#include "core/arm/arm_interface.h"
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#include "core/gdbstub/gdbstub.h"
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namespace Core::Timing {
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class CoreTiming;
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}
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namespace Core {
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class System;
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class ARM_Unicorn final : public ARM_Interface {
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public:
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explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
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explicit ARM_Unicorn(System& system);
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~ARM_Unicorn() override;
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void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
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@ -47,8 +45,10 @@ public:
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void RecordBreak(GDBStub::BreakpointAddress bkpt);
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private:
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static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
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uc_engine* uc{};
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Timing::CoreTiming& core_timing;
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System& system;
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GDBStub::BreakpointAddress last_bkpt{};
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bool last_bkpt_hit = false;
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};
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@ -55,13 +55,13 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba
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: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
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if (Settings::values.use_cpu_jit) {
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#ifdef ARCHITECTURE_x86_64
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arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index);
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arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
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#else
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arm_interface = std::make_unique<ARM_Unicorn>();
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arm_interface = std::make_unique<ARM_Unicorn>(system);
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LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
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#endif
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} else {
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arm_interface = std::make_unique<ARM_Unicorn>(core_timing);
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arm_interface = std::make_unique<ARM_Unicorn>(system);
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}
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scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
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File diff suppressed because it is too large
Load diff
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@ -6,8 +6,12 @@
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#include "common/common_types.h"
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namespace Core {
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class System;
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}
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namespace Kernel {
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void CallSVC(u32 immediate);
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void CallSVC(Core::System& system, u32 immediate);
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} // namespace Kernel
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@ -11,278 +11,312 @@
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namespace Kernel {
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static inline u64 Param(int n) {
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return Core::CurrentArmInterface().GetReg(n);
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static inline u64 Param(const Core::System& system, int n) {
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return system.CurrentArmInterface().GetReg(n);
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}
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/**
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* HLE a function return from the current ARM userland process
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* @param res Result to return
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* @param system System context
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* @param result Result to return
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*/
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static inline void FuncReturn(u64 res) {
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Core::CurrentArmInterface().SetReg(0, res);
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static inline void FuncReturn(Core::System& system, u64 result) {
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system.CurrentArmInterface().SetReg(0, result);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Function wrappers that return type ResultCode
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template <ResultCode func(u64)>
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void SvcWrap() {
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FuncReturn(func(Param(0)).raw);
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template <ResultCode func(Core::System&, u64)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0)).raw);
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}
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template <ResultCode func(u32)>
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void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0))).raw);
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template <ResultCode func(Core::System&, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
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}
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template <ResultCode func(u32, u32)>
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void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1))).raw);
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template <ResultCode func(Core::System&, u32, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(
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system,
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func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw);
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}
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template <ResultCode func(u32*)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*)>
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void SvcWrap(Core::System& system) {
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u32 param = 0;
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const u32 retval = func(¶m).raw;
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Core::CurrentArmInterface().SetReg(1, param);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m).raw;
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system.CurrentArmInterface().SetReg(1, param);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u32)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1))).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u32*)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u32*)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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u32 param_2 = 0;
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const u32 retval = func(¶m_1, ¶m_2).raw;
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const u32 retval = func(system, ¶m_1, ¶m_2).raw;
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auto& arm_interface = Core::CurrentArmInterface();
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auto& arm_interface = system.CurrentArmInterface();
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arm_interface.SetReg(1, param_1);
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arm_interface.SetReg(2, param_2);
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FuncReturn(retval);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u64)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u64)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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const u32 retval = func(¶m_1, Param(1)).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, Param(system, 1)).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u32*, u64, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u32*, u64, u32)>
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void SvcWrap(Core::System& system) {
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u32 param_1 = 0;
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const u32 retval = func(¶m_1, Param(1), static_cast<u32>(Param(2))).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval =
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func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2))).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u64*, u32)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u64*, u32)>
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void SvcWrap(Core::System& system) {
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u64 param_1 = 0;
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const u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1))).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u64, s32)>
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void SvcWrap() {
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FuncReturn(func(Param(0), static_cast<s32>(Param(1))).raw);
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template <ResultCode func(Core::System&, u64, s32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0), static_cast<s32>(Param(system, 1))).raw);
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}
|
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template <ResultCode func(u64, u32)>
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void SvcWrap() {
|
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FuncReturn(func(Param(0), static_cast<u32>(Param(1))).raw);
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template <ResultCode func(Core::System&, u64, u32)>
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1))).raw);
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}
|
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template <ResultCode func(u64*, u64)>
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void SvcWrap() {
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template <ResultCode func(Core::System&, u64*, u64)>
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void SvcWrap(Core::System& system) {
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u64 param_1 = 0;
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u32 retval = func(¶m_1, Param(1)).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, Param(system, 1)).raw;
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
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template <ResultCode func(u64*, u32, u32)>
|
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void SvcWrap() {
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template <ResultCode func(Core::System&, u64*, u32, u32)>
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void SvcWrap(Core::System& system) {
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u64 param_1 = 0;
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u32 retval = func(¶m_1, static_cast<u32>(Param(1)), static_cast<u32>(Param(2))).raw;
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Core::CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(retval);
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const u32 retval = func(system, ¶m_1, static_cast<u32>(Param(system, 1)),
|
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static_cast<u32>(Param(system, 2)))
|
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.raw;
|
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system.CurrentArmInterface().SetReg(1, param_1);
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FuncReturn(system, retval);
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}
|
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|
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template <ResultCode func(u32, u64)>
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void SvcWrap() {
|
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FuncReturn(func(static_cast<u32>(Param(0)), Param(1)).raw);
|
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template <ResultCode func(Core::System&, u32, u64)>
|
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void SvcWrap(Core::System& system) {
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FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1)).raw);
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}
|
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|
||||
template <ResultCode func(u32, u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1)), Param(2)).raw);
|
||||
template <ResultCode func(Core::System&, u32, u32, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
|
||||
static_cast<u32>(Param(system, 1)), Param(system, 2))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u32*, u64*)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32, u32*, u64*)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u64 param_2 = 0;
|
||||
ResultCode retval = func(static_cast<u32>(Param(2)), ¶m_1, ¶m_2);
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
Core::CurrentArmInterface().SetReg(2, param_2);
|
||||
FuncReturn(retval.raw);
|
||||
const ResultCode retval = func(system, static_cast<u32>(Param(system, 2)), ¶m_1, ¶m_2);
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
system.CurrentArmInterface().SetReg(2, param_2);
|
||||
FuncReturn(system, retval.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, u32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u64, u64, u32, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u64, u32, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)), Param(system, 3))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u32, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1), Param(system, 2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u64, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(
|
||||
func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw);
|
||||
system,
|
||||
func(system, Param(system, 0), Param(system, 1), static_cast<u32>(Param(system, 2))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw);
|
||||
template <ResultCode func(Core::System&, u32, u64, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
|
||||
Param(system, 2), static_cast<u32>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0)), Param(1), static_cast<u32>(Param(2))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), Param(1), Param(2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2))).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(
|
||||
func(static_cast<u32>(Param(0)), Param(1), Param(2), static_cast<u32>(Param(3))).raw);
|
||||
system,
|
||||
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(static_cast<u32>(Param(0)), Param(1), Param(2)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u64, s64)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32*, u64, u64, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
ResultCode retval =
|
||||
func(¶m_1, Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3)));
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval.raw);
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
|
||||
static_cast<s64>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u64, u32, s64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(
|
||||
func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<s64>(Param(3))).raw);
|
||||
template <ResultCode func(Core::System&, u64, u64, u32, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
|
||||
static_cast<u32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64*, u64, u64, u64)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u64*, u64, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u64 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1), Param(2), Param(3)).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval =
|
||||
func(system, ¶m_1, Param(system, 1), Param(system, 2), Param(system, 3)).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u64, u64, u32, s32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32*, u64, u64, u64, u32, s32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1), Param(2), Param(3), static_cast<u32>(Param(4)),
|
||||
static_cast<s32>(Param(5)))
|
||||
.raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2), Param(system, 3),
|
||||
static_cast<u32>(Param(system, 4)), static_cast<s32>(Param(system, 5)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32*, u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, u32*, u64, u64, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, Param(1), Param(2), static_cast<u32>(Param(3))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2),
|
||||
static_cast<u32>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(Handle*, u64, u32, u32)>
|
||||
void SvcWrap() {
|
||||
template <ResultCode func(Core::System&, Handle*, u64, u32, u32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
u32 retval =
|
||||
func(¶m_1, Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw;
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
|
||||
static_cast<u32>(Param(system, 3)))
|
||||
.raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u32, s32, s64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)),
|
||||
static_cast<s64>(Param(3)))
|
||||
.raw);
|
||||
template <ResultCode func(Core::System&, u64, u32, s32, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u32, s32, s32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(Param(0), static_cast<u32>(Param(1)), static_cast<s32>(Param(2)),
|
||||
static_cast<s32>(Param(3)))
|
||||
.raw);
|
||||
template <ResultCode func(Core::System&, u64, u32, s32, s32)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Function wrappers that return type u32
|
||||
|
||||
template <u32 func()>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func());
|
||||
template <u32 func(Core::System&)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system));
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Function wrappers that return type u64
|
||||
|
||||
template <u64 func()>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func());
|
||||
template <u64 func(Core::System&)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
FuncReturn(system, func(system));
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
/// Function wrappers that return type void
|
||||
|
||||
template <void func()>
|
||||
void SvcWrap() {
|
||||
func();
|
||||
template <void func(Core::System&)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system);
|
||||
}
|
||||
|
||||
template <void func(s64)>
|
||||
void SvcWrap() {
|
||||
func(static_cast<s64>(Param(0)));
|
||||
template <void func(Core::System&, s64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, static_cast<s64>(Param(system, 0)));
|
||||
}
|
||||
|
||||
template <void func(u64, u64 len)>
|
||||
void SvcWrap() {
|
||||
func(Param(0), Param(1));
|
||||
template <void func(Core::System&, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, Param(system, 0), Param(system, 1));
|
||||
}
|
||||
|
||||
template <void func(u64, u64, u64)>
|
||||
void SvcWrap() {
|
||||
func(Param(0), Param(1), Param(2));
|
||||
template <void func(Core::System&, u64, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, Param(system, 0), Param(system, 1), Param(system, 2));
|
||||
}
|
||||
|
||||
template <void func(u32, u64, u64)>
|
||||
void SvcWrap() {
|
||||
func(static_cast<u32>(Param(0)), Param(1), Param(2));
|
||||
template <void func(Core::System&, u32, u64, u64)>
|
||||
void SvcWrap(Core::System& system) {
|
||||
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2));
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
Loading…
Reference in a new issue